-
-// ----------------------------------------------------------------------------
-// wxTopLevelWindowMac
-// ----------------------------------------------------------------------------
-
-class WXDLLEXPORT wxTopLevelWindowMac : public wxTopLevelWindowBase
-{
-public:
- // constructors and such
- wxTopLevelWindowMac() { Init(); }
-
- wxTopLevelWindowMac(wxWindow *parent,
- wxWindowID id,
- const wxString& title,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxDEFAULT_FRAME_STYLE,
- const wxString& name = wxFrameNameStr)
- {
- Init();
-
- (void)Create(parent, id, title, pos, size, style, name);
- }
-
- bool Create(wxWindow *parent,
- wxWindowID id,
- const wxString& title,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxDEFAULT_FRAME_STYLE,
- const wxString& name = wxFrameNameStr);
-
- virtual ~wxTopLevelWindowMac();
-
- // implement base class pure virtuals
- virtual void Maximize(bool maximize = TRUE);
- virtual bool IsMaximized() const;
- virtual void Iconize(bool iconize = TRUE);
- virtual bool IsIconized() const;
- virtual void SetIcon(const wxIcon& icon);
- virtual void Restore();
-
- virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) { return FALSE; }
- virtual bool IsFullScreen() const { return FALSE; }
-
- // implementation from now on
- // --------------------------
-
-protected:
- // common part of all ctors
- void Init();
-
- // is the frame currently iconized?
- bool m_iconized;
-
- // should the frame be maximized when it will be shown? set by Maximize()
- // when it is called while the frame is hidden
- bool m_maximizeOnShow;
-};
-
-// list of all frames and modeless dialogs
-extern WXDLLEXPORT_DATA(wxWindowList) wxModelessWindows;
-
-#endif // _WX_MSW_TOPLEVEL_H_
-