#endif
#include "wx/image.h"
+#include "wx/listctrl.h"
+#include "wx/sizer.h"
+#include "wx/log.h"
+
// derived classes
class MyCanvas: public wxScrolledWindow
{
public:
- MyCanvas() {};
+ MyCanvas() {}
MyCanvas( wxWindow *parent, wxWindowID, const wxPoint &pos, const wxSize &size );
~MyCanvas();
void OnPaint( wxPaintEvent &event );
+ void OnQueryPosition( wxCommandEvent &event );
+ void OnAddButton( wxCommandEvent &event );
+ void OnDeleteButton( wxCommandEvent &event );
+ void OnMoveButton( wxCommandEvent &event );
+ void OnScrollWin( wxCommandEvent &event );
+ void OnMouseDown( wxMouseEvent &event );
+
+ wxButton *m_button;
DECLARE_DYNAMIC_CLASS(MyCanvas)
DECLARE_EVENT_TABLE()
};
+// ----------------------------------------------------------------------------
+// MyScrolledWindow classes: examples of wxScrolledWindow usage
+// ----------------------------------------------------------------------------
+
+// base class for both of them
+class MyScrolledWindowBase : public wxScrolledWindow
+{
+public:
+ MyScrolledWindowBase(wxWindow *parent) : wxScrolledWindow(parent)
+ {
+ m_nLines = 100;
+
+ InitScrollbars();
+ }
+
+protected:
+ // set the scrollbar params
+ void InitScrollbars();
+
+ // the height of one line on screen
+ wxCoord m_hLine;
+
+ // the number of lines we draw
+ size_t m_nLines;
+};
+
+// this class does "stupid" redrawing - it redraws everything each time
+class MyScrolledWindowDumb : public MyScrolledWindowBase
+{
+public:
+ MyScrolledWindowDumb(wxWindow *parent) : MyScrolledWindowBase(parent) { }
+
+ virtual void OnDraw(wxDC& dc);
+};
+
+// this class does "smart" redrawing - only redraws the lines which must be
+// redrawn
+class MyScrolledWindowSmart : public MyScrolledWindowBase
+{
+public:
+ MyScrolledWindowSmart(wxWindow *parent) : MyScrolledWindowBase(parent) { }
+
+ virtual void OnDraw(wxDC& dc);
+};
+
+// ----------------------------------------------------------------------------
// MyFrame
+// ----------------------------------------------------------------------------
class MyFrame: public wxFrame
{
void OnAbout( wxCommandEvent &event );
void OnQuit( wxCommandEvent &event );
+ void OnDeleteAll( wxCommandEvent &event );
+ void OnInsertNew( wxCommandEvent &event );
MyCanvas *m_canvas;
+ wxTextCtrl *m_log;
DECLARE_DYNAMIC_CLASS(MyFrame)
DECLARE_EVENT_TABLE()
IMPLEMENT_APP(MyApp)
+// ids
+
+#define ID_ADDBUTTON 1
+#define ID_DELBUTTON 2
+#define ID_MOVEBUTTON 3
+#define ID_SCROLLWIN 4
+#define ID_QUERYPOS 5
+
+#define ID_NEWBUTTON 10
+
// MyCanvas
IMPLEMENT_DYNAMIC_CLASS(MyCanvas, wxScrolledWindow)
BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
- EVT_PAINT(MyCanvas::OnPaint)
+ EVT_PAINT( MyCanvas::OnPaint)
+ EVT_MOUSE_EVENTS( MyCanvas::OnMouseDown)
+ EVT_BUTTON( ID_QUERYPOS, MyCanvas::OnQueryPosition)
+ EVT_BUTTON( ID_ADDBUTTON, MyCanvas::OnAddButton)
+ EVT_BUTTON( ID_DELBUTTON, MyCanvas::OnDeleteButton)
+ EVT_BUTTON( ID_MOVEBUTTON, MyCanvas::OnMoveButton)
+ EVT_BUTTON( ID_SCROLLWIN, MyCanvas::OnScrollWin)
END_EVENT_TABLE()
MyCanvas::MyCanvas( wxWindow *parent, wxWindowID id,
const wxPoint &pos, const wxSize &size )
- : wxScrolledWindow( parent, id, pos, size, wxSUNKEN_BORDER )
-{
- (void) new wxButton( this, -1, "wxButton", wxPoint(10,10) );
-
- (void) new wxTextCtrl( this, -1, "wxTextCtrl", wxPoint(10,50) );
-
- (void) new wxCheckBox( this, -1, "Disable", wxPoint(10,90) );
-
+ : wxScrolledWindow( parent, id, pos, size, wxSUNKEN_BORDER | wxTAB_TRAVERSAL, "test canvas" )
+{
+ (void) new wxButton( this, ID_ADDBUTTON, "add button", wxPoint(10,10) );
+ (void) new wxButton( this, ID_DELBUTTON, "del button", wxPoint(10,40) );
+ (void) new wxButton( this, ID_MOVEBUTTON, "move button", wxPoint(150,10) );
+ (void) new wxButton( this, ID_SCROLLWIN, "scroll win", wxPoint(250,10) );
+
+#if 0
+
wxString choices[] =
{
"This",
"wonderful",
"examples."
};
-
- (void) new wxComboBox( this, -1, "This", wxPoint(10,130), wxDefaultSize, 5, choices );
-
- (void) new wxRadioBox( this, -1, "This", wxPoint(10,200), wxDefaultSize, 5, choices );
+
+ m_button = new wxButton( this, ID_QUERYPOS, "Query position", wxPoint(10,110) );
+
+ (void) new wxTextCtrl( this, -1, "wxTextCtrl", wxPoint(10,150), wxSize(80,-1) );
+
+ (void) new wxRadioButton( this, -1, "Disable", wxPoint(10,190) );
+
+ (void) new wxComboBox( this, -1, "This", wxPoint(10,230), wxDefaultSize, 5, choices );
+
+ (void) new wxRadioBox( this, -1, "This", wxPoint(10,310), wxDefaultSize, 5, choices, 2, wxRA_SPECIFY_COLS );
+
+ (void) new wxRadioBox( this, -1, "This", wxPoint(10,440), wxDefaultSize, 5, choices, 2, wxRA_SPECIFY_ROWS );
+
+ wxListCtrl *m_listCtrl = new wxListCtrl(
+ this, -1, wxPoint(200, 110), wxSize(180, 120),
+ wxLC_REPORT | wxSIMPLE_BORDER | wxLC_SINGLE_SEL );
+
+ m_listCtrl->InsertColumn(0, "First", wxLIST_FORMAT_LEFT, 90);
+ m_listCtrl->InsertColumn(1, "Last", wxLIST_FORMAT_LEFT, 90);
+
+ for ( int i=0; i < 30; i++)
+ {
+ char buf[20];
+ sprintf(buf, "Item %d", i);
+ m_listCtrl->InsertItem(i, buf);
+ }
+ m_listCtrl->SetItemState( 3, wxLIST_STATE_SELECTED, wxLIST_STATE_SELECTED );
+
+ (void) new wxListBox( this, -1, wxPoint(260,280), wxSize(120,120), 5, choices, wxLB_ALWAYS_SB );
+
+#endif
+
+ wxPanel *test = new wxPanel( this, -1, wxPoint(10, 110), wxSize(130,50), wxSIMPLE_BORDER | wxTAB_TRAVERSAL );
+ test->SetBackgroundColour( wxT("WHEAT") );
+
+#if 0
+
+ wxButton *test2 = new wxButton( test, -1, "Hallo", wxPoint(10,10) );
+
+ test = new wxPanel( this, -1, wxPoint(160, 530), wxSize(130,120), wxSUNKEN_BORDER | wxTAB_TRAVERSAL );
+ test->SetBackgroundColour( wxT("WHEAT") );
+ test->SetCursor( wxCursor( wxCURSOR_NO_ENTRY ) );
+ test2 = new wxButton( test, -1, "Hallo", wxPoint(10,10) );
+ test2->SetCursor( wxCursor( wxCURSOR_PENCIL ) );
+
+ test = new wxPanel( this, -1, wxPoint(310, 530), wxSize(130,120), wxRAISED_BORDER | wxTAB_TRAVERSAL );
+ test->SetBackgroundColour( wxT("WHEAT") );
+ test->SetCursor( wxCursor( wxCURSOR_PENCIL ) );
+ test2 = new wxButton( test, -1, "Hallo", wxPoint(10,10) );
+ test2->SetCursor( wxCursor( wxCURSOR_NO_ENTRY ) );
+
+#endif
+
+ SetBackgroundColour( wxT("BLUE") );
+
+ SetCursor( wxCursor( wxCURSOR_IBEAM ) );
}
MyCanvas::~MyCanvas()
{
}
+void MyCanvas::OnMouseDown( wxMouseEvent &event )
+{
+ if (event.LeftDown())
+ {
+ wxPoint pt( event.GetPosition() );
+ int x,y;
+ CalcUnscrolledPosition( pt.x, pt.y, &x, &y );
+ wxLogMessage( wxT("Mouse down event at: %d %d, scrolled: %d %d"), pt.x, pt.y, x, y );
+
+ if ( !event.LeftIsDown() )
+ wxLogMessage( wxT("Error: LeftIsDown() should be TRUE if for LeftDown()") );
+ }
+}
+
void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
{
- wxPaintDC dc( this );
- PrepareDC( dc );
+ wxPaintDC dc( this );
+ PrepareDC( dc );
- dc.DrawText( "Some text", 10, 10 );
-
- dc.DrawRectangle( 50, 30, 200, 200 );
+ dc.DrawText( "Press mouse button to test calculations!", 160, 50 );
+
+ dc.DrawText( "Some text", 140, 140 );
+
+ dc.DrawRectangle( 100, 160, 200, 200 );
+}
+
+void MyCanvas::OnQueryPosition( wxCommandEvent &WXUNUSED(event) )
+{
+ wxPoint pt( m_button->GetPosition() );
+ wxLogMessage( wxT("Position of \"Query position\" is %d %d"), pt.x, pt.y );
+ pt = ClientToScreen( pt );
+ wxLogMessage( wxT("Position of \"Query position\" on screen is %d %d"), pt.x, pt.y );
+}
+
+void MyCanvas::OnAddButton( wxCommandEvent &WXUNUSED(event) )
+{
+ wxLogMessage( wxT("Inserting button at position 10,70...") );
+ wxButton *button = new wxButton( this, ID_NEWBUTTON, "new button", wxPoint(10,70), wxSize(80,25) );
+ wxPoint pt( button->GetPosition() );
+ wxLogMessage( wxT("-> Position after inserting %d %d"), pt.x, pt.y );
+}
+
+void MyCanvas::OnDeleteButton( wxCommandEvent &event )
+{
+ wxLogMessage( wxT("Deleting button inserted with \"Add button\"...") );
+ wxWindow *win = FindWindow( ID_NEWBUTTON );
+ if (win)
+ win->Destroy();
+ else
+ wxLogMessage( wxT("-> No window with id = ID_NEWBUTTON found.") );
+}
+
+void MyCanvas::OnMoveButton( wxCommandEvent &event )
+{
+ wxLogMessage( wxT("Moving button 10 pixels downward..") );
+ wxWindow *win = FindWindow( event.GetId() );
+ wxPoint pt( win->GetPosition() );
+ wxLogMessage( wxT("-> Position before move is %d %d"), pt.x, pt.y );
+ win->Move( -1, pt.y + 10 );
+ pt = win->GetPosition();
+ wxLogMessage( wxT("-> Position after move is %d %d"), pt.x, pt.y );
+}
+
+void MyCanvas::OnScrollWin( wxCommandEvent &WXUNUSED(event) )
+{
+ wxLogMessage( wxT("Scrolling 2 units up.\nThe white square and the controls should move equally!") );
+ int x,y;
+ GetViewStart( &x, &y );
+ Scroll( -1, y+2 );
}
// MyFrame
const int ID_QUIT = 108;
const int ID_ABOUT = 109;
+const int ID_DELETE_ALL = 110;
+const int ID_INSERT_NEW = 111;
IMPLEMENT_DYNAMIC_CLASS( MyFrame, wxFrame )
BEGIN_EVENT_TABLE(MyFrame,wxFrame)
+ EVT_MENU (ID_DELETE_ALL, MyFrame::OnDeleteAll)
+ EVT_MENU (ID_INSERT_NEW, MyFrame::OnInsertNew)
EVT_MENU (ID_ABOUT, MyFrame::OnAbout)
EVT_MENU (ID_QUIT, MyFrame::OnQuit)
END_EVENT_TABLE()
MyFrame::MyFrame()
: wxFrame( (wxFrame *)NULL, -1, "wxScrolledWindow sample",
- wxPoint(20,20), wxSize(470,360) )
+ wxPoint(20,20), wxSize(470,500) )
{
- wxMenu *file_menu = new wxMenu();
- file_menu->Append( ID_ABOUT, "&About..");
- file_menu->Append( ID_QUIT, "E&xit\tAlt-X");
+ wxMenu *file_menu = new wxMenu();
+ file_menu->Append( ID_DELETE_ALL, "Delete all");
+ file_menu->Append( ID_INSERT_NEW, "Insert new");
+ file_menu->Append( ID_ABOUT, "&About..");
+ file_menu->Append( ID_QUIT, "E&xit\tAlt-X");
+
+ wxMenuBar *menu_bar = new wxMenuBar();
+ menu_bar->Append(file_menu, "&File");
+
+ SetMenuBar( menu_bar );
+
+ CreateStatusBar(2);
+ int widths[] = { -1, 100 };
+ SetStatusWidths( 2, widths );
+
+ m_canvas = new MyCanvas( this, -1, wxPoint(0,0), wxSize(100,100) );
+ m_canvas->SetScrollbars( 10, 10, 50, 100 );
- wxMenuBar *menu_bar = new wxMenuBar();
- menu_bar->Append(file_menu, "&File");
+ wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL );
- SetMenuBar( menu_bar );
+ topsizer->Add( m_canvas, 1, wxEXPAND );
- CreateStatusBar(2);
- int widths[] = { -1, 100 };
- SetStatusWidths( 2, widths );
+ wxSizer *sizerBtm = new wxBoxSizer(wxHORIZONTAL);
+ sizerBtm->Add( new MyScrolledWindowDumb(this), 1, wxEXPAND );
+ sizerBtm->Add( new MyScrolledWindowSmart(this), 1, wxEXPAND );
+ topsizer->Add( sizerBtm, 1, wxEXPAND );
- m_canvas = new MyCanvas( this, -1, wxPoint(0,0), wxSize(10,10) );
- m_canvas->SetScrollbars( 10, 10, 50, 100 );
+ SetAutoLayout( TRUE );
+ SetSizer( topsizer );
+}
+
+void MyFrame::OnDeleteAll( wxCommandEvent &WXUNUSED(event) )
+{
+ m_canvas->DestroyChildren();
+}
+
+void MyFrame::OnInsertNew( wxCommandEvent &WXUNUSED(event) )
+{
+ (void)new wxButton( m_canvas, -1, "Hello", wxPoint(100,100) );
}
void MyFrame::OnQuit( wxCommandEvent &WXUNUSED(event) )
return TRUE;
}
+// ----------------------------------------------------------------------------
+// MyScrolledWindowXXX
+// ----------------------------------------------------------------------------
+
+void MyScrolledWindowBase::InitScrollbars()
+{
+ wxClientDC dc(this);
+ dc.GetTextExtent(_T("Line 17"), NULL, &m_hLine);
+
+ // no horz scrolling
+ SetScrollbars(0, m_hLine, 0, m_nLines + 1, 0, 0, TRUE /* no refresh */);
+}
+
+void MyScrolledWindowDumb::OnDraw(wxDC& dc)
+{
+ // this is useful to see which lines are redrawn
+ static size_t s_redrawCount = 0;
+ dc.SetTextForeground(s_redrawCount++ % 2 ? *wxRED : *wxBLUE);
+
+ wxCoord y = 0;
+ for ( size_t line = 0; line < m_nLines; line++ )
+ {
+ wxCoord yPhys;
+ CalcScrolledPosition(0, y, NULL, &yPhys);
+
+ dc.DrawText(wxString::Format(_T("Line %u (logical %d, physical %d)"),
+ line, y, yPhys), 0, y);
+ y += m_hLine;
+ }
+}
+
+void MyScrolledWindowSmart::OnDraw(wxDC& dc)
+{
+ // this is useful to see which lines are redrawn
+ static size_t s_redrawCount = 0;
+ dc.SetTextForeground(s_redrawCount++ % 2 ? *wxRED : *wxBLUE);
+
+ // update region is always in device coords, translate to logical ones
+ wxRect rectUpdate = GetUpdateRegion().GetBox();
+ CalcUnscrolledPosition(rectUpdate.x, rectUpdate.y,
+ &rectUpdate.x, &rectUpdate.y);
+
+ size_t lineFrom = rectUpdate.y / m_hLine,
+ lineTo = rectUpdate.GetBottom() / m_hLine;
+
+ if ( lineTo > m_nLines - 1)
+ lineTo = m_nLines - 1;
+
+ wxCoord y = lineFrom*m_hLine;
+ for ( size_t line = lineFrom; line <= lineTo; line++ )
+ {
+ wxCoord yPhys;
+ CalcScrolledPosition(0, y, NULL, &yPhys);
+
+ dc.DrawText(wxString::Format(_T("Line %u (logical %d, physical %d)"),
+ line, y, yPhys), 0, y);
+ y += m_hLine;
+ }
+}