// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef _WX_BUTTON_H_
-#define _WX_BUTTON_H_
-
-#ifdef __GNUG__
-#pragma interface "button.h"
-#endif
+#ifndef _WX_MSW_BUTTON_H_
+#define _WX_MSW_BUTTON_H_
// ----------------------------------------------------------------------------
// Pushbutton
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxButton : public wxButtonBase
+class WXDLLIMPEXP_CORE wxButton : public wxButtonBase
{
public:
- wxButton() { }
+ wxButton() { Init(); }
wxButton(wxWindow *parent,
wxWindowID id,
- const wxString& label,
+ const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
+ Init();
+
Create(parent, id, label, pos, size, style, validator, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
- const wxString& label,
+ const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
virtual ~wxButton();
- virtual void SetDefault();
+ virtual wxWindow *SetDefault();
// implementation from now on
virtual void Command(wxCommandEvent& event);
- virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
+ virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
virtual bool MSWCommand(WXUINT param, WXWORD id);
-#ifdef __WIN32__
- // coloured buttons support
- virtual bool SetBackgroundColour(const wxColour &colour);
- virtual bool SetForegroundColour(const wxColour &colour);
-
- virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
-
-private:
- void MakeOwnerDrawn();
-#endif // __WIN32__
+ virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
protected:
- // send a notification event, return TRUE if processed
+ // send a notification event, return true if processed
bool SendClickEvent();
// default button handling
// set or unset BS_DEFPUSHBUTTON style
static void SetDefaultStyle(wxButton *btn, bool on);
- // usually overridden base class virtuals
- virtual wxSize DoGetBestSize() const;
- virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const ;
+ virtual bool DoGetAuthNeeded() const;
+ virtual void DoSetAuthNeeded(bool show);
+
+ // true if the UAC symbol is shown
+ bool m_authNeeded;
private:
- DECLARE_DYNAMIC_CLASS(wxButton)
+ void Init()
+ {
+ m_authNeeded = false;
+ }
+
+ wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxButton);
};
-#endif
- // _WX_BUTTON_H_
+#endif // _WX_MSW_BUTTON_H_