m_dc.SetTextForeground(m_window->GetForegroundColour());
wxString label = m_window->GetLabel();
- if ( !label.empty() || bitmap.Ok() )
+ if ( !label.empty() || bitmap.IsOk() )
{
wxRect rectLabel = m_rect;
- if ( bitmap.Ok() )
+ if ( bitmap.IsOk() )
{
rectLabel.Inflate(-marginX, -marginY);
}
{
// we may change the bitmap if we stretch it
wxBitmap bmp = bitmap;
- if ( !bmp.Ok() )
+ if ( !bmp.IsOk() )
return;
int width = bmp.GetWidth(),