#ifndef WX_PRECOMP
#include "wx/button.h"
+#include "wx/brush.h"
#endif
#include "wx/msw/private.h"
0, 0, 0, 0, (HWND) parent->GetHWND(), (HMENU)m_windowId,
wxGetInstance(), NULL);
-#if CTL3D
-// if (!(GetParent()->GetWindowStyleFlag() & wxUSER_COLOURS))
-// Ctl3dSubclassCtl(wx_button);
-#endif
-
m_hWnd = (WXHWND)wx_button;
// Subclass again for purposes of dialog editing mode
SubclassWin((WXHWND)wx_button);
- SetFont(* parent->GetFont());
+ SetFont(parent->GetFont());
SetSize(x, y, width, height);
ShowWindow(wx_button, SW_SHOW);
return TRUE;
}
-void wxButton::SetSize(int x, int y, int width, int height, int sizeFlags)
+void wxButton::DoSetSize(int x, int y, int width, int height, int sizeFlags)
{
int currentX, currentY;
GetPosition(¤tX, ¤tY);
int cyf;
char buf[300];
GetWindowText((HWND) GetHWND(), buf, 300);
- GetTextExtent(buf, ¤t_width, &cyf,NULL,NULL,GetFont());
+ GetTextExtent(buf, ¤t_width, &cyf,NULL,NULL,
+ & this->GetFont());
// If we're prepared to use the existing width, then...
if (width == -1 && ((sizeFlags & wxSIZE_AUTO_WIDTH) != wxSIZE_AUTO_WIDTH))
{
int cx;
int cy;
- wxGetCharSize(GetHWND(), &cx, &cy,GetFont());
+ wxGetCharSize(GetHWND(), &cx, &cy, & this->GetFont());
actualWidth = (int)(current_width + 3*cx) ;
}