#pragma implementation "bmpbuttn.h"
#endif
+#include "wx/window.h"
#include "wx/bmpbuttn.h"
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
PicHandle MakePict(GWorldPtr wp, GWorldPtr mask ) ;