#include "wx/splitter.h"
#include "wx/renderer.h"
+#include "wx/settings.h"
#include "wx/msw/uxtheme.h"
#include "wx/msw/private.h"
#define CBXS_HOT 2
#define CBXS_PRESSED 3
#define CBXS_DISABLED 4
+
+ #define TVP_GLYPH 2
+
+ #define GLPS_CLOSED 1
+ #define GLPS_OPENED 2
+
+ #define HP_HEADERITEM 1
+
+ #define HIS_NORMAL 1
+ #define HIS_HOT 2
+ #define HIS_PRESSED 3
#endif
// ----------------------------------------------------------------------------
wxDC& dc,
const wxRect& rect,
int flags = 0);
+ virtual void DrawTreeItemButton(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags = 0);
+ virtual void DrawHeaderButton(wxWindow *win,
+ wxDC& dc,
+ const wxRect &rect,
+ int flags=0);
private:
DECLARE_NO_COPY_CLASS(wxRendererXP)
};
m_rendererNative.DrawSplitterSash(win, dc, size, position, orient, flags);
}
+void
+wxRendererXP::DrawTreeItemButton(wxWindow *win,
+ wxDC &dc,
+ const wxRect &rect,
+ int flags)
+{
+ wxUxThemeHandle hTheme(win, L"TREEVIEW");
+ RECT r;
+ r.left = rect.x;
+ r.top = rect.y;
+ r.right = rect.x + rect.width;
+ r.bottom = rect.y + rect.height;
+ int state = (flags & wxCONTROL_EXPANDED) ? GLPS_OPENED : GLPS_CLOSED;
+ wxUxThemeEngine::Get()->DrawThemeBackground
+ (
+ hTheme,
+ (HDC) dc.GetHDC(),
+ TVP_GLYPH,
+ state,
+ &r,
+ NULL
+ );
+}
+
+void
+wxRendererXP::DrawHeaderButton(wxWindow *win,
+ wxDC &dc,
+ const wxRect &rect,
+ int flags)
+{
+ wxUxThemeHandle hTheme(win, L"HEADER");
+ RECT r;
+ r.left = rect.x;
+ r.top = rect.y;
+ r.right = rect.x + rect.width;
+ r.bottom = rect.y + rect.height;
+ int state;
+ if ( flags & wxCONTROL_PRESSED )
+ state = HIS_PRESSED;
+ else if ( flags & wxCONTROL_CURRENT )
+ state = HIS_HOT;
+ else
+ state = HIS_NORMAL;
+ wxUxThemeEngine::Get()->DrawThemeBackground
+ (
+ hTheme,
+ (HDC) dc.GetHDC(),
+ HP_HEADERITEM,
+ state,
+ &r,
+ NULL
+ );
+}
+
#endif // wxUSE_UXTHEME