// headers
// ---------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "window.h"
#endif
#endif
#ifndef WX_PRECOMP
- #include <windows.h>
- #include "wx/msw/winundef.h"
+ #include "wx/msw/wrapwin.h"
#include "wx/window.h"
#include "wx/accel.h"
#include "wx/setup.h"
#include "wx/statbox.h"
#endif
-#if wxUSE_OWNER_DRAWN
+#if wxUSE_OWNER_DRAWN && !defined(__WXUNIVERSAL__)
#include "wx/ownerdrw.h"
#endif
+#include "wx/module.h"
+
#if wxUSE_DRAG_AND_DROP
#include "wx/dnd.h"
#endif
#include "wx/textctrl.h"
#include "wx/notebook.h"
+#include "wx/listctrl.h"
#include <string.h>
-#if (!defined(__GNUWIN32_OLD__) && !defined(__WXMICROWIN__)) || defined(__CYGWIN10__)
+#if (!defined(__GNUWIN32_OLD__) && !defined(__WXMICROWIN__) && !defined(__WXWINCE__)) || defined(__CYGWIN10__)
#include <shellapi.h>
#include <mmsystem.h>
#endif
#include <windowsx.h>
#endif
-#if (!defined(__GNUWIN32_OLD__) && !defined(__WXMICROWIN__)) || defined(__CYGWIN10__)
+#if (!defined(__GNUWIN32_OLD__) && !defined(__WXMICROWIN__) && !defined(__WXWINCE__)) || defined(__CYGWIN10__)
#ifdef __WIN95__
#include <commctrl.h>
#endif
-#elif !defined(__WXMICROWIN__) // broken compiler
+#elif !defined(__WXMICROWIN__) && !defined(__WXWINCE__) // broken compiler
#include "wx/msw/gnuwin32/extra.h"
#endif
-#if defined(__GNUG__)
#include "wx/msw/missing.h"
-#endif
-
-// ----------------------------------------------------------------------------
-// standard constants not available with all compilers/headers
-// ----------------------------------------------------------------------------
-
-// This didn't appear in mingw until 2.95.2
-#ifndef SIF_TRACKPOS
-#define SIF_TRACKPOS 16
-#endif
-
-#if wxUSE_MOUSEWHEEL
- #ifndef WM_MOUSEWHEEL
- #define WM_MOUSEWHEEL 0x020A
- #endif
- #ifndef WHEEL_DELTA
- #define WHEEL_DELTA 120
- #endif
- #ifndef SPI_GETWHEELSCROLLLINES
- #define SPI_GETWHEELSCROLLLINES 104
- #endif
-#endif // wxUSE_MOUSEWHEEL
-
-#ifndef VK_OEM_1
- #define VK_OEM_1 0xBA
- #define VK_OEM_2 0xBF
- #define VK_OEM_3 0xC0
- #define VK_OEM_4 0xDB
- #define VK_OEM_5 0xDC
- #define VK_OEM_6 0xDD
- #define VK_OEM_7 0xDE
-#endif
-#ifndef VK_OEM_COMMA
- #define VK_OEM_PLUS 0xBB
- #define VK_OEM_COMMA 0xBC
- #define VK_OEM_MINUS 0xBD
- #define VK_OEM_PERIOD 0xBE
+#if defined(__WXWINCE__)
+#include "wx/msw/wince/missing.h"
#endif
// ---------------------------------------------------------------------------
// global variables
// ---------------------------------------------------------------------------
-// the last Windows message we got (FIXME-MT)
-extern MSG s_currentMsg;
-
#if wxUSE_MENUS_NATIVE
wxMenu *wxCurrentPopupMenu = NULL;
#endif // wxUSE_MENUS_NATIVE
}
}
+// ensure that all our parent windows have WS_EX_CONTROLPARENT style
+static void EnsureParentHasControlParentStyle(wxWindow *parent)
+{
+ /*
+ If we have WS_EX_CONTROLPARENT flag we absolutely *must* set it for our
+ parent as well as otherwise several Win32 functions using
+ GetNextDlgTabItem() to iterate over all controls such as
+ IsDialogMessage() or DefDlgProc() would enter an infinite loop: indeed,
+ all of them iterate over all the controls starting from the currently
+ focused one and stop iterating when they get back to the focus but
+ unless all parents have WS_EX_CONTROLPARENT bit set, they would never
+ get back to the initial (focused) window: as we do have this style,
+ GetNextDlgTabItem() will leave this window and continue in its parent,
+ but if the parent doesn't have it, it wouldn't recurse inside it later
+ on and so wouldn't have a chance of getting back to this window neither.
+ */
+#ifndef __WXWINCE__
+ while ( parent && !parent->IsTopLevel() )
+ {
+ LONG exStyle = ::GetWindowLong(GetHwndOf(parent), GWL_EXSTYLE);
+ if ( !(exStyle & WS_EX_CONTROLPARENT) )
+ {
+ // force the parent to have this style
+ ::SetWindowLong(GetHwndOf(parent), GWL_EXSTYLE,
+ exStyle | WS_EX_CONTROLPARENT);
+ }
+
+ parent = parent->GetParent();
+ }
+#endif // !__WXWINCE__
+}
+
// ---------------------------------------------------------------------------
// event tables
// ---------------------------------------------------------------------------
#ifdef __WXUNIVERSAL__
IMPLEMENT_ABSTRACT_CLASS(wxWindowMSW, wxWindowBase)
#else // __WXMSW__
+#if wxUSE_EXTENDED_RTTI
+
+// windows that are created from a parent window during its Create method, eg. spin controls in a calendar controls
+// must never been streamed out separately otherwise chaos occurs. Right now easiest is to test for negative ids, as
+// windows with negative ids never can be recreated anyway
+
+bool wxWindowStreamingCallback( const wxObject *object, wxWriter * , wxPersister * , wxxVariantArray & )
+{
+ const wxWindow * win = dynamic_cast<const wxWindow*>(object) ;
+ if ( win && win->GetId() < 0 )
+ return false ;
+ return true ;
+}
+
+IMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow, wxWindowBase,"wx/window.h", wxWindowStreamingCallback)
+
+// make wxWindowList known before the property is used
+
+wxCOLLECTION_TYPE_INFO( wxWindow* , wxWindowList ) ;
+
+template<> void wxCollectionToVariantArray( wxWindowList const &theList, wxxVariantArray &value)
+{
+ wxListCollectionToVariantArray<wxWindowList::compatibility_iterator>( theList , value ) ;
+}
+
+WX_DEFINE_FLAGS( wxWindowStyle )
+
+wxBEGIN_FLAGS( wxWindowStyle )
+ // new style border flags, we put them first to
+ // use them for streaming out
+
+ wxFLAGS_MEMBER(wxBORDER_SIMPLE)
+ wxFLAGS_MEMBER(wxBORDER_SUNKEN)
+ wxFLAGS_MEMBER(wxBORDER_DOUBLE)
+ wxFLAGS_MEMBER(wxBORDER_RAISED)
+ wxFLAGS_MEMBER(wxBORDER_STATIC)
+ wxFLAGS_MEMBER(wxBORDER_NONE)
+
+ // old style border flags
+ wxFLAGS_MEMBER(wxSIMPLE_BORDER)
+ wxFLAGS_MEMBER(wxSUNKEN_BORDER)
+ wxFLAGS_MEMBER(wxDOUBLE_BORDER)
+ wxFLAGS_MEMBER(wxRAISED_BORDER)
+ wxFLAGS_MEMBER(wxSTATIC_BORDER)
+ wxFLAGS_MEMBER(wxBORDER)
+
+ // standard window styles
+ wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
+ wxFLAGS_MEMBER(wxCLIP_CHILDREN)
+ wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
+ wxFLAGS_MEMBER(wxWANTS_CHARS)
+ wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
+ wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
+ wxFLAGS_MEMBER(wxVSCROLL)
+ wxFLAGS_MEMBER(wxHSCROLL)
+
+wxEND_FLAGS( wxWindowStyle )
+
+wxBEGIN_PROPERTIES_TABLE(wxWindow)
+ wxEVENT_PROPERTY( Close , wxEVT_CLOSE_WINDOW , wxCloseEvent)
+ wxEVENT_PROPERTY( Create , wxEVT_CREATE , wxWindowCreateEvent )
+ wxEVENT_PROPERTY( Destroy , wxEVT_DESTROY , wxWindowDestroyEvent )
+ // Always constructor Properties first
+
+ wxREADONLY_PROPERTY( Parent,wxWindow*, GetParent, , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+ wxPROPERTY( Id,wxWindowID, SetId, GetId, -1, 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
+ wxPROPERTY( Position,wxPoint, SetPosition , GetPosition, wxPoint(-1,-1) , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // pos
+ wxPROPERTY( Size,wxSize, SetSize, GetSize, wxSize(-1,-1) , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // size
+ wxPROPERTY( WindowStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
+
+ // Then all relations of the object graph
+
+ wxREADONLY_PROPERTY_COLLECTION( Children , wxWindowList , wxWindowBase* , GetWindowChildren , wxPROP_OBJECT_GRAPH /*flags*/ , wxT("Helpstring") , wxT("group"))
+
+ // and finally all other properties
+
+ wxPROPERTY( ExtraStyle , long , SetExtraStyle , GetExtraStyle , , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // extstyle
+ wxPROPERTY( BackgroundColour , wxColour , SetBackgroundColour , GetBackgroundColour , , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // bg
+ wxPROPERTY( ForegroundColour , wxColour , SetForegroundColour , GetForegroundColour , , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // fg
+ wxPROPERTY( Enabled , bool , Enable , IsEnabled , wxxVariant((bool)true) , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+ wxPROPERTY( Shown , bool , Show , IsShown , wxxVariant((bool)true) , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+#if 0
+ // possible property candidates (not in xrc) or not valid in all subclasses
+ wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxT("") )
+ wxPROPERTY( Font , wxFont , SetFont , GetWindowFont , )
+ wxPROPERTY( Label,wxString, SetLabel, GetLabel, wxT("") )
+ // MaxHeight, Width , MinHeight , Width
+ // TODO switch label to control and title to toplevels
+
+ wxPROPERTY( ThemeEnabled , bool , SetThemeEnabled , GetThemeEnabled , )
+ //wxPROPERTY( Cursor , wxCursor , SetCursor , GetCursor , )
+ // wxPROPERTY( ToolTip , wxString , SetToolTip , GetToolTipText , )
+ wxPROPERTY( AutoLayout , bool , SetAutoLayout , GetAutoLayout , )
+
+
+
+#endif
+wxEND_PROPERTIES_TABLE()
+
+wxBEGIN_HANDLERS_TABLE(wxWindow)
+wxEND_HANDLERS_TABLE()
+
+wxCONSTRUCTOR_DUMMY(wxWindow)
+
+#else
IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
+#endif
#endif // __WXUNIVERSAL__/__WXMSW__
BEGIN_EVENT_TABLE(wxWindowMSW, wxWindowBase)
}
#endif // wxUSE_CONTROLS
- wxWindowList::Node *current = GetChildren().GetFirst();
+ wxWindowList::compatibility_iterator current = GetChildren().GetFirst();
while (current)
{
wxWindow *childWin = current->GetData();
// Find an item given the MS Windows handle
wxWindow *wxWindowMSW::FindItemByHWND(WXHWND hWnd, bool controlOnly) const
{
- wxWindowList::Node *current = GetChildren().GetFirst();
+ wxWindowList::compatibility_iterator current = GetChildren().GetFirst();
while (current)
{
wxWindow *parent = current->GetData();
void wxWindowMSW::Init()
{
- // generic
- InitBase();
-
// MSW specific
m_isBeingDeleted = FALSE;
m_oldWndProc = NULL;
// find their parent frame (see above).
DestroyChildren();
- if ( m_parent )
- m_parent->RemoveChild(this);
-
if ( m_hWnd )
{
// VZ: test temp removed to understand what really happens here
HWND hWnd = GetHwnd();
wxCHECK_RET( hWnd, _T("can't set focus to invalid window") );
-#ifndef __WXMICROWIN__
+#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
::SetLastError(0);
#endif
// well but when it is enabled back, only those of the children which
// hadn't been already disabled in the beginning should be enabled again,
// so we have to keep the list of those children
- for ( wxWindowList::Node *node = GetChildren().GetFirst();
+ for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
node;
node = node->GetNext() )
{
}
}
-#if WXWIN_COMPATIBILITY
-void wxWindowMSW::MSWDeviceToLogical (float *x, float *y) const
-{
-}
-#endif // WXWIN_COMPATIBILITY
-
// ---------------------------------------------------------------------------
// scrolling stuff
// ---------------------------------------------------------------------------
return orient == wxHORIZONTAL ? SB_HORZ : SB_VERT;
}
-#if WXWIN_COMPATIBILITY
-void wxWindowMSW::SetScrollRange(int orient, int range, bool refresh)
-{
- int range1 = range;
-
- // Try to adjust the range to cope with page size > 1
- // - a Windows API quirk
- int pageSize = GetScrollPage(orient);
- if ( pageSize > 1 && range > 0)
- {
- range1 += (pageSize - 1);
- }
-
- WinStruct<SCROLLINFO> info;
- info.nPage = pageSize; // Have to set this, or scrollbar goes awry
- info.nMin = 0;
- info.nMax = range1;
- info.fMask = SIF_RANGE | SIF_PAGE;
-
- HWND hWnd = GetHwnd();
- if ( hWnd )
- ::SetScrollInfo(hWnd, wxDirToWinStyle(orient), &info, refresh);
-}
-
-void wxWindowMSW::SetScrollPage(int orient, int page, bool refresh)
-{
- WinStruct<SCROLLINFO> info;
- info.nPage = page;
- info.fMask = SIF_PAGE;
-
- HWND hWnd = GetHwnd();
- if ( hWnd )
- ::SetScrollInfo(hWnd, wxDirToWinStyle(orient), &info, refresh);
-}
-
-int wxWindowMSW::GetScrollPage(int orient) const
-{
- return orient == wxHORIZONTAL ? m_xThumbSize : m_yThumbSize;
-}
-
-#endif // WXWIN_COMPATIBILITY
-
inline int GetScrollPosition(HWND hWnd, int wOrient)
{
#ifdef __WXMICROWIN__
return ::GetScrollPosWX(hWnd, wOrient);
#else
- return ::GetScrollPos(hWnd, wOrient);
+ WinStruct<SCROLLINFO> scrollInfo;
+ scrollInfo.cbSize = sizeof(SCROLLINFO);
+ scrollInfo.fMask = SIF_POS;
+ if ( !::GetScrollInfo(hWnd,
+ wOrient,
+ &scrollInfo) )
+ {
+ // Not neccessarily an error, if there are no scrollbars yet.
+ // wxLogLastError(_T("GetScrollInfo"));
+ }
+ return scrollInfo.nPos;
+// return ::GetScrollPos(hWnd, wOrient);
#endif
}
// of positions that we can scroll.
int wxWindowMSW::GetScrollRange(int orient) const
{
- int minPos, maxPos;
+ int maxPos;
HWND hWnd = GetHwnd();
if ( !hWnd )
return 0;
-
+#if 0
::GetScrollRange(hWnd, orient == wxHORIZONTAL ? SB_HORZ : SB_VERT,
&minPos, &maxPos);
+#endif
+ WinStruct<SCROLLINFO> scrollInfo;
+ scrollInfo.fMask = SIF_RANGE;
+ if ( !::GetScrollInfo(hWnd,
+ orient == wxHORIZONTAL ? SB_HORZ : SB_VERT,
+ &scrollInfo) )
+ {
+ // Most of the time this is not really an error, since the return
+ // value can also be zero when there is no scrollbar yet.
+ // wxLogLastError(_T("GetScrollInfo"));
+ }
+ maxPos = scrollInfo.nMax;
// undo "range - 1" done in SetScrollbar()
return maxPos + 1;
pr = NULL;
}
+#ifdef __WXWINCE__
+ // FIXME: is this the exact equivalent of the line below?
+ ::ScrollWindowEx(GetHwnd(), dx, dy, pr, pr, 0, 0, SW_ERASE|SW_INVALIDATE);
+#else
::ScrollWindow(GetHwnd(), dx, dy, pr, pr);
+#endif
}
static bool ScrollVertically(HWND hwnd, int kind, int count)
// we don't need to subclass the window of our own class (in the Windows
// sense of the word)
- if ( !wxCheckWindowWndProc(hWnd, (WXFARPROC)wxWndProc) )
+ if ( !wxCheckWindowWndProc(hWnd, (WXFARPROC)wxWndProc) )
{
::SetWindowLong(hwnd, GWL_WNDPROC, (LONG) wxWndProc);
}
// unicows.dll, we can override unicows hooks by setting
// Unicows_{Set,Get}WindowLong and Unicows_RegisterClass to our own
// versions that keep track of fake<->real wnd proc mapping.
+
+ // On WinCE (at least), the wndproc comparison doesn't work,
+ // so have to use something like this.
+#ifdef __WXWINCE__
+ extern const wxChar *wxCanvasClassName;
+ extern const wxChar *wxCanvasClassNameNR;
+ extern const wxChar *wxMDIFrameClassName;
+ extern const wxChar *wxMDIFrameClassNameNoRedraw;
+ extern const wxChar *wxMDIChildFrameClassName;
+ extern const wxChar *wxMDIChildFrameClassNameNoRedraw;
+ wxString str(wxGetWindowClass(hWnd));
+ if (str == wxCanvasClassName ||
+ str == wxCanvasClassNameNR ||
+ str == wxMDIFrameClassName ||
+ str == wxMDIFrameClassNameNoRedraw ||
+ str == wxMDIChildFrameClassName ||
+ str == wxMDIChildFrameClassNameNoRedraw ||
+ str == _T("wxTLWHiddenParent"))
+ return TRUE; // Effectively means don't subclass
+ else
+ return FALSE;
+#else
WNDCLASS cls;
if ( !::GetClassInfo(wxGetInstance(), wxGetWindowClass(hWnd), &cls) )
{
}
return wndProc == (WXFARPROC)cls.lpfnWndProc;
+#endif
}
// ----------------------------------------------------------------------------
{
*exstyle = 0;
+#ifndef __WXWINCE__
if ( flags & wxTRANSPARENT_WINDOW )
*exstyle |= WS_EX_TRANSPARENT;
+#endif
switch ( border )
{
}
// wxUniv doesn't use Windows dialog navigation functions at all
-#ifndef __WXUNIVERSAL__
+#if !defined(__WXUNIVERSAL__) && !defined(__WXWINCE__)
// to make the dialog navigation work with the nested panels we must
// use this style (top level windows such as dialogs don't need it)
if ( (flags & wxTAB_TRAVERSAL) && !IsTopLevel() )
return style;
}
-#if WXWIN_COMPATIBILITY
-// If nothing defined for this, try the parent.
-// E.g. we may be a button loaded from a resource, with no callback function
-// defined.
-void wxWindowMSW::OnCommand(wxWindow& win, wxCommandEvent& event)
-{
- if ( GetEventHandler()->ProcessEvent(event) )
- return;
- if ( m_parent )
- m_parent->GetEventHandler()->OnCommand(win, event);
-}
-#endif // WXWIN_COMPATIBILITY_2
-
-#if WXWIN_COMPATIBILITY
-wxObject* wxWindowMSW::GetChild(int number) const
-{
- // Return a pointer to the Nth object in the Panel
- wxNode *node = GetChildren().First();
- int n = number;
- while (node && n--)
- node = node->Next();
- if ( node )
- {
- wxObject *obj = (wxObject *)node->Data();
- return(obj);
- }
- else
- return NULL;
-}
-#endif // WXWIN_COMPATIBILITY
-
// Setup background and foreground colours correctly
void wxWindowMSW::SetupColours()
{
::SetParent(hWndChild, hWndParent);
- return TRUE;
-}
+#ifndef __WXWINCE__
+ if ( ::GetWindowLong(hWndChild, GWL_EXSTYLE) & WS_EX_CONTROLPARENT )
+ {
+ EnsureParentHasControlParentStyle(GetParent());
+ }
+#endif // !__WXWINCE__
-void wxWindowMSW::Clear()
-{
- wxClientDC dc((wxWindow *)this);
- wxBrush brush(GetBackgroundColour(), wxSOLID);
- dc.SetBackground(brush);
- dc.Clear();
+ return TRUE;
}
static inline void SendSetRedraw(HWND hwnd, bool on)
wxLogLastError(_T("UpdateWindow"));
}
-#if !defined(__WXMICROWIN__)
+#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
// just calling UpdateWindow() is not enough, what we did in our WM_PAINT
// handler needs to be really drawn right now
(void)::GdiFlush();
// DragAcceptFiles in parallel with SetDropTarget.
void wxWindowMSW::DragAcceptFiles(bool accept)
{
+#if !defined(__WXWINCE__)
HWND hWnd = GetHwnd();
if ( hWnd )
::DragAcceptFiles(hWnd, (BOOL)accept);
+#endif
}
// ----------------------------------------------------------------------------
*externalLeading = tm.tmExternalLeading;
}
-#if wxUSE_CARET && WXWIN_COMPATIBILITY
-// ---------------------------------------------------------------------------
-// Caret manipulation
-// ---------------------------------------------------------------------------
-
-void wxWindowMSW::CreateCaret(int w, int h)
-{
- SetCaret(new wxCaret(this, w, h));
-}
-
-void wxWindowMSW::CreateCaret(const wxBitmap *WXUNUSED(bitmap))
-{
- wxFAIL_MSG("not implemented");
-}
-
-void wxWindowMSW::ShowCaret(bool show)
-{
- wxCHECK_RET( m_caret, "no caret to show" );
-
- m_caret->Show(show);
-}
-
-void wxWindowMSW::DestroyCaret()
-{
- SetCaret(NULL);
-}
-
-void wxWindowMSW::SetCaretPos(int x, int y)
-{
- wxCHECK_RET( m_caret, "no caret to move" );
-
- m_caret->Move(x, y);
-}
-
-void wxWindowMSW::GetCaretPos(int *x, int *y) const
-{
- wxCHECK_RET( m_caret, "no caret to get position of" );
-
- m_caret->GetPosition(x, y);
-}
-#endif // wxUSE_CARET
-
// ---------------------------------------------------------------------------
// popup menu
// ---------------------------------------------------------------------------
// peek all WM_COMMANDs (it will always return WM_QUIT too but we don't
// want to process it here)
MSG msg;
- while ( ::PeekMessage(&msg, (HWND)0, WM_COMMAND, WM_COMMAND, PM_REMOVE)
- && msg.message != WM_QUIT )
+ while ( ::PeekMessage(&msg, (HWND)0, WM_COMMAND, WM_COMMAND, PM_REMOVE) )
{
- wxTheApp->DoMessage((WXMSG *)&msg);
- }
+ if ( msg.message == WM_QUIT )
+ {
+ // if we retrieved a WM_QUIT, insert back into the message queue.
+ ::PostQuitMessage(0);
+ break;
+ }
- // If we retrieved a WM_QUIT, insert back into the message queue.
- if (msg.message == WM_QUIT)
- ::PostQuitMessage(0);
+ // luckily (as we don't have access to wxEventLoopImpl method from here
+ // anyhow...) we don't need to pre process WM_COMMANDs so dispatch it
+ // immediately
+ ::TranslateMessage(&msg);
+ ::DispatchMessage(&msg);
+ }
}
bool wxWindowMSW::DoPopupMenu(wxMenu *menu, int x, int y)
point.y = y;
::ClientToScreen(hWnd, &point);
wxCurrentPopupMenu = menu;
- ::TrackPopupMenu(hMenu, TPM_RIGHTBUTTON, point.x, point.y, 0, hWnd, NULL);
+ UINT flags = 0;
+#if !defined(__WXWINCE__)
+ flags = TPM_RIGHTBUTTON;
+#endif
+ ::TrackPopupMenu(hMenu, flags, point.x, point.y, 0, hWnd, NULL);
// we need to do it righ now as otherwise the events are never going to be
// sent to wxCurrentPopupMenu from HandleCommand()
switch ( msg->wParam )
{
case VK_TAB:
- // assume that nobody wants Shift-TAB for himself - if we
- // don't do it there is no easy way for a control to grab
- // TABs but still let Shift-TAB work as navugation key
- if ( (lDlgCode & DLGC_WANTTAB) && !bShiftDown ) {
+ if ( lDlgCode & DLGC_WANTTAB ) {
bProcess = FALSE;
}
else {
bProcess = FALSE;
break;
+ case VK_ESCAPE:
+ {
+#if wxUSE_BUTTON
+ wxButton *btn = wxDynamicCast(FindWindow(wxID_CANCEL),
+ wxButton);
+ if ( btn && btn->IsEnabled() )
+ {
+ // if we do have a cancel button, do press it
+ btn->MSWCommand(BN_CLICKED, 0 /* unused */);
+
+ // we consumed the message
+ return TRUE;
+ }
+#endif // wxUSE_BUTTON
+
+ bProcess = FALSE;
+ }
+ break;
+
case VK_RETURN:
{
if ( (lDlgCode & DLGC_WANTMESSAGE) && !bCtrlDown )
}
#endif // 1/0
- // we handle VK_ESCAPE ourselves in wxDialog::OnCharHook() and we
- // shouldn't let IsDialogMessage() get it as it _always_ eats the
+ // don't let IsDialogMessage() get VK_ESCAPE as it _always_ eats the
// message even when there is no cancel button and when the message is
// needed by the control itself: in particular, it prevents the tree in
// place edit control from being closed with Escape in a dialog
// style has the focus, it can happen. One such possibility is if
// all windows are either toplevel, wxDialog, wxPanel or static
// controls and no window can actually accept keyboard input.
+#if !defined(__WXWINCE__)
if ( ::GetWindowLong(hwndFocus, GWL_EXSTYLE) & WS_EX_CONTROLPARENT )
{
// passimistic by default
canSafelyCallIsDlgMsg = FALSE;
- for ( wxWindowList::Node *node = GetChildren().GetFirst();
+ for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
node;
node = node->GetNext() )
{
- if ( node->GetData()->AcceptsFocus() )
+ wxWindow * const win = node->GetData();
+ if ( win->AcceptsFocus() &&
+ !(::GetWindowLong(GetHwndOf(win), GWL_EXSTYLE) &
+ WS_EX_CONTROLPARENT) )
{
// it shouldn't hang...
canSafelyCallIsDlgMsg = TRUE;
}
}
}
+#endif // !__WXWINCE__
if ( canSafelyCallIsDlgMsg )
{
processed = HandleMove(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
break;
+#if !defined(__WXWINCE__)
case WM_MOVING:
- {
- LPRECT pRect = (LPRECT)lParam;
- wxRect rc;
- rc.SetLeft(pRect->left);
- rc.SetTop(pRect->top);
- rc.SetRight(pRect->right);
- rc.SetBottom(pRect->bottom);
- processed = HandleMoving(rc);
- if (processed) {
- pRect->left = rc.GetLeft();
- pRect->top = rc.GetTop();
- pRect->right = rc.GetRight();
- pRect->bottom = rc.GetBottom();
- }
- }
+ {
+ LPRECT pRect = (LPRECT)lParam;
+ wxRect rc;
+ rc.SetLeft(pRect->left);
+ rc.SetTop(pRect->top);
+ rc.SetRight(pRect->right);
+ rc.SetBottom(pRect->bottom);
+ processed = HandleMoving(rc);
+ if (processed) {
+ pRect->left = rc.GetLeft();
+ pRect->top = rc.GetTop();
+ pRect->right = rc.GetRight();
+ pRect->bottom = rc.GetBottom();
+ }
+ }
break;
+#endif
case WM_SIZE:
switch ( wParam )
}
break;
+#if !defined(__WXWINCE__)
case WM_SIZING:
{
LPRECT pRect = (LPRECT)lParam;
}
}
break;
+#endif
-#ifndef __WXMICROWIN__
+#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
case WM_ACTIVATEAPP:
wxTheApp->SetActive(wParam != 0, FindFocus());
break;
break;
case WM_PAINT:
- processed = HandlePaint();
+ {
+ if ( wParam )
+ {
+ // cast to wxWindow is needed for wxUniv
+ wxPaintDCEx dc((wxWindow *)this, (WXHDC)wParam);
+ processed = HandlePaint();
+ }
+ else
+ {
+ processed = HandlePaint();
+ }
+ break;
+ }
+
+#ifndef __WXWINCE__
+ case WM_PRINT:
+ {
+ // Don't call the wx handlers in this case
+ if ( wxIsKindOf(this, wxListCtrl) )
+ break;
+
+ if ( lParam & PRF_ERASEBKGND )
+ HandleEraseBkgnd((WXHDC)(HDC)wParam);
+
+ wxPaintDCEx dc((wxWindow *)this, (WXHDC)wParam);
+ processed = HandlePaint();
+ }
break;
+#endif
case WM_CLOSE:
#ifdef __WXUNIVERSAL__
wParam);
break;
+ // Seems to be broken currently
+#if 0 // ndef __WXWINCE__
+ case WM_MOUSELEAVE:
+ {
+ wxASSERT_MSG( !m_mouseInWindow, wxT("the mouse should be in a window to generate this event!") );
+
+ // only process this message if the mouse is not in the window,
+ // This can also check for children in composite windows.
+ // however, this may mean the the wxEVT_LEAVE_WINDOW is never sent
+ // if the mouse does not enter the window from it's child before
+ // leaving the scope of the window. ( perhaps this can be picked
+ // up in the OnIdle code as before, for this special case )
+ if ( /*IsComposite() && */ !IsMouseInWindow() )
+ {
+ m_mouseInWindow = FALSE;
+
+ // Unfortunately no mouse state is passed with a WM_MOUSE_LEAVE
+ int state = 0;
+ if ( wxIsShiftDown() )
+ state |= MK_SHIFT;
+ if ( wxIsCtrlDown() )
+ state |= MK_CONTROL;
+ if ( GetKeyState( VK_LBUTTON ) )
+ state |= MK_LBUTTON;
+ if ( GetKeyState( VK_MBUTTON ) )
+ state |= MK_MBUTTON;
+ if ( GetKeyState( VK_RBUTTON ) )
+ state |= MK_RBUTTON;
+
+ POINT pt;
+ if ( !::GetCursorPos(&pt) )
+ {
+ wxLogLastError(_T("GetCursorPos"));
+ }
+
+ // we need to have client coordinates here for symmetry with
+ // wxEVT_ENTER_WINDOW
+ RECT rect = wxGetWindowRect(GetHwnd());
+ pt.x -= rect.left;
+ pt.y -= rect.top;
+
+ wxMouseEvent event2(wxEVT_LEAVE_WINDOW);
+ InitMouseEvent(event2, pt.x, pt.y, state);
+
+ (void)GetEventHandler()->ProcessEvent(event2);
+ }
+ // always pass processed back as false, this allows the window
+ // manager to process the message too. This is needed to ensure
+ // windows XP themes work properly as the mouse moves over widgets
+ // like buttons.
+ processed = false;
+ }
+ break;
+#endif
+ // __WXWINCE__
+
#if wxUSE_MOUSEWHEEL
case WM_MOUSEWHEEL:
processed = HandleMouseWheel(wParam, lParam);
}
break;
-#ifdef __WIN95__
case WM_NOTIFY:
processed = HandleNotify((int)wParam, lParam, &rc.result);
break;
-#endif // Win95
// for these messages we must return TRUE if process the message
#ifdef WM_DRAWITEM
}
break;
+#if wxUSE_HOTKEY
+ case WM_HOTKEY:
+ processed = HandleHotKey((WORD)wParam, lParam);
+ break;
+#endif // wxUSE_HOTKEY
+
case WM_HSCROLL:
case WM_VSCROLL:
{
processed = HandleSysColorChange();
break;
+#if !defined(__WXWINCE__)
case WM_DISPLAYCHANGE:
processed = HandleDisplayChange();
break;
+#endif
case WM_PALETTECHANGED:
processed = HandlePaletteChanged((WXHWND) (HWND) wParam);
}
break;
+#if !defined(__WXWINCE__)
case WM_DROPFILES:
processed = HandleDropFiles(wParam);
break;
+#endif
case WM_INITDIALOG:
processed = HandleInitDialog((WXHWND)(HWND)wParam);
}
break;
+#if !defined(__WXWINCE__)
case WM_QUERYENDSESSION:
processed = HandleQueryEndSession(lParam, &rc.allow);
break;
case WM_GETMINMAXINFO:
processed = HandleGetMinMaxInfo((MINMAXINFO*)lParam);
break;
+#endif
case WM_SETCURSOR:
processed = HandleSetCursor((WXHWND)(HWND)wParam,
//WPARAM dwFlags = (WPARAM) (DWORD) wParam;
LPARAM dwObjId = (LPARAM) (DWORD) lParam;
- if (dwObjId == OBJID_CLIENT && GetOrCreateAccessible())
+ if (dwObjId == (LPARAM)OBJID_CLIENT && GetOrCreateAccessible())
{
return LresultFromObject(IID_IAccessible, wParam, (IUnknown*) GetAccessible()->GetIAccessible());
}
#if defined(WM_HELP)
case WM_HELP:
{
+ // HELPINFO doesn't seem to be supported on WinCE.
+#ifndef __WXWINCE__
HELPINFO* info = (HELPINFO*) lParam;
// Don't yet process menu help events, just windows
if (info->iContextType == HELPINFO_WINDOW)
{
+#endif
wxWindowMSW* subjectOfHelp = this;
bool eventProcessed = FALSE;
while (subjectOfHelp && !eventProcessed)
{
wxHelpEvent helpEvent(wxEVT_HELP,
subjectOfHelp->GetId(),
- wxPoint(info->MousePos.x,
- info->MousePos.y) );
+#ifdef __WXWINCE__
+ wxPoint(0, 0)
+#else
+ wxPoint(info->MousePos.x, info->MousePos.y)
+#endif
+ );
+
helpEvent.SetEventObject(this);
eventProcessed =
GetEventHandler()->ProcessEvent(helpEvent);
}
processed = eventProcessed;
+#ifndef __WXWINCE__
}
else if (info->iContextType == HELPINFO_MENUITEM)
{
}
//else: processed is already FALSE
+#endif
}
break;
+#endif
+#if !defined(__WXWINCE__)
case WM_CONTEXTMENU:
{
// we don't convert from screen to client coordinates as
wxPoint pt(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
wxContextMenuEvent evtCtx(wxEVT_CONTEXT_MENU, GetId(), pt);
- processed = GetEventHandler()->ProcessEvent(evtCtx);
+
+ // we could have got an event from our child, reflect it back
+ // to it if this is the case
+ wxWindow *win = NULL;
+ if ( wParam != m_hWnd )
+ {
+ win = FindItemByHWND((WXHWND)wParam);
+ }
+
+ if ( !win )
+ win = this;
+
+ evtCtx.SetEventObject(win);
+ processed = win->GetEventHandler()->ProcessEvent(evtCtx);
}
break;
+#endif
case WM_MENUCHAR:
// we're only interested in our own menus, not MF_SYSMENU
}
}
break;
-#endif
}
if ( !processed )
int& x, int& y,
int& w, int& h) const
{
+ // yes, those are just some arbitrary hardcoded numbers
static const int DEFAULT_Y = 200;
+ static const int DEFAULT_W = 400;
static const int DEFAULT_H = 250;
bool nonDefault = FALSE;
if ( pos.x == -1 )
{
- // if set x to CW_USEDEFAULT, y parameter is ignored anyhow so we can
- // just as well set it to CW_USEDEFAULT as well
+ // if x is set to CW_USEDEFAULT, y parameter is ignored anyhow so we
+ // can just as well set it to CW_USEDEFAULT as well
x =
y = CW_USEDEFAULT;
}
*/
if ( size.x == -1 )
{
- // as above, h is not used at all in this case anyhow
- w =
- h = CW_USEDEFAULT;
+ // we don't use CW_USEDEFAULT here for several reasons:
+ //
+ // 1. it results in huge frames on modern screens (1000*800 is not
+ // uncommon on my 1280*1024 screen) which is way too big for a half
+ // empty frame of most of wxWindows samples for example)
+ //
+ // 2. it is buggy for frames with wxFRAME_TOOL_WINDOW style for which
+ // the default is for whatever reason 8*8 which breaks client <->
+ // window size calculations (it would be nice if it didn't, but it
+ // does and the simplest way to fix it seemed to change the broken
+ // default size anyhow)
+ //
+ // 3. there is just no advantage in doing it: with x and y it is
+ // possible that [future versions of] Windows position the new top
+ // level window in some smart way which we can't do, but we can
+ // guess a reasonably good size for a new window just as well
+ // ourselves
+ w = DEFAULT_W;
+ h = DEFAULT_H;
}
else
{
nonDefault = TRUE;
}
+ AdjustForParentClientOrigin(x, y);
+
return nonDefault;
}
// which is the same but without CS_[HV]REDRAW class styles so using it
// ensures that the window is not fully repainted on each resize
wxString className(wclass);
- if ( GetWindowStyleFlag() & wxNO_FULL_REPAINT_ON_RESIZE )
+ if ( !HasFlag(wxFULL_REPAINT_ON_RESIZE) )
{
className += wxT("NR");
}
// do create the window
wxWindowCreationHook hook(this);
- m_hWnd = (WXHWND)::CreateWindowEx
- (
- extendedStyle,
- className,
- title ? title : wxEmptyString,
- style,
- x, y, w, h,
- (HWND)MSWGetParent(),
- (HMENU)controlId,
- wxGetInstance(),
- NULL // no extra data
- );
+#ifdef __WXWINCE__
+ if (extendedStyle == 0)
+ {
+ m_hWnd = (WXHWND)::CreateWindow
+ (
+ className,
+ title ? title : wxEmptyString,
+ style,
+ x, y, w, h,
+ (HWND)MSWGetParent(),
+ (HMENU)controlId,
+ wxGetInstance(),
+ NULL // no extra data
+ );
+ }
+ else
+#endif
+ {
+ m_hWnd = (WXHWND)::CreateWindowEx
+ (
+ extendedStyle,
+ className,
+ title ? title : wxEmptyString,
+ style,
+ x, y, w, h,
+ (HWND)MSWGetParent(),
+ (HMENU)controlId,
+ wxGetInstance(),
+ NULL // no extra data
+ );
+ }
if ( !m_hWnd )
{
// correct button tooltips
#if 0
// try all our children
- wxWindowList::Node *node = GetChildren().GetFirst();
+ wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
while ( node )
{
wxWindow *child = node->GetData();
// this message is supposed to be sent to Unicode programs only) -- hence
// we need to handle it as well, otherwise no tooltips will be shown in
// this case
-
+#ifndef __WXWINCE__
if ( !(code == (WXUINT) TTN_NEEDTEXTA || code == (WXUINT) TTN_NEEDTEXTW) || ttip.empty() )
{
// not a tooltip message or no tooltip to show anyhow
return FALSE;
}
+#endif
LPTOOLTIPTEXT ttText = (LPTOOLTIPTEXT)lParam;
// in Unicode mode this is just what we need
ttText->lpszText = (wxChar *)ttip.c_str();
#else // !Unicode
+/*
MultiByteToWideChar(CP_ACP, 0, ttip, ttip.length()+1,
(wchar_t *)ttText->szText,
sizeof(ttText->szText) / sizeof(wchar_t));
+*/
+ // Fix by dimitrishortcut: see patch 771772
+
+ // FIXME: szText has a max of 80 bytes, so limit the tooltip string
+ // length accordingly. Ideally lpszText should be used, but who
+ // would be responsible for freeing the buffer?
+
+ // Maximum length of a tip is 39 characters. 39 is 80/2 minus 1 byte
+ // needed for NULL character.
+ size_t tipLength = wxMin(ttip.Len(), 39);
+
+ // Convert to WideChar without adding the NULL character. The NULL
+ // character is added afterwards (Could have used ttip.Left(tipLength)
+ // and a cchMultiByte parameter of tipLength+1, but this is more
+ //efficient.
+ ::MultiByteToWideChar(CP_ACP, 0, ttip, tipLength,
+ (wchar_t *)ttText->szText,
+ sizeof(ttText->szText) / sizeof(wchar_t));
+
+ // Add the NULL character.
+ ttText->szText[tipLength*2+0] = '\0';
+ ttText->szText[tipLength*2+1] = '\0';
+
#endif // Unicode/!Unicode
}
bool wxWindowMSW::HandleQueryEndSession(long logOff, bool *mayEnd)
{
+#ifndef __WXWINCE__
wxCloseEvent event(wxEVT_QUERY_END_SESSION, -1);
event.SetEventObject(wxTheApp);
event.SetCanVeto(TRUE);
}
return rc;
+#else
+ return FALSE;
+#endif
}
bool wxWindowMSW::HandleEndSession(bool endSession, long logOff)
{
+#ifndef __WXWINCE__
// do nothing if the session isn't ending
if ( !endSession )
return FALSE;
event.SetLoggingOff( (logOff == (long)ENDSESSION_LOGOFF) );
return wxTheApp->ProcessEvent(event);
+#else
+ return FALSE;
+#endif
}
// ---------------------------------------------------------------------------
bool wxWindowMSW::HandleCreate(WXLPCREATESTRUCT cs, bool *mayCreate)
{
- // if we have WS_EX_CONTROLPARENT flag we absolutely *must* set it for our
- // parent as well as otherwise several Win32 functions using
- // GetNextDlgTabItem() to iterate over all controls such as
- // IsDialogMessage() or DefDlgProc() would enter an infinite loop: indeed,
- // all of them iterate over all the controls starting from the focus and
- // stop iterating when they get back to the focus but unless all parents
- // have WS_EX_CONTROLPARENT bit set, they would never get back to focus
+ // VZ: why is this commented out for WinCE? If it doesn't support
+ // WS_EX_CONTROLPARENT at all it should be somehow handled globally,
+ // not with multiple #ifdef's!
+#ifndef __WXWINCE__
if ( ((CREATESTRUCT *)cs)->dwExStyle & WS_EX_CONTROLPARENT )
- {
- // there is no need to do anything for the top level windows
- const wxWindow *parent = GetParent();
- while ( parent && !parent->IsTopLevel() )
- {
- LONG exStyle = ::GetWindowLong(GetHwndOf(parent), GWL_EXSTYLE);
- if ( !(exStyle & WS_EX_CONTROLPARENT) )
- {
- // force the parent to have this style
- ::SetWindowLong(GetHwndOf(parent), GWL_EXSTYLE,
- exStyle | WS_EX_CONTROLPARENT);
- }
-
- parent = parent->GetParent();
- }
- }
+ EnsureParentHasControlParentStyle(GetParent());
+#endif // !__WXWINCE__
// TODO: should generate this event from WM_NCCREATE
wxWindowCreateEvent event((wxWindow *)this);
bool wxWindowMSW::HandleDropFiles(WXWPARAM wParam)
{
-#if defined (__WXMICROWIN__)
+#if defined (__WXMICROWIN__) || defined(__WXWINCE__)
return FALSE;
#else // __WXMICROWIN__
HDROP hFilesInfo = (HDROP) wParam;
// and now get the file name
::DragQueryFile(hFilesInfo, wIndex,
- files[wIndex].GetWriteBuf(len), len);
-
- files[wIndex].UngetWriteBuf();
+ wxStringBuffer(files[wIndex], len), len);
}
DragFinish (hFilesInfo);
// owner drawn stuff
// ---------------------------------------------------------------------------
-bool wxWindowMSW::MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *itemStruct)
+#if (wxUSE_OWNER_DRAWN && wxUSE_MENUS_NATIVE) || \
+ (wxUSE_CONTROLS && !defined(__WXUNIVERSAL__))
+ #define WXUNUSED_UNLESS_ODRAWN(param) param
+#else
+ #define WXUNUSED_UNLESS_ODRAWN(param)
+#endif
+
+bool
+wxWindowMSW::MSWOnDrawItem(int WXUNUSED_UNLESS_ODRAWN(id),
+ WXDRAWITEMSTRUCT * WXUNUSED_UNLESS_ODRAWN(itemStruct))
{
#if wxUSE_OWNER_DRAWN
#endif // USE_OWNER_DRAWN
-#if wxUSE_CONTROLS
+#if wxUSE_CONTROLS && !defined(__WXUNIVERSAL__)
#if wxUSE_OWNER_DRAWN
- wxWindow *item = FindItem(id);
- if ( item && item->IsKindOf(CLASSINFO(wxControl)) )
- return ((wxControl *)item)->MSWOnDraw(itemStruct);
-#elif !defined(__WXUNIVERSAL__)
+ wxControl *item = wxDynamicCast(FindItem(id), wxControl);
+#else // !wxUSE_OWNER_DRAWN
// we may still have owner-drawn buttons internally because we have to make
// them owner-drawn to support colour change
- wxWindow *item = FindItem(id);
- if ( item && item->IsKindOf(CLASSINFO(wxButton)) )
- return ((wxButton *)item)->MSWOnDraw(itemStruct);
+ wxControl *item = wxDynamicCast(FindItem(id), wxButton);
#endif // USE_OWNER_DRAWN
+ if ( item )
+ {
+ return item->MSWOnDraw(itemStruct);
+ }
+
#endif // wxUSE_CONTROLS
return FALSE;
}
-bool wxWindowMSW::MSWOnMeasureItem(int id, WXMEASUREITEMSTRUCT *itemStruct)
+bool
+wxWindowMSW::MSWOnMeasureItem(int WXUNUSED_UNLESS_ODRAWN(id),
+ WXMEASUREITEMSTRUCT *
+ WXUNUSED_UNLESS_ODRAWN(itemStruct))
{
-#if wxUSE_OWNER_DRAWN
+#if wxUSE_OWNER_DRAWN && wxUSE_MENUS_NATIVE
// is it a menu item?
MEASUREITEMSTRUCT *pMeasureStruct = (MEASUREITEMSTRUCT *)itemStruct;
if ( id == 0 && pMeasureStruct->CtlType == ODT_MENU )
&pMeasureStruct->itemHeight);
}
- wxWindow *item = FindItem(id);
- if ( item && item->IsKindOf(CLASSINFO(wxControl)) )
+ wxControl *item = wxDynamicCast(FindItem(id), wxControl);
+ if ( item )
{
- return ((wxControl *)item)->MSWOnMeasure(itemStruct);
+ return item->MSWOnMeasure(itemStruct);
}
-#endif // owner-drawn menus
+#endif // wxUSE_OWNER_DRAWN
+
return FALSE;
}
#ifndef __WXMICROWIN__
WXHBRUSH hBrush = 0;
+#ifdef __WXWINCE__
+ if (FALSE)
+#else
if ( nCtlColor == CTLCOLOR_DLG )
+#endif
{
hBrush = OnCtlColor(pDC, pWnd, nCtlColor, message, wParam, lParam);
}
// FIXME-MT
gs_hasStdCmap = FALSE;
}
- wxWindowList::Node *node = GetChildren().GetFirst();
+ wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
while ( node )
{
// Only propagate to non-top-level windows because Windows already
HDC hdc = (HDC)event.GetDC()->GetHDC();
+#ifndef __WXWINCE__
int mode = ::SetMapMode(hdc, MM_TEXT);
+#endif
::FillRect(hdc, &rect, hBrush);
::DeleteObject(hBrush);
+
+#ifndef __WXWINCE__
::SetMapMode(hdc, mode);
+#endif
}
// ---------------------------------------------------------------------------
bool wxWindowMSW::HandleGetMinMaxInfo(void *mmInfo)
{
+#ifdef __WXWINCE__
+ return FALSE;
+#else
MINMAXINFO *info = (MINMAXINFO *)mmInfo;
bool rc = FALSE;
}
return rc;
+#endif
}
// ---------------------------------------------------------------------------
bool wxWindowMSW::HandleSysCommand(WXWPARAM wParam, WXLPARAM WXUNUSED(lParam))
{
+#ifndef __WXWINCE__
// 4 bits are reserved
switch ( wParam & 0xFFFFFFF0 )
{
case SC_MINIMIZE:
return HandleMinimize();
}
+#endif
return FALSE;
}
// so simply test for negative value.
event.m_altDown = ::GetKeyState(VK_MENU) < 0;
- event.SetTimestamp(s_currentMsg.time);
+#ifndef __WXWINCE__
+ event.SetTimestamp(::GetMessageTime());
+#endif
+
event.m_eventObject = this;
event.SetId(GetId());
HWND hwnd = GetHwndOf(win),
hwndUnderMouse;
+#ifdef __WXWINCE__
+ hwndUnderMouse = ::ChildWindowFromPoint
+ (
+ hwnd,
+ pt
+ );
+#else
hwndUnderMouse = ::ChildWindowFromPointEx
(
hwnd,
CWP_SKIPDISABLED |
CWP_SKIPTRANSPARENT
);
+#endif
if ( !hwndUnderMouse || hwndUnderMouse == hwnd )
{
{
// Generate an ENTER event
m_mouseInWindow = TRUE;
-
+#if _WIN32_WINNT >= 0x0400
+#ifndef __WXWINCE__
+ TRACKMOUSEEVENT trackinfo;
+
+ trackinfo.cbSize = sizeof(trackinfo);
+ trackinfo.dwFlags = TME_LEAVE;
+ trackinfo.hwndTrack = GetHwnd();
+ //Use the commctrl.h _TrackMouseEvent, which will call the
+ // appropriate TrackMouseEvent or emulate it ( win95 )
+ // else we need _WIN32_WINNT >= 0x0400
+ _TrackMouseEvent(&trackinfo);
+#endif
+#endif
wxMouseEvent event(wxEVT_ENTER_WINDOW);
InitMouseEvent(event, x, y, flags);
event.m_keyCode = id;
event.m_rawCode = (wxUint32) wParam;
event.m_rawFlags = (wxUint32) lParam;
- event.SetTimestamp(s_currentMsg.time);
+#ifndef __WXWINCE__
+ event.SetTimestamp(::GetMessageTime());
+#endif
// translate the position to client coords
POINT pt;
// WM_KEYDOWN one
bool wxWindowMSW::HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII)
{
- bool ctrlDown = FALSE;
-
int id;
if ( isASCII )
{
break;
default:
- ctrlDown = TRUE;
+ //ctrlDown = TRUE;
break;
}
}
int wxWindowMSW::HandleMenuChar(int chAccel, WXLPARAM lParam)
{
+ // FIXME: implement GetMenuItemCount for WinCE, possibly
+ // in terms of GetMenuItemInfo
+#ifndef __WXWINCE__
const HMENU hmenu = (HMENU)lParam;
MENUITEMINFO mii;
wxLogLastError(_T("GetMenuItemInfo"));
}
}
-
+#endif
return wxNOT_FOUND;
}
: SB_VERT,
&scrollInfo) )
{
- wxLogLastError(_T("GetScrollInfo"));
+ // Not neccessarily an error, if there are no scrollbars yet.
+ // wxLogLastError(_T("GetScrollInfo"));
}
event.SetPosition(scrollInfo.nTrackPos);
int wxCharCodeWXToMSW(int id, bool *isVirtual)
{
*isVirtual = TRUE;
- int keySym = 0;
+ int keySym;
switch (id)
{
case WXK_CANCEL: keySym = VK_CANCEL; break;
return keySym;
}
+bool wxGetKeyState(wxKeyCode key)
+{
+ bool bVirtual;
+ int vkey = wxCharCodeWXToMSW(key, &bVirtual);
+
+ //there aren't WXK_ macros for non-virtual key codes
+ if (bVirtual == false)
+ return false;
+
+ return GetKeyState(vkey) < 0;
+}
+
wxWindow *wxGetActiveWindow()
{
HWND hWnd = GetActiveWindow();
return win;
}
-#ifndef __WXMICROWIN__
+#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
// Windows keyboard hook. Allows interception of e.g. F1, ESCAPE
// in active frames and dialogs, regardless of where the focus is.
event.m_keyCode = id;
event.m_shiftDown = wxIsShiftDown();
event.m_controlDown = wxIsCtrlDown();
- event.SetTimestamp(s_currentMsg.time);
-
+#ifndef __WXWINCE__
+ event.SetTimestamp(::GetMessageTime());
+#endif
wxWindow *win = wxGetActiveWindow();
wxEvtHandler *handler;
if ( win )
case 0x030F: return "WM_QUERYNEWPALETTE";
case 0x0310: return "WM_PALETTEISCHANGING";
case 0x0311: return "WM_PALETTECHANGED";
+#if wxUSE_HOTKEY
+ case 0x0312: return "WM_HOTKEY";
+#endif
// common controls messages - although they're not strictly speaking
// standard, it's nice to decode them nevertheless
return wxPoint(pt.x, pt.y);
}
+#if wxUSE_HOTKEY
+
+bool wxWindowMSW::RegisterHotKey(int hotkeyId, int modifiers, int keycode)
+{
+ UINT win_modifiers=0;
+ if ( modifiers & wxMOD_ALT )
+ win_modifiers |= MOD_ALT;
+ if ( modifiers & wxMOD_SHIFT )
+ win_modifiers |= MOD_SHIFT;
+ if ( modifiers & wxMOD_CONTROL )
+ win_modifiers |= MOD_CONTROL;
+ if ( modifiers & wxMOD_WIN )
+ win_modifiers |= MOD_WIN;
+
+ if ( !::RegisterHotKey(GetHwnd(), hotkeyId, win_modifiers, keycode) )
+ {
+ wxLogLastError(_T("RegisterHotKey"));
+
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+bool wxWindowMSW::UnregisterHotKey(int hotkeyId)
+{
+ if ( !::UnregisterHotKey(GetHwnd(), hotkeyId) )
+ {
+ wxLogLastError(_T("UnregisterHotKey"));
+
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+bool wxWindowMSW::HandleHotKey(WXWPARAM wParam, WXLPARAM lParam)
+{
+ int hotkeyId = wParam;
+ int virtualKey = HIWORD(lParam);
+ int win_modifiers = LOWORD(lParam);
+
+ wxKeyEvent event(CreateKeyEvent(wxEVT_HOTKEY, virtualKey, wParam, lParam));
+ event.SetId(hotkeyId);
+ event.m_shiftDown = (win_modifiers & MOD_SHIFT) != 0;
+ event.m_controlDown = (win_modifiers & MOD_CONTROL) != 0;
+ event.m_altDown = (win_modifiers & MOD_ALT) != 0;
+ event.m_metaDown = (win_modifiers & MOD_WIN) != 0;
+
+ return GetEventHandler()->ProcessEvent(event);
+}
+
+#endif // wxUSE_HOTKEY
+
+// Not tested under WinCE
+#ifndef __WXWINCE__
+
+// this class installs a message hook which really wakes up our idle processing
+// each time a WM_NULL is received (wxWakeUpIdle does this), even if we're
+// sitting inside a local modal loop (e.g. a menu is opened or scrollbar is
+// being dragged or even inside ::MessageBox()) and so don't control message
+// dispatching otherwise
+class wxIdleWakeUpModule : public wxModule
+{
+public:
+ virtual bool OnInit()
+ {
+ ms_hMsgHookProc = ::SetWindowsHookEx
+ (
+ WH_GETMESSAGE,
+ &wxIdleWakeUpModule::MsgHookProc,
+ NULL,
+ GetCurrentThreadId()
+ );
+
+ if ( !ms_hMsgHookProc )
+ {
+ wxLogLastError(_T("SetWindowsHookEx(WH_GETMESSAGE)"));
+
+ return false;
+ }
+
+ return true;
+ }
+
+ virtual void OnExit()
+ {
+ ::UnhookWindowsHookEx(wxIdleWakeUpModule::ms_hMsgHookProc);
+ }
+
+ static LRESULT CALLBACK MsgHookProc(int nCode, WPARAM wParam, LPARAM lParam)
+ {
+ MSG *msg = (MSG*)lParam;
+ if ( msg->message == WM_NULL )
+ {
+ wxTheApp->ProcessPendingEvents();
+ }
+
+ return CallNextHookEx(ms_hMsgHookProc, nCode, wParam, lParam);
+ };
+
+private:
+ static HHOOK ms_hMsgHookProc;
+
+ DECLARE_DYNAMIC_CLASS(wxIdleWakeUpModule)
+};
+
+HHOOK wxIdleWakeUpModule::ms_hMsgHookProc = 0;
+
+IMPLEMENT_DYNAMIC_CLASS(wxIdleWakeUpModule, wxModule)
+
+#endif // __WXWINCE__
+