#if wxUSE_THREADS
#include "wx/thread.h"
+#include "wx/except.h"
#ifndef WX_PRECOMP
+ #include "wx/app.h"
#include "wx/dynarray.h"
#include "wx/intl.h"
#include "wx/log.h"
static size_t gs_nThreadsBeingDeleted = 0;
// a mutex to protect gs_nThreadsBeingDeleted
-static wxMutex *gs_mutexDeleteThread = (wxMutex *)NULL;
+static wxMutex *gs_mutexDeleteThread = NULL;
// and a condition variable which will be signaled when all
// gs_nThreadsBeingDeleted will have been deleted
-static wxCondition *gs_condAllDeleted = (wxCondition *)NULL;
+static wxCondition *gs_condAllDeleted = NULL;
// this mutex must be acquired before any call to a GUI function
// (it's not inside #if wxUSE_GUI because this file is compiled as part
private:
pthread_mutex_t m_mutex;
bool m_isOk;
+ wxMutexType m_type;
+ unsigned long m_owningThread;
// wxConditionInternal uses our m_mutex
friend class wxConditionInternal;
wxMutexInternal::wxMutexInternal(wxMutexType mutexType)
{
+ m_type = mutexType;
+ m_owningThread = 0;
+
int err;
switch ( mutexType )
{
wxMutexError wxMutexInternal::Lock()
{
+ if ((m_type == wxMUTEX_DEFAULT) && (m_owningThread != 0))
+ {
+ if (m_owningThread == wxThread::GetCurrentId())
+ return wxMUTEX_DEAD_LOCK;
+ }
+
return HandleLockResult(pthread_mutex_lock(&m_mutex));
}
wxMutexError wxMutexInternal::Lock(unsigned long ms)
{
+#ifdef HAVE_PTHREAD_MUTEX_TIMEDLOCK
static const long MSEC_IN_SEC = 1000;
static const long NSEC_IN_MSEC = 1000000;
static const long NSEC_IN_USEC = 1000;
}
return HandleLockResult(pthread_mutex_timedlock(&m_mutex, &ts));
+#else // !HAVE_PTHREAD_MUTEX_TIMEDLOCK
+ wxUnusedVar(ms);
+
+ return wxMUTEX_MISC_ERROR;
+#endif // HAVE_PTHREAD_MUTEX_TIMEDLOCK/!HAVE_PTHREAD_MUTEX_TIMEDLOCK
}
wxMutexError wxMutexInternal::HandleLockResult(int err)
{
+ // wxPrintf( "err %d\n", err );
+
switch ( err )
{
case EDEADLK:
return wxMUTEX_TIMEOUT;
case 0:
+ if (m_type == wxMUTEX_DEFAULT)
+ m_owningThread = wxThread::GetCurrentId();
return wxMUTEX_NO_ERROR;
default:
break;
case 0:
+ if (m_type == wxMUTEX_DEFAULT)
+ m_owningThread = wxThread::GetCurrentId();
return wxMUTEX_NO_ERROR;
default:
wxMutexError wxMutexInternal::Unlock()
{
+ m_owningThread = 0;
+
int err = pthread_mutex_unlock(&m_mutex);
switch ( err )
{
while ( m_count == 0 )
{
wxLogTrace(TRACE_SEMA,
- _T("Thread %ld waiting for semaphore to become signalled"),
+ _T("Thread %p waiting for semaphore to become signalled"),
wxThread::GetCurrentId());
if ( m_cond.Wait() != wxCOND_NO_ERROR )
return wxSEMA_MISC_ERROR;
wxLogTrace(TRACE_SEMA,
- _T("Thread %ld finished waiting for semaphore, count = %lu"),
+ _T("Thread %p finished waiting for semaphore, count = %lu"),
wxThread::GetCurrentId(), (unsigned long)m_count);
}
m_count++;
wxLogTrace(TRACE_SEMA,
- _T("Thread %ld about to signal semaphore, count = %lu"),
+ _T("Thread %p about to signal semaphore, count = %lu"),
wxThread::GetCurrentId(), (unsigned long)m_count);
return m_cond.Signal() == wxCOND_NO_ERROR ? wxSEMA_NO_ERROR
_T("EXITED"),
};
- wxLogTrace(TRACE_THREADS, _T("Thread %ld: %s => %s."),
- (long)GetId(), stateNames[m_state], stateNames[state]);
+ wxLogTrace(TRACE_THREADS, _T("Thread %p: %s => %s."),
+ GetId(), stateNames[m_state], stateNames[state]);
#endif // __WXDEBUG__
m_state = state;
{
wxThreadInternal *pthread = thread->m_internal;
- wxLogTrace(TRACE_THREADS, _T("Thread %ld started."), THR_ID(pthread));
+ wxLogTrace(TRACE_THREADS, _T("Thread %p started."), THR_ID(pthread));
// associate the thread pointer with the newly created thread so that
// wxThread::This() will work
{
// call the main entry
wxLogTrace(TRACE_THREADS,
- _T("Thread %ld about to enter its Entry()."),
+ _T("Thread %p about to enter its Entry()."),
THR_ID(pthread));
- pthread->m_exitcode = thread->Entry();
+ wxTRY
+ {
+ pthread->m_exitcode = thread->Entry();
- wxLogTrace(TRACE_THREADS,
- _T("Thread %ld Entry() returned %lu."),
- THR_ID(pthread), wxPtrToUInt(pthread->m_exitcode));
+ wxLogTrace(TRACE_THREADS,
+ _T("Thread %p Entry() returned %lu."),
+ THR_ID(pthread), wxPtrToUInt(pthread->m_exitcode));
+ }
+ wxCATCH_ALL( wxTheApp->OnUnhandledException(); )
{
wxCriticalSectionLocker lock(thread->m_critsect);
wxMutexGuiLeave();
wxLogTrace(TRACE_THREADS,
- _T("Starting to wait for thread %ld to exit."),
+ _T("Starting to wait for thread %p to exit."),
THR_ID(this));
// to avoid memory leaks we should call pthread_join(), but it must only be
wxT("thread must first be paused with wxThread::Pause().") );
wxLogTrace(TRACE_THREADS,
- _T("Thread %ld goes to sleep."), THR_ID(this));
+ _T("Thread %p goes to sleep."), THR_ID(this));
// wait until the semaphore is Post()ed from Resume()
m_semSuspend.Wait();
if ( IsReallyPaused() )
{
wxLogTrace(TRACE_THREADS,
- _T("Waking up thread %ld"), THR_ID(this));
+ _T("Waking up thread %p"), THR_ID(this));
// wake up Pause()
m_semSuspend.Post();
else
{
wxLogTrace(TRACE_THREADS,
- _T("Thread %ld is not yet really paused"), THR_ID(this));
+ _T("Thread %p is not yet really paused"), THR_ID(this));
}
SetState(STATE_RUNNING);
#endif
}
-void wxThread::Sleep(unsigned long milliseconds)
-{
- wxMilliSleep(milliseconds);
-}
-
int wxThread::GetCPUCount()
{
#if defined(_SC_NPROCESSORS_ONLN)
// map wx priorites WXTHREAD_MIN_PRIORITY..WXTHREAD_MAX_PRIORITY
// to Unix priorities 20..-20
- if ( setpriority(PRIO_PROCESS, 0, -(2*prio)/5 + 20) == -1 )
+ if ( setpriority(PRIO_PROCESS, 0, -(2*(int)prio)/5 + 20) == -1 )
{
wxLogError(_("Failed to set thread priority %d."), prio);
}
switch ( state )
{
case STATE_PAUSED:
- wxLogTrace(TRACE_THREADS, _T("Thread %ld suspended, resuming."),
+ wxLogTrace(TRACE_THREADS, _T("Thread %p suspended, resuming."),
GetId());
m_internal->Resume();
return wxTHREAD_NO_ERROR;
case STATE_EXITED:
- wxLogTrace(TRACE_THREADS, _T("Thread %ld exited, won't resume."),
+ wxLogTrace(TRACE_THREADS, _T("Thread %p exited, won't resume."),
GetId());
return wxTHREAD_NO_ERROR;
// might deadlock if, for example, it signals a condition in OnExit() (a
// common case) while the main thread calls any of functions entering
// m_critsect on us (almost all of them do)
- OnExit();
+ wxTRY
+ {
+ OnExit();
+ }
+ wxCATCH_ALL( wxTheApp->OnUnhandledException(); )
// delete C++ thread object if this is a detached thread - user is
// responsible for doing this for joinable ones
// or wxThreadModule::OnExit() would deadlock
wxMutexLocker locker( *gs_mutexDeleteThread );
- wxLogTrace(TRACE_THREADS, _T("Thread %ld auto deletes."), This->GetId());
+ wxLogTrace(TRACE_THREADS, _T("Thread %p auto deletes."), This->GetId());
delete This;
wxCHECK_RET( gs_nThreadsBeingDeleted > 0,
_T("no threads scheduled for deletion, yet we delete one?") );
- wxLogTrace(TRACE_THREADS, _T("%lu scheduled for deletion threads left."),
+ wxLogTrace(TRACE_THREADS, _T("%lu threads remain scheduled for deletion."),
(unsigned long)gs_nThreadsBeingDeleted - 1);
if ( !--gs_nThreadsBeingDeleted )
}
}
-void wxMutexGuiEnter()
+void wxMutexGuiEnterImpl()
{
gs_mutexGui->Lock();
}
-void wxMutexGuiLeave()
+void wxMutexGuiLeaveImpl()
{
gs_mutexGui->Unlock();
}