protected:
virtual void DoGetSize(int *width, int *height) const;
- virtual bool DoFloodFill( wxCoord x, wxCoord y, const wxColour& col, int style=wxFLOOD_SURFACE );
+ virtual bool DoFloodFill( wxCoord x, wxCoord y, const wxColour& col, wxFloodFillStyle style=wxFLOOD_SURFACE );
virtual bool DoGetPixel( wxCoord x1, wxCoord y1, wxColour *col ) const;
virtual void DoDrawLine( wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2 );
wxCoord xoffset, wxCoord yoffset);
virtual void DoDrawPolygon(int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
- int fillStyle = wxODDEVEN_RULE);
+ wxPolygonFillMode fillStyle = wxODDEVEN_RULE);
virtual void DoDrawRectangle( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
virtual void DoDrawRoundedRectangle( wxCoord x, wxCoord y, wxCoord width, wxCoord height, double radius = 20.0 );
virtual bool DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
- int logical_func = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1 );
+ wxRasterOperationMode logical_func = wxCOPY, bool useMask = false,
+ wxCoord xsrcMask = -1, wxCoord ysrcMask = -1 );
virtual void DoDrawText( const wxString &text, wxCoord x, wxCoord y );
virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y,
double angle);
virtual void DoGetTextExtent( const wxString &string,
wxCoord *width, wxCoord *height,
- wxCoord *descent = (wxCoord *) NULL,
- wxCoord *externalLeading = (wxCoord *) NULL,
- const wxFont *theFont = (wxFont *) NULL) const;
+ wxCoord *descent = NULL,
+ wxCoord *externalLeading = NULL,
+ const wxFont *theFont = NULL) const;
public:
virtual wxCoord GetCharWidth() const;
virtual void SetPen( const wxPen &pen );
virtual void SetBrush( const wxBrush &brush );
virtual void SetBackground( const wxBrush &brush );
- virtual void SetLogicalFunction( int function );
+ virtual void SetLogicalFunction( wxRasterOperationMode function );
virtual void SetTextForeground( const wxColour &col );
virtual void SetTextBackground( const wxColour &col );
virtual void SetBackgroundMode( int mode );