#include "wx/app.h"
#include "wx/settings.h"
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
// Lists to keep track of windows, so we can disable/enable them
// for modal dialogs
extern wxList wxPendingDelete;
#if !USE_SHARED_LIBRARY
-IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxPanel)
+IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
-BEGIN_EVENT_TABLE(wxDialog, wxPanel)
- EVT_SIZE(wxDialog::OnSize)
+BEGIN_EVENT_TABLE(wxDialog, wxDialogBase)
EVT_BUTTON(wxID_OK, wxDialog::OnOK)
EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
+
EVT_CHAR_HOOK(wxDialog::OnCharHook)
+
EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
+
EVT_CLOSE(wxDialog::OnCloseWindow)
END_EVENT_TABLE()
wxDialog::wxDialog()
{
m_isShown = FALSE;
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
+ SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
}
bool wxDialog::Create(wxWindow *parent, wxWindowID id,
const wxString& name)
{
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
+ SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
- if (!parent)
- wxTopLevelWindows.Append(this);
-
- if (parent) parent->AddChild(this);
- if ( id == -1 )
- m_windowId = (int)NewControlId();
- else
- m_windowId = id;
+ if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) )
+ return FALSE;
MacCreateRealWindow( title , pos , size , MacRemoveBordersFromStyle(style) , name ) ;
- m_macWindowData->m_macWindowBackgroundTheme = kThemeBrushDialogBackgroundActive ;
+ m_macWindowBackgroundTheme = kThemeBrushDialogBackgroundActive ;
+ SetThemeWindowBackground( (WindowRef) m_macWindow , m_macWindowBackgroundTheme , false ) ;
return TRUE;
}
wxDialog::~wxDialog()
{
m_isBeingDeleted = TRUE ;
- wxTopLevelWindows.DeleteObject(this);
-
- Show(FALSE);
-
- if ( !IsModal() )
- wxModelessWindows.DeleteObject(this);
-
- // If this is the last top-level window, exit.
- if (wxTheApp && (wxTopLevelWindows.Number() == 0))
- {
- wxTheApp->SetTopWindow(NULL);
-
- if (wxTheApp->GetExitOnFrameDelete())
- {
- wxTheApp->ExitMainLoop() ;
- }
- }
+ Show(FALSE);
}
-// By default, pressing escape cancels the dialog
+// By default, pressing escape cancels the dialog , on mac command-stop does the same thing
void wxDialog::OnCharHook(wxKeyEvent& event)
{
- if (event.m_keyCode == WXK_ESCAPE)
+ if (
+ ( event.m_keyCode == WXK_ESCAPE ||
+ ( event.m_keyCode == '.' && event.MetaDown() ) )
+ && FindWindow(wxID_CANCEL) )
{
// Behaviour changed in 2.0: we'll send a Cancel message
// to the dialog instead of Close.
event.Skip();
}
-
-void wxDialog::DoSetClientSize(int width, int height)
-{
- wxWindow::DoSetClientSize( width , height ) ;
-}
-
-void wxDialog::DoGetPosition(int *x, int *y) const
-{
- wxWindow::DoGetPosition( x , y ) ;
-}
-
bool wxDialog::IsModal() const
{
return (GetWindowStyleFlag() & wxDIALOG_MODAL) != 0;
return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast
}
-
extern bool s_macIsInModalLoop ;
bool wxDialog::Show(bool show)
}
// Standard buttons
-void wxDialog::OnOK(wxCommandEvent& event)
+void wxDialog::OnOK(wxCommandEvent& WXUNUSED(event))
{
if ( Validate() && TransferDataFromWindow() )
{
}
}
-void wxDialog::OnApply(wxCommandEvent& event)
+void wxDialog::OnApply(wxCommandEvent& WXUNUSED(event))
{
if (Validate())
TransferDataFromWindow();
// TODO probably need to disable the Apply button until things change again
}
-void wxDialog::OnCancel(wxCommandEvent& event)
+void wxDialog::OnCancel(wxCommandEvent& WXUNUSED(event))
{
- EndModal(wxID_CANCEL);
+ EndModal(wxID_CANCEL);
}
-void wxDialog::OnCloseWindow(wxCloseEvent& event)
+void wxDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
{
// We'll send a Cancel message by default,
// which may close the dialog.
closing.DeleteObject(this);
}
-// Destroy the window (delayed, if a managed window)
-bool wxDialog::Destroy()
-{
- wxCHECK_MSG( !wxPendingDelete.Member(this), FALSE,
- _T("wxDialog destroyed twice") );
-
- wxPendingDelete.Append(this);
- return TRUE;
-}
-
-void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& event)
+void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
{
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
+ SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
Refresh();
}