delete m_spin;
m_spin = new wxSpinCtrl;
- EventCounter updated(m_spin, wxEVT_COMMAND_SPINCTRL_UPDATED);
+ EventCounter updated(m_spin, wxEVT_SPINCTRL);
m_spin->Create(parent, wxID_ANY, "",
wxDefaultPosition, wxDefaultSize, 0,
void SpinCtrlTestCase::Arrows()
{
#if wxUSE_UIACTIONSIMULATOR
- EventCounter updated(m_spin, wxEVT_COMMAND_SPINCTRL_UPDATED);
+ EventCounter updated(m_spin, wxEVT_SPINCTRL);
wxUIActionSimulator sim;
// that this doesn't result in any events (as this is not something done by
// the user).
{
- EventCounter updated(m_spin, wxEVT_COMMAND_SPINCTRL_UPDATED);
+ EventCounter updated(m_spin, wxEVT_SPINCTRL);
m_spin->SetRange(1, 10);
CPPUNIT_ASSERT_EQUAL(1, m_spin->GetValue());