// get number of entries/subgroups in the current group, with or without
// it's subgroups
- virtual size_t GetNumberOfEntries(bool bRecursive = FALSE) const;
- virtual size_t GetNumberOfGroups(bool bRecursive = FALSE) const;
+ virtual size_t GetNumberOfEntries(bool bRecursive = false) const;
+ virtual size_t GetNumberOfGroups(bool bRecursive = false) const;
- virtual bool Flush(bool WXUNUSED(bCurrentOnly) = FALSE) { return TRUE; }
+ virtual bool Flush(bool WXUNUSED(bCurrentOnly) = false) { return true; }
// rename
virtual bool RenameEntry(const wxString& oldName, const wxString& newName);
virtual bool RenameGroup(const wxString& oldName, const wxString& newName);
// delete
- virtual bool DeleteEntry(const wxString& key, bool bGroupIfEmptyAlso = TRUE);
+ virtual bool DeleteEntry(const wxString& key, bool bGroupIfEmptyAlso = true);
virtual bool DeleteGroup(const wxString& key);
virtual bool DeleteAll();