#pragma implementation "button.h"
#endif
+#include "wx/defs.h"
+
#include "wx/button.h"
#include "wx/panel.h"
IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl)
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
// Button
MacPreControlCreate( parent , id , label , pos , size ,style, validator , name , &bounds , title ) ;
- m_macControl = UMANewControl( parent->GetMacRootWindow() , &bounds , title , false , 0 , 0 , 1,
+ m_macControl = ::NewControl( parent->MacGetRootWindow() , &bounds , title , false , 0 , 0 , 1,
kControlPushButtonProc , (long) this ) ;
wxASSERT_MSG( m_macControl != NULL , "No valid mac control" ) ;
{
wxWindow *parent = GetParent();
wxButton *btnOldDefault = NULL;
- wxPanel *panel = wxDynamicCast(parent, wxPanel);
- if ( panel )
+ if ( parent )
{
- btnOldDefault = panel->GetDefaultItem();
- panel->SetDefaultItem(this);
+ btnOldDefault = wxDynamicCast(parent->GetDefaultItem(),
+ wxButton);
+ parent->SetDefaultItem(this);
}
-#ifdef __UNIX__
Boolean inData;
if ( btnOldDefault && btnOldDefault->m_macControl )
{
inData = 0;
- UMASetControlData( btnOldDefault->m_macControl , kControlButtonPart ,
+ ::SetControlData( btnOldDefault->m_macControl , kControlButtonPart ,
kControlPushButtonDefaultTag , sizeof( Boolean ) , (char*)(&inData) ) ;
}
if ( m_macControl )
{
inData = 1;
- UMASetControlData( m_macControl , kControlButtonPart ,
+ ::SetControlData( m_macControl , kControlButtonPart ,
kControlPushButtonDefaultTag , sizeof( Boolean ) , (char*)(&inData) ) ;
}
-#else
- if ( btnOldDefault && btnOldDefault->m_macControl )
- {
- UMASetControlData( btnOldDefault->m_macControl , kControlButtonPart ,
- kControlPushButtonDefaultTag , sizeof( Boolean ) , (char*)((Boolean)0) ) ;
- }
- if ( m_macControl )
- {
- UMASetControlData( m_macControl , kControlButtonPart ,
- kControlPushButtonDefaultTag , sizeof( Boolean ) , (char*)((Boolean)1) ) ;
- }
-#endif
}
wxSize wxButton::DoGetBestSize() const
void wxButton::MacHandleControlClick( ControlHandle control , SInt16 controlpart )
{
+ if ( controlpart != kControlNoPart )
+ {
wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, m_windowId );
event.SetEventObject(this);
ProcessCommand(event);
+ }
}