#include "wx/settings.h"
#include "wx/msgdlg.h"
#include "wx/frame.h"
+#include "wx/scrolwin.h"
#include "wx/menuitem.h"
#include "wx/log.h"
void wxCanvasInputEvent (Widget drawingArea, XtPointer data, XmDrawingAreaCallbackStruct * cbs);
void wxCanvasMotionEvent (Widget, XButtonEvent * event);
void wxCanvasEnterLeave (Widget drawingArea, XtPointer clientData, XCrossingEvent * event);
+static void wxScrollBarCallback(Widget widget, XtPointer clientData,
+ XmScaleCallbackStruct *cbs);
void wxPanelItemEventHandler (Widget wid,
XtPointer client_data,
XEvent* event,
IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxEvtHandler)
BEGIN_EVENT_TABLE(wxWindow, wxEvtHandler)
- EVT_CHAR(wxWindow::OnChar)
- EVT_ERASE_BACKGROUND(wxWindow::OnEraseBackground)
- EVT_SYS_COLOUR_CHANGED(wxWindow::OnSysColourChanged)
- EVT_INIT_DIALOG(wxWindow::OnInitDialog)
- EVT_IDLE(wxWindow::OnIdle)
+EVT_CHAR(wxWindow::OnChar)
+EVT_KEY_DOWN(wxWindow::OnKeyDown)
+EVT_KEY_UP(wxWindow::OnKeyUp)
+EVT_ERASE_BACKGROUND(wxWindow::OnEraseBackground)
+EVT_SYS_COLOUR_CHANGED(wxWindow::OnSysColourChanged)
+EVT_INIT_DIALOG(wxWindow::OnInitDialog)
+EVT_IDLE(wxWindow::OnIdle)
END_EVENT_TABLE()
#endif
wxWindow::wxWindow()
{
// Generic
+ m_isWindow = TRUE; // An optimization
m_windowId = 0;
m_windowStyle = 0;
m_windowParent = NULL;
// m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
m_foregroundColour = *wxBLACK;
-
+
#if wxUSE_DRAG_AND_DROP
m_pDropTarget = NULL;
#endif
-
+ m_clientObject = (wxClientData*) NULL;
+ m_clientData = NULL;
+
/// Motif-specific
+ m_needsRefresh = TRUE;
m_mainWidget = (WXWidget) 0;
m_button1Pressed = FALSE;
m_button2Pressed = FALSE;
m_drawingArea = (WXWidget) 0;
m_hScroll = FALSE;
m_vScroll = FALSE;
- m_hScrollingEnabled = FALSE;
- m_vScrollingEnabled = FALSE;
m_backingPixmap = (WXPixmap) 0;
m_pixmapWidth = 0;
m_pixmapHeight = 0;
m_lastTS = 0;
m_lastButton = 0;
m_canAddEventHandler = FALSE;
- m_paintRegion = (WXRegion) 0;
+ m_scrollPosX = 0;
+ m_scrollPosY = 0;
}
// Destructor
wxWindow::~wxWindow()
{
//// Motif-specific
-
- if (m_paintRegion)
- XDestroyRegion ((Region) m_paintRegion);
- m_paintRegion = (WXRegion) 0;
-
+
if (GetMainWidget())
DetachWidget(GetMainWidget()); // Removes event handlers
-
+
// If m_drawingArea, we're a fully-fledged window with drawing area, scrollbars etc. (what wxCanvas used to be)
if (m_drawingArea)
{
// Destroy children before destroying self
DestroyChildren();
-
+
if (m_backingPixmap)
- XFreePixmap (XtDisplay ((Widget) GetMainWidget()), (Pixmap) m_backingPixmap);
-
+ XFreePixmap (XtDisplay ((Widget) GetMainWidget()), (Pixmap) m_backingPixmap);
+
Widget w = (Widget) m_drawingArea;
wxDeleteWindowFromTable(w);
-
+
if (w)
XtDestroyWidget(w);
m_mainWidget = (WXWidget) 0;
-
+
// Only if we're _really_ a canvas (not a dialog box/panel)
if (m_scrolledWindow)
{
wxDeleteWindowFromTable((Widget) m_scrolledWindow);
}
-
+
if (m_hScrollBar)
{
XtUnmanageChild ((Widget) m_hScrollBar);
XtUnmanageChild ((Widget) m_scrolledWindow);
XtDestroyWidget ((Widget) m_scrolledWindow);
}
-
+
if (m_borderWidget)
{
XtDestroyWidget ((Widget) m_borderWidget);
m_borderWidget = (WXWidget) 0;
}
}
-
+
//// Generic stuff
-
- // Have to delete constraints/sizer FIRST otherwise
- // sizers may try to look at deleted windows as they
- // delete themselves.
+
+ // Have to delete constraints/sizer FIRST otherwise
+ // sizers may try to look at deleted windows as they
+ // delete themselves.
#if wxUSE_CONSTRAINTS
DeleteRelatedConstraints();
if (m_constraints)
if (m_sizerParent)
m_sizerParent->RemoveChild((wxWindow *)this);
#endif
-
+
if (m_windowParent)
m_windowParent->RemoveChild(this);
-
+
DestroyChildren();
-
+
// Destroy the window
if (GetMainWidget())
{
- wxDeleteWindowFromTable((Widget) GetMainWidget());
- XtDestroyWidget((Widget) GetMainWidget());
- SetMainWidget((WXWidget) NULL);
+ // If this line (XtDestroyWidget) causes a crash, you may comment it out.
+ // Child widgets will get destroyed automatically when a frame
+ // or dialog is destroyed, but before that you may get some memory
+ // leaks and potential layout problems if you delete and then add
+ // child windows.
+ XtDestroyWidget((Widget) GetMainWidget());
+ SetMainWidget((WXWidget) NULL);
}
-
+
delete m_children;
m_children = NULL;
-
+
// Just in case the window has been Closed, but
// we're then deleting immediately: don't leave
// dangling pointers.
wxPendingDelete.DeleteObject(this);
-
- if ( m_windowValidator )
- delete m_windowValidator;
+
+ if ( m_windowValidator ) delete m_windowValidator;
+ if (m_clientObject) delete m_clientObject;
+
+ ClearUpdateRects();
}
// Destroy the window (delayed, if a managed window)
// Constructor
bool wxWindow::Create(wxWindow *parent, wxWindowID id,
- const wxPoint& pos,
- const wxSize& size,
- long style,
- const wxString& name)
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name)
{
// Generic
+ m_isWindow = TRUE; // An optimization
m_windowId = 0;
m_windowStyle = 0;
m_windowParent = NULL;
m_maxSizeY = -1;
m_defaultItem = NULL;
m_windowParent = NULL;
-
+ m_clientObject = (wxClientData*) NULL;
+ m_clientData = NULL;
+
// Motif-specific
+ m_needsRefresh = TRUE;
m_canAddEventHandler = FALSE;
m_mainWidget = (WXWidget) 0;
m_button1Pressed = FALSE;
m_drawingArea = (WXWidget) 0;
m_hScroll = FALSE;
m_vScroll = FALSE;
- m_hScrollingEnabled = FALSE;
- m_vScrollingEnabled = FALSE;
m_backingPixmap = (WXPixmap) 0;
m_pixmapWidth = 0;
m_pixmapHeight = 0;
m_pixmapOffsetX = 0;
m_pixmapOffsetY = 0;
- m_paintRegion = (WXRegion) 0;
-
+ m_scrollPosX = 0;
+ m_scrollPosY = 0;
+
if (!parent)
return FALSE;
-
+
if (parent) parent->AddChild(this);
-
+
m_returnCode = 0;
-
+
SetName(name);
-
+
if ( id == -1 )
- m_windowId = (int)NewControlId();
+ m_windowId = (int)NewControlId();
else
- m_windowId = id;
-
+ m_windowId = id;
+
// m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
m_foregroundColour = *wxBLACK;
- m_defaultForegroundColour = *wxBLACK ;
-
+
m_windowStyle = style;
-
+
if ( id == -1 )
- m_windowId = (int)NewControlId();
+ m_windowId = (int)NewControlId();
else
- m_windowId = id;
-
+ m_windowId = id;
+
//// TODO: we should probably optimize by only creating a
//// a drawing area if we have one or more scrollbars (wxVSCROLL/wxHSCROLL).
//// But for now, let's simplify things by always creating the
//// drawing area, since otherwise the translations are different.
-
- // New translations for getting mouse motion feedback
- String translations =
- "<Btn1Motion>: wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\
- <Btn2Motion>: wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\
- <Btn3Motion>: wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\
- <BtnMotion>: wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\
- <Btn1Down>: DrawingAreaInput() ManagerGadgetArm()\n\
- <Btn2Down>: DrawingAreaInput() ManagerGadgetArm()\n\
- <Btn3Down>: DrawingAreaInput() ManagerGadgetArm()\n\
- <Btn1Up>: DrawingAreaInput() ManagerGadgetActivate()\n\
- <Btn2Up>: DrawingAreaInput() ManagerGadgetActivate()\n\
- <Btn3Up>: DrawingAreaInput() ManagerGadgetActivate()\n\
- <Motion>: wxCanvasMotionEvent() DrawingAreaInput()\n\
- <EnterWindow>: wxCanvasMotionEvent() DrawingAreaInput()\n\
- <LeaveWindow>: wxCanvasMotionEvent() DrawingAreaInput()\n\
- <Key>: DrawingAreaInput()";
-
- XtActionsRec actions[1];
- actions[0].string = "wxCanvasMotionEvent";
- actions[0].proc = (XtActionProc) wxCanvasMotionEvent;
- XtAppAddActions ((XtAppContext) wxTheApp->GetAppContext(), actions, 1);
-
- Widget parentWidget = (Widget) parent->GetClientWidget();
- if (style & wxBORDER)
- m_borderWidget = (WXWidget) XtVaCreateManagedWidget ("canvasBorder",
- xmFrameWidgetClass, parentWidget,
- XmNshadowType, XmSHADOW_IN,
- NULL);
-
- m_scrolledWindow = (WXWidget) XtVaCreateManagedWidget ("scrolledWindow",
- xmScrolledWindowWidgetClass, m_borderWidget ? (Widget) m_borderWidget : parentWidget,
- XmNspacing, 0,
- XmNscrollingPolicy, XmAPPLICATION_DEFINED,
- NULL);
-
- XtTranslations ptr;
- m_drawingArea = (WXWidget) XtVaCreateWidget ((char*) (const char*) name,
- xmDrawingAreaWidgetClass, (Widget) m_scrolledWindow,
- XmNunitType, XmPIXELS,
-// XmNresizePolicy, XmRESIZE_ANY,
- XmNresizePolicy, XmRESIZE_NONE,
- XmNmarginHeight, 0,
- XmNmarginWidth, 0,
- XmNtranslations, ptr = XtParseTranslationTable (translations),
- NULL);
- /*
- if (GetWindowStyleFlag() & wxOVERRIDE_KEY_TRANSLATIONS)
- {
- XtFree ((char *) ptr);
- ptr = XtParseTranslationTable ("<Key>: DrawingAreaInput()");
- XtOverrideTranslations ((Widget) m_drawingArea, ptr);
+
+ // New translations for getting mouse motion feedback
+ String translations =
+ "<Btn1Motion>: wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\
+<Btn2Motion>: wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\
+<Btn3Motion>: wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\
+<BtnMotion>: wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\
+<Btn1Down>: DrawingAreaInput() ManagerGadgetArm()\n\
+<Btn2Down>: DrawingAreaInput() ManagerGadgetArm()\n\
+<Btn3Down>: DrawingAreaInput() ManagerGadgetArm()\n\
+<Btn1Up>: DrawingAreaInput() ManagerGadgetActivate()\n\
+<Btn2Up>: DrawingAreaInput() ManagerGadgetActivate()\n\
+<Btn3Up>: DrawingAreaInput() ManagerGadgetActivate()\n\
+<Motion>: wxCanvasMotionEvent() DrawingAreaInput()\n\
+<EnterWindow>: wxCanvasMotionEvent() DrawingAreaInput()\n\
+<LeaveWindow>: wxCanvasMotionEvent() DrawingAreaInput()\n\
+<Key>: DrawingAreaInput()";
+
+ XtActionsRec actions[1];
+ actions[0].string = "wxCanvasMotionEvent";
+ actions[0].proc = (XtActionProc) wxCanvasMotionEvent;
+ XtAppAddActions ((XtAppContext) wxTheApp->GetAppContext(), actions, 1);
+
+ Widget parentWidget = (Widget) parent->GetClientWidget();
+ if (style & wxBORDER)
+ m_borderWidget = (WXWidget) XtVaCreateManagedWidget ("canvasBorder",
+ xmFrameWidgetClass, parentWidget,
+ XmNshadowType, XmSHADOW_IN,
+ NULL);
+
+ m_scrolledWindow = (WXWidget) XtVaCreateManagedWidget ("scrolledWindow",
+ xmScrolledWindowWidgetClass, m_borderWidget ? (Widget) m_borderWidget : parentWidget,
+ XmNresizePolicy, XmRESIZE_NONE,
+ XmNspacing, 0,
+ XmNscrollingPolicy, XmAPPLICATION_DEFINED,
+ // XmNscrollBarDisplayPolicy, XmAS_NEEDED,
+ NULL);
+
+ XtTranslations ptr;
+ m_drawingArea = (WXWidget) XtVaCreateWidget ((char*) (const char*) name,
+ xmDrawingAreaWidgetClass, (Widget) m_scrolledWindow,
+ XmNunitType, XmPIXELS,
+ // XmNresizePolicy, XmRESIZE_ANY,
+ XmNresizePolicy, XmRESIZE_NONE,
+ XmNmarginHeight, 0,
+ XmNmarginWidth, 0,
+ XmNtranslations, ptr = XtParseTranslationTable (translations),
+ NULL);
+ /*
+ if (GetWindowStyleFlag() & wxOVERRIDE_KEY_TRANSLATIONS)
+ {
+ XtFree ((char *) ptr);
+ ptr = XtParseTranslationTable ("<Key>: DrawingAreaInput()");
+ XtOverrideTranslations ((Widget) m_drawingArea, ptr);
+ XtFree ((char *) ptr);
+ }
+ */
+
+ wxAddWindowToTable((Widget) m_drawingArea, this);
+ wxAddWindowToTable((Widget) m_scrolledWindow, this);
+
+ /*
+ * This order is very important in Motif 1.2.1
+ *
+ */
+
+ XtRealizeWidget ((Widget) m_scrolledWindow);
+ XtRealizeWidget ((Widget) m_drawingArea);
+ XtManageChild ((Widget) m_drawingArea);
+
+ XtOverrideTranslations ((Widget) m_drawingArea,
+ ptr = XtParseTranslationTable ("<Configure>: resize()"));
XtFree ((char *) ptr);
- }
- */
-
- wxAddWindowToTable((Widget) m_drawingArea, this);
- wxAddWindowToTable((Widget) m_scrolledWindow, this);
-
- /*
- * This order is very important in Motif 1.2.1
- *
- */
-
- XtRealizeWidget ((Widget) m_scrolledWindow);
- XtRealizeWidget ((Widget) m_drawingArea);
- XtManageChild ((Widget) m_drawingArea);
-
- XtOverrideTranslations ((Widget) m_drawingArea,
- ptr = XtParseTranslationTable ("<Configure>: resize()"));
- XtFree ((char *) ptr);
-
- XtAddCallback ((Widget) m_drawingArea, XmNexposeCallback, (XtCallbackProc) wxCanvasRepaintProc, (XtPointer) this);
- XtAddCallback ((Widget) m_drawingArea, XmNinputCallback, (XtCallbackProc) wxCanvasInputEvent, (XtPointer) this);
-
- /* TODO?
- display = XtDisplay (scrolledWindow);
- xwindow = XtWindow (drawingArea);
- */
-
- XtAddEventHandler ((Widget) m_drawingArea, PointerMotionHintMask | EnterWindowMask | LeaveWindowMask | FocusChangeMask,
- False, (XtEventHandler) wxCanvasEnterLeave, (XtPointer) this);
-
- SetSize(pos.x, pos.y, size.x, size.y);
+
+ XtAddCallback ((Widget) m_drawingArea, XmNexposeCallback, (XtCallbackProc) wxCanvasRepaintProc, (XtPointer) this);
+ XtAddCallback ((Widget) m_drawingArea, XmNinputCallback, (XtCallbackProc) wxCanvasInputEvent, (XtPointer) this);
+
+ /* TODO?
+ display = XtDisplay (scrolledWindow);
+ xwindow = XtWindow (drawingArea);
+ */
+
+ XtAddEventHandler ((Widget) m_drawingArea, PointerMotionHintMask | EnterWindowMask | LeaveWindowMask | FocusChangeMask,
+ False, (XtEventHandler) wxCanvasEnterLeave, (XtPointer) this);
+
+ // Scrolled widget needs to have its colour changed or we get
+ // a little blue square where the scrollbars abutt
+ wxColour backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE);
+ DoChangeBackgroundColour(m_scrolledWindow, backgroundColour, TRUE);
+ DoChangeBackgroundColour(m_drawingArea, backgroundColour, TRUE);
+
+ XmScrolledWindowSetAreas ((Widget) m_scrolledWindow, (Widget) 0, (Widget) 0, (Widget) m_drawingArea);
+
+ /*
+ if (m_hScrollBar)
+ XtRealizeWidget ((Widget) m_hScrollBar);
+ if (m_vScrollBar)
+ XtRealizeWidget ((Widget) m_vScrollBar);
+ */
+
+ // Without this, the cursor may not be restored properly
+ // (e.g. in splitter sample).
+ SetCursor(*wxSTANDARD_CURSOR);
+ SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
+ SetSize(pos.x, pos.y, size.x, size.y);
+
+ return TRUE;
+}
- return TRUE;
+// Helper function
+void wxWindow::CreateScrollbar(int orientation)
+{
+ if (!m_drawingArea)
+ return;
+
+ XtVaSetValues((Widget) m_scrolledWindow, XmNresizePolicy, XmRESIZE_NONE, NULL);
+
+ // Add scrollbars if required
+ if (orientation == wxHORIZONTAL)
+ {
+ Widget hScrollBar = XtVaCreateManagedWidget ("hsb",
+ xmScrollBarWidgetClass, (Widget) m_scrolledWindow,
+ XmNorientation, XmHORIZONTAL,
+ NULL);
+ // XtAddCallback (hScrollBar, XmNvalueChangedCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNdragCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNincrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNdecrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNpageIncrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNpageDecrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNtoTopCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNtoBottomCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+
+ XtVaSetValues (hScrollBar,
+ XmNincrement, 1,
+ XmNvalue, 0,
+ NULL);
+
+ m_hScrollBar = (WXWidget) hScrollBar;
+
+ wxColour backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE);
+ DoChangeBackgroundColour(m_hScrollBar, backgroundColour, TRUE);
+
+ XtRealizeWidget(hScrollBar);
+
+ XtVaSetValues((Widget) m_scrolledWindow,
+ XmNhorizontalScrollBar, (Widget) m_hScrollBar,
+ NULL);
+
+ m_hScroll = TRUE;
+ }
+
+ if (orientation == wxVERTICAL)
+ {
+ Widget vScrollBar = XtVaCreateManagedWidget ("vsb",
+ xmScrollBarWidgetClass, (Widget) m_scrolledWindow,
+ XmNorientation, XmVERTICAL,
+ NULL);
+ // XtAddCallback (vScrollBar, XmNvalueChangedCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNdragCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNincrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNdecrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNpageIncrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNpageDecrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNtoTopCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNtoBottomCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+
+ XtVaSetValues (vScrollBar,
+ XmNincrement, 1,
+ XmNvalue, 0,
+ NULL);
+
+ m_vScrollBar = (WXWidget) vScrollBar;
+ wxColour backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE);
+ DoChangeBackgroundColour(m_vScrollBar, backgroundColour, TRUE);
+
+ XtRealizeWidget(vScrollBar);
+
+ XtVaSetValues((Widget) m_scrolledWindow,
+ XmNverticalScrollBar, (Widget) m_vScrollBar,
+ NULL);
+
+ m_vScroll = TRUE;
+ }
+
+ XtVaSetValues((Widget) m_scrolledWindow, XmNresizePolicy, XmRESIZE_ANY, NULL);
+}
+void wxWindow::DestroyScrollbar(int orientation)
+{
+ if (!m_drawingArea)
+ return;
+
+ XtVaSetValues((Widget) m_scrolledWindow, XmNresizePolicy, XmRESIZE_NONE, NULL);
+ // Add scrollbars if required
+ if (orientation == wxHORIZONTAL)
+ {
+ if (m_hScrollBar)
+ {
+ XtDestroyWidget((Widget) m_hScrollBar);
+ }
+ m_hScrollBar = (WXWidget) 0;
+ m_hScroll = FALSE;
+
+ XtVaSetValues((Widget) m_scrolledWindow,
+ XmNhorizontalScrollBar, (Widget) 0,
+ NULL);
+
+ }
+
+ if (orientation == wxVERTICAL)
+ {
+ if (m_vScrollBar)
+ {
+ XtDestroyWidget((Widget) m_vScrollBar);
+ }
+ m_vScrollBar = (WXWidget) 0;
+ m_vScroll = TRUE;
+
+ XtVaSetValues((Widget) m_scrolledWindow,
+ XmNverticalScrollBar, (Widget) 0,
+ NULL);
+
+ }
+ XtVaSetValues((Widget) m_scrolledWindow, XmNresizePolicy, XmRESIZE_ANY, NULL);
}
void wxWindow::SetFocus()
{
- XmProcessTraversal((Widget) GetMainWidget(), XmTRAVERSE_CURRENT);
- XmProcessTraversal((Widget) GetMainWidget(), XmTRAVERSE_CURRENT);
+ XmProcessTraversal((Widget) GetMainWidget(), XmTRAVERSE_CURRENT);
+ XmProcessTraversal((Widget) GetMainWidget(), XmTRAVERSE_CURRENT);
}
void wxWindow::Enable(bool enable)
{
- if (GetMainWidget())
- {
- XtSetSensitive((Widget) GetMainWidget(), enable);
- XmUpdateDisplay((Widget) GetMainWidget());
- }
+ if (GetMainWidget())
+ {
+ XtSetSensitive((Widget) GetMainWidget(), enable);
+ XmUpdateDisplay((Widget) GetMainWidget());
+ }
}
void wxWindow::CaptureMouse()
{
- if (m_winCaptured)
- return;
+ if (m_winCaptured)
+ return;
- if (GetMainWidget())
- XtAddGrab((Widget) GetMainWidget(), TRUE, FALSE);
-
- m_winCaptured = TRUE;
+ if (GetMainWidget())
+ XtAddGrab((Widget) GetMainWidget(), TRUE, FALSE);
+
+ m_winCaptured = TRUE;
}
void wxWindow::ReleaseMouse()
{
- if (!m_winCaptured)
- return;
+ if (!m_winCaptured)
+ return;
- if (GetMainWidget())
- XtRemoveGrab((Widget) GetMainWidget());
- m_winCaptured = FALSE;
+ if (GetMainWidget())
+ XtRemoveGrab((Widget) GetMainWidget());
+ m_winCaptured = FALSE;
}
// Push/pop event handler (i.e. allow a chain of event handlers
// be searched)
void wxWindow::PushEventHandler(wxEvtHandler *handler)
{
- handler->SetNextHandler(GetEventHandler());
- SetEventHandler(handler);
+ handler->SetNextHandler(GetEventHandler());
+ SetEventHandler(handler);
}
wxEvtHandler *wxWindow::PopEventHandler(bool deleteHandler)
{
- if ( GetEventHandler() )
- {
- wxEvtHandler *handlerA = GetEventHandler();
- wxEvtHandler *handlerB = handlerA->GetNextHandler();
- handlerA->SetNextHandler(NULL);
- SetEventHandler(handlerB);
- if ( deleteHandler )
- {
- delete handlerA;
- return NULL;
- }
- else
- return handlerA;
- }
- else
- return NULL;
+ if ( GetEventHandler() )
+ {
+ wxEvtHandler *handlerA = GetEventHandler();
+ wxEvtHandler *handlerB = handlerA->GetNextHandler();
+ handlerA->SetNextHandler(NULL);
+ SetEventHandler(handlerB);
+ if ( deleteHandler )
+ {
+ delete handlerA;
+ return NULL;
+ }
+ else
+ return handlerA;
+ }
+ else
+ return NULL;
}
#if wxUSE_DRAG_AND_DROP
void wxWindow::SetDropTarget(wxDropTarget *pDropTarget)
{
- if ( m_pDropTarget != 0 ) {
- delete m_pDropTarget;
- }
-
- m_pDropTarget = pDropTarget;
- if ( m_pDropTarget != 0 )
- {
- // TODO
- }
+ if ( m_pDropTarget != 0 ) {
+ delete m_pDropTarget;
+ }
+
+ m_pDropTarget = pDropTarget;
+ if ( m_pDropTarget != 0 )
+ {
+ // TODO
+ }
}
#endif
// Get total size
void wxWindow::GetSize(int *x, int *y) const
{
- if (m_drawingArea)
- {
- CanvasGetSize(x, y);
- return;
- }
-
- Widget widget = (Widget) GetTopWidget();
- Dimension xx, yy;
- XtVaGetValues(widget, XmNwidth, &xx, XmNheight, &yy, NULL);
- *x = xx; *y = yy;
+ if (m_drawingArea)
+ {
+ CanvasGetSize(x, y);
+ return;
+ }
+
+ Widget widget = (Widget) GetTopWidget();
+ Dimension xx, yy;
+ XtVaGetValues(widget, XmNwidth, &xx, XmNheight, &yy, NULL);
+ *x = xx; *y = yy;
}
void wxWindow::GetPosition(int *x, int *y) const
{
- if (m_drawingArea)
- {
- CanvasGetPosition(x, y);
- return;
- }
- Widget widget = (Widget) GetTopWidget();
- Position xx, yy;
- XtVaGetValues(widget, XmNx, &xx, XmNy, &yy, NULL);
- *x = xx; *y = yy;
+ if (m_drawingArea)
+ {
+ CanvasGetPosition(x, y);
+ return;
+ }
+ Widget widget = (Widget) GetTopWidget();
+ Position xx, yy;
+ XtVaGetValues(widget, XmNx, &xx, XmNy, &yy, NULL);
+
+ // We may be faking the client origin.
+ // So a window that's really at (0, 30) may appear
+ // (to wxWin apps) to be at (0, 0).
+ if (GetParent())
+ {
+ wxPoint pt(GetParent()->GetClientAreaOrigin());
+ xx -= pt.x;
+ yy -= pt.y;
+ }
+
+ *x = xx; *y = yy;
}
void wxWindow::ScreenToClient(int *x, int *y) const
{
- // TODO
+ Widget widget = (Widget) GetClientWidget();
+ Display *display = XtDisplay((Widget) GetMainWidget());
+ Window rootWindow = RootWindowOfScreen(XtScreen(widget));
+ Window thisWindow = XtWindow(widget);
+
+ Window childWindow;
+ int xx = *x;
+ int yy = *y;
+ XTranslateCoordinates(display, rootWindow, thisWindow, xx, yy, x, y, &childWindow);
}
void wxWindow::ClientToScreen(int *x, int *y) const
{
- Widget widget = (Widget) GetClientWidget();
- Display *display = XtDisplay(widget);
- Window rootWindow = RootWindowOfScreen(XtScreen(widget));
- Window thisWindow;
- if (this->IsKindOf(CLASSINFO(wxFrame)))
- {
- wxFrame *fr = (wxFrame *)this;
- // TODO
- // thisWindow = XtWindow(fr->m_clientArea);
- }
- else
- thisWindow = XtWindow((Widget)widget);
-
- Window childWindow;
- int xx = *x;
- int yy = *y;
- XTranslateCoordinates(display, thisWindow, rootWindow, xx, yy, x, y, &childWindow);
+ Widget widget = (Widget) GetClientWidget();
+ Display *display = XtDisplay(widget);
+ Window rootWindow = RootWindowOfScreen(XtScreen(widget));
+ Window thisWindow = XtWindow(widget);
+
+ Window childWindow;
+ int xx = *x;
+ int yy = *y;
+ XTranslateCoordinates(display, thisWindow, rootWindow, xx, yy, x, y, &childWindow);
}
void wxWindow::SetCursor(const wxCursor& cursor)
{
- m_windowCursor = cursor;
- if (m_windowCursor.Ok())
- {
- /* TODO when wxCursor implemented
- WXDisplay *dpy = GetXDisplay();
- Cursor x_cursor = cursor.GetXCursor(dpy);
-
- Widget w = (Widget) GetMainWidget();
- Window win = XtWindow(w);
- XDefineCursor((Display*) dpy, win, x_cursor);
- */
- }
+ m_windowCursor = cursor;
+ if (m_windowCursor.Ok())
+ {
+ WXDisplay *dpy = GetXDisplay();
+ WXCursor x_cursor = ((wxCursor&)cursor).GetXCursor(dpy);
+
+ Widget w = (Widget) GetMainWidget();
+ Window win = XtWindow(w);
+ XDefineCursor((Display*) dpy, win, (Cursor) x_cursor);
+ }
}
// Get size *available for subwindows* i.e. excluding menu bar etc.
void wxWindow::GetClientSize(int *x, int *y) const
{
- Widget widget = (Widget) GetTopWidget();
- Dimension xx, yy;
- XtVaGetValues(widget, XmNwidth, &xx, XmNheight, &yy, NULL);
- *x = xx; *y = yy;
+ Widget widget = (Widget) GetClientWidget();
+ Dimension xx, yy;
+ XtVaGetValues(widget, XmNwidth, &xx, XmNheight, &yy, NULL);
+ *x = xx; *y = yy;
}
-void wxWindow::SetSize(int x, int y, int width, int height, int sizeFlags)
+void wxWindow::DoSetSize(int x, int y, int width, int height, int sizeFlags)
{
- if (m_drawingArea)
- {
- CanvasSetSize(x, y, width, height, sizeFlags);
- return;
- }
- Widget widget = (Widget) GetTopWidget();
- if (!widget)
- return;
-
- bool managed = XtIsManaged( widget );
- if (managed)
- XtUnmanageChild(widget);
-
- if (x > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- XtVaSetValues(widget, XmNx, x, NULL);
- if (y > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- XtVaSetValues(widget, XmNy, y, NULL);
- if (width > -1)
- XtVaSetValues(widget, XmNwidth, width, NULL);
- if (height > -1)
- XtVaSetValues(widget, XmNheight, height, NULL);
-
- if (managed)
- XtManageChild(widget);
-
- wxSizeEvent sizeEvent(wxSize(width, height), GetId());
- sizeEvent.SetEventObject(this);
-
- GetEventHandler()->ProcessEvent(sizeEvent);
+ // A bit of optimization to help sort out the flickers.
+ int oldX, oldY, oldW, oldH;
+ GetSize(& oldW, & oldH);
+ GetPosition(& oldX, & oldY);
+
+ bool useOldPos = FALSE;
+ bool useOldSize = FALSE;
+
+ if ((x == -1) && (x == -1) && ((sizeFlags & wxSIZE_ALLOW_MINUS_ONE) == 0))
+ useOldPos = TRUE;
+ else if (x == oldX && y == oldY)
+ useOldPos = TRUE;
+
+ if ((width == -1) && (height == -1))
+ useOldSize = TRUE;
+ else if (width == oldW && height == oldH)
+ useOldSize = TRUE;
+
+ if (!wxNoOptimize::CanOptimize())
+ {
+ useOldSize = FALSE; useOldPos = FALSE;
+ }
+
+ if (useOldPos && useOldSize)
+ return;
+
+ if (m_drawingArea)
+ {
+ CanvasSetSize(x, y, width, height, sizeFlags);
+ return;
+ }
+ Widget widget = (Widget) GetTopWidget();
+ if (!widget)
+ return;
+
+ bool managed = XtIsManaged( widget );
+ if (managed)
+ XtUnmanageChild(widget);
+
+ int xx = x; int yy = y;
+ AdjustForParentClientOrigin(xx, yy, sizeFlags);
+
+ if (!useOldPos)
+ {
+ if (x > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ XtVaSetValues(widget, XmNx, xx, NULL);
+ if (y > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ XtVaSetValues(widget, XmNy, yy, NULL);
+ }
+ if (!useOldSize)
+ {
+ if (width > -1)
+ XtVaSetValues(widget, XmNwidth, width, NULL);
+ if (height > -1)
+ XtVaSetValues(widget, XmNheight, height, NULL);
+ }
+
+ if (managed)
+ XtManageChild(widget);
+
+ // How about this bit. Maybe we don't need to generate size events
+ // all the time -- they'll be generated when the window is sized anyway.
+ /*
+ wxSizeEvent sizeEvent(wxSize(width, height), GetId());
+ sizeEvent.SetEventObject(this);
+
+ GetEventHandler()->ProcessEvent(sizeEvent);
+ */
}
-void wxWindow::SetClientSize(int width, int height)
+void wxWindow::DoSetClientSize(int width, int height)
{
- if (m_drawingArea)
- {
- CanvasSetClientSize(width, height);
- return;
- }
-
- Widget widget = (Widget) GetTopWidget();
-
- if (width > -1)
- XtVaSetValues(widget, XmNwidth, width, NULL);
- if (height > -1)
- XtVaSetValues(widget, XmNheight, height, NULL);
-
- wxSizeEvent sizeEvent(wxSize(width, height), GetId());
- sizeEvent.SetEventObject(this);
-
- GetEventHandler()->ProcessEvent(sizeEvent);
+ if (m_drawingArea)
+ {
+ CanvasSetClientSize(width, height);
+ return;
+ }
+
+ Widget widget = (Widget) GetTopWidget();
+
+ if (width > -1)
+ XtVaSetValues(widget, XmNwidth, width, NULL);
+ if (height > -1)
+ XtVaSetValues(widget, XmNheight, height, NULL);
+
+ wxSizeEvent sizeEvent(wxSize(width, height), GetId());
+ sizeEvent.SetEventObject(this);
+
+ GetEventHandler()->ProcessEvent(sizeEvent);
}
// For implementation purposes - sometimes decorations make the client area
{
if (show)
{
- if (m_borderWidget || m_scrolledWindow)
- {
- XtMapWidget(m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
- }
- else
- {
- XtMapWidget((Widget) GetTopWidget());
- }
+ if (m_borderWidget || m_scrolledWindow)
+ {
+ if (m_drawingArea)
+ XtMapWidget((Widget) m_drawingArea);
+ XtMapWidget(m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
+ }
+ else
+ {
+ WXWidget topWidget = GetTopWidget();
+ if (GetTopWidget())
+ XtMapWidget((Widget) GetTopWidget());
+ else if (GetMainWidget())
+ XtMapWidget((Widget) GetMainWidget());
+ }
}
else
{
- if (m_borderWidget || m_scrolledWindow)
- {
- XtUnmapWidget(m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
- }
- else
- {
- XtUnmapWidget((Widget) GetTopWidget());
- }
- }
-
- /*
- Window xwin = (Window) GetXWindow();
+ if (m_borderWidget || m_scrolledWindow)
+ {
+ if (m_drawingArea)
+ XtUnmapWidget((Widget) m_drawingArea);
+ XtUnmapWidget(m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
+ }
+ else
+ {
+ if (GetTopWidget())
+ XtUnmapWidget((Widget) GetTopWidget());
+ else if (GetMainWidget())
+ XtUnmapWidget((Widget) GetMainWidget());
+ }
+ }
+
+ /*
+ Window xwin = (Window) GetXWindow();
Display *xdisp = (Display*) GetXDisplay();
if (show)
- XMapWindow(xdisp, xwin);
+ XMapWindow(xdisp, xwin);
else
- XUnmapWindow(xdisp, xwin);
- */
-
+ XUnmapWindow(xdisp, xwin);
+ */
+
m_isShown = show;
-
+
return TRUE;
}
int wxWindow::GetCharHeight() const
{
- // TODO
- return 0;
+ if (!m_windowFont.Ok())
+ return 0;
+
+ WXFontStructPtr pFontStruct = m_windowFont.GetFontStruct(1.0, GetXDisplay());
+
+ int direction, ascent, descent;
+ XCharStruct overall;
+ XTextExtents ((XFontStruct*) pFontStruct, "x", 1, &direction, &ascent,
+ &descent, &overall);
+ // return (overall.ascent + overall.descent);
+ return (ascent + descent);
}
int wxWindow::GetCharWidth() const
{
- // TODO
- return 0;
+ if (!m_windowFont.Ok())
+ return 0;
+
+ WXFontStructPtr pFontStruct = m_windowFont.GetFontStruct(1.0, GetXDisplay());
+
+ int direction, ascent, descent;
+ XCharStruct overall;
+ XTextExtents ((XFontStruct*) pFontStruct, "x", 1, &direction, &ascent,
+ &descent, &overall);
+ return overall.width;
}
-void wxWindow::GetTextExtent(const wxString& string, int *x, int *y,
- int *descent, int *externalLeading, const wxFont *theFont, bool) const
+/* Helper function for 16-bit fonts */
+static int str16len(const char *s)
{
- wxFont *fontToUse = (wxFont *)theFont;
- if (!fontToUse)
- fontToUse = (wxFont *) & m_windowFont;
+ int count = 0;
+
+ while (s[0] && s[1]) {
+ count++;
+ s += 2;
+ }
+
+ return count;
+}
- // TODO
+void wxWindow::GetTextExtent(const wxString& string, int *x, int *y,
+ int *descent, int *externalLeading, const wxFont *theFont, bool use16) const
+{
+ wxFont *fontToUse = (wxFont *)theFont;
+ if (!fontToUse)
+ fontToUse = (wxFont *) & m_windowFont;
+
+ if (!fontToUse->Ok())
+ return;
+
+ WXFontStructPtr pFontStruct = theFont->GetFontStruct(1.0, GetXDisplay());
+
+ int direction, ascent, descent2;
+ XCharStruct overall;
+ int slen;
+
+ if (use16) slen = str16len(string); else slen = strlen(string);
+
+ if (use16)
+ XTextExtents16((XFontStruct*) pFontStruct, (XChar2b *) (char*) (const char*) string, slen, &direction,
+ &ascent, &descent2, &overall);
+ else
+ XTextExtents((XFontStruct*) pFontStruct, (char*) (const char*) string, slen, &direction,
+ &ascent, &descent2, &overall);
+
+ *x = (overall.width);
+ *y = (ascent + descent2);
+ if (descent)
+ *descent = descent2;
+ if (externalLeading)
+ *externalLeading = 0;
}
-void wxWindow::Refresh(bool eraseBack, const wxRectangle *rect)
+void wxWindow::Refresh(bool eraseBack, const wxRect *rect)
{
+ m_needsRefresh = TRUE;
Display *display = XtDisplay((Widget) GetMainWidget());
Window thisWindow = XtWindow((Widget) GetMainWidget());
-
+
XExposeEvent dummyEvent;
int width, height;
GetSize(&width, &height);
-
+
dummyEvent.type = Expose;
dummyEvent.display = display;
dummyEvent.send_event = True;
dummyEvent.window = thisWindow;
if (rect)
{
- dummyEvent.x = rect->x;
- dummyEvent.y = rect->y;
- dummyEvent.width = rect->width;
- dummyEvent.height = rect->height;
+ dummyEvent.x = rect->x;
+ dummyEvent.y = rect->y;
+ dummyEvent.width = rect->width;
+ dummyEvent.height = rect->height;
}
else
{
- dummyEvent.x = 0;
- dummyEvent.y = 0;
- dummyEvent.width = width;
- dummyEvent.height = height;
+ dummyEvent.x = 0;
+ dummyEvent.y = 0;
+ dummyEvent.width = width;
+ dummyEvent.height = height;
}
dummyEvent.count = 0;
-
+
if (eraseBack)
{
wxClientDC dc(this);
wxBrush backgroundBrush(GetBackgroundColour(), wxSOLID);
dc.SetBackground(backgroundBrush);
- dc.Clear();
+ if (rect)
+ dc.Clear(*rect);
+ else
+ dc.Clear();
}
-
+
XSendEvent(display, thisWindow, False, ExposureMask, (XEvent *)&dummyEvent);
}
// Responds to colour changes: passes event on to children.
void wxWindow::OnSysColourChanged(wxSysColourChangedEvent& event)
{
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while ( node )
{
// Only propagate to non-top-level windows
event.m_eventObject = win;
win->GetEventHandler()->ProcessEvent(event2);
}
-
+
node = node->Next();
}
}
void wxWindow::InitDialog()
{
- wxInitDialogEvent event(GetId());
- event.SetEventObject( this );
- GetEventHandler()->ProcessEvent(event);
+ wxInitDialogEvent event(GetId());
+ event.SetEventObject( this );
+ GetEventHandler()->ProcessEvent(event);
}
// Default init dialog behaviour is to transfer data to window
void wxWindow::OnInitDialog(wxInitDialogEvent& event)
{
- TransferDataToWindow();
+ TransferDataToWindow();
}
// Caret manipulation
void wxWindow::CreateCaret(int w, int h)
{
- m_caretWidth = w;
- m_caretHeight = h;
- m_caretEnabled = TRUE;
+ m_caretWidth = w;
+ m_caretHeight = h;
+ m_caretEnabled = TRUE;
}
void wxWindow::CreateCaret(const wxBitmap *WXUNUSED(bitmap))
m_minSizeY = minH;
m_maxSizeX = maxW;
m_maxSizeY = maxH;
-
+
if (!this->IsKindOf(CLASSINFO(wxFrame)))
- return;
-
+ return;
+
wxFrame *frame = (wxFrame *)this;
-
- /* Uncomment when wxFrame implemented
+ Widget widget = (Widget) frame->GetShellWidget();
+
if (minW > -1)
- XtVaSetValues((Widget) frame->m_frameShell, XmNminWidth, minW, NULL);
+ XtVaSetValues(widget, XmNminWidth, minW, NULL);
if (minH > -1)
- XtVaSetValues((Widget) frame->m_frameShell, XmNminHeight, minH, NULL);
+ XtVaSetValues(widget, XmNminHeight, minH, NULL);
if (maxW > -1)
- XtVaSetValues((Widget) frame->m_frameShell, XmNmaxWidth, maxW, NULL);
+ XtVaSetValues(widget, XmNmaxWidth, maxW, NULL);
if (maxH > -1)
- XtVaSetValues((Widget) frame->m_frameShell, XmNmaxHeight, maxH, NULL);
+ XtVaSetValues(widget, XmNmaxHeight, maxH, NULL);
if (incW > -1)
- XtVaSetValues((Widget) frame->m_frameShell, XmNwidthInc, incW, NULL);
+ XtVaSetValues(widget, XmNwidthInc, incW, NULL);
if (incH > -1)
- XtVaSetValues((Widget) frame->m_frameShell, XmNheightInc, incH, NULL);
- */
+ XtVaSetValues(widget, XmNheightInc, incH, NULL);
}
void wxWindow::Centre(int direction)
{
- int x, y, width, height, panel_width, panel_height, new_x, new_y;
-
- wxWindow *father = (wxWindow *)GetParent();
- if (!father)
- return;
-
- father->GetClientSize(&panel_width, &panel_height);
- GetSize(&width, &height);
- GetPosition(&x, &y);
-
- new_x = -1;
- new_y = -1;
-
- if (direction & wxHORIZONTAL)
- new_x = (int)((panel_width - width)/2);
-
- if (direction & wxVERTICAL)
- new_y = (int)((panel_height - height)/2);
-
- SetSize(new_x, new_y, -1, -1);
-
+ int x, y, width, height, panel_width, panel_height, new_x, new_y;
+
+ wxWindow *father = (wxWindow *)GetParent();
+ if (!father)
+ return;
+
+ father->GetClientSize(&panel_width, &panel_height);
+ GetSize(&width, &height);
+ GetPosition(&x, &y);
+
+ new_x = -1;
+ new_y = -1;
+
+ if (direction & wxHORIZONTAL)
+ new_x = (int)((panel_width - width)/2);
+
+ if (direction & wxVERTICAL)
+ new_y = (int)((panel_height - height)/2);
+
+ SetSize(new_x, new_y, -1, -1);
+
}
// Coordinates relative to the window
void wxWindow::WarpPointer (int x, int y)
{
- XWarpPointer (XtDisplay((Widget) GetClientWidget()), None, XtWindow((Widget) GetClientWidget()), 0, 0, 0, 0, x, y);
+ XWarpPointer (XtDisplay((Widget) GetClientWidget()), None, XtWindow((Widget) GetClientWidget()), 0, 0, 0, 0, x, y);
}
void wxWindow::OnEraseBackground(wxEraseEvent& event)
int wxWindow::GetScrollPos(int orient) const
{
- // TODO
- return 0;
+ if (orient == wxHORIZONTAL)
+ return m_scrollPosX;
+ else
+ return m_scrollPosY;
+ /*
+ Widget scrollBar = (Widget) ((orient == wxHORIZONTAL) ? m_hScrollBar : m_vScrollBar);
+ if (scrollBar)
+ {
+ int pos;
+ XtVaGetValues(scrollBar,
+ XmNvalue, &pos, NULL);
+ return pos;
+ }
+ else
+ return 0;
+ */
}
// This now returns the whole range, not just the number
// of positions that we can scroll.
int wxWindow::GetScrollRange(int orient) const
{
- // TODO
- return 0;
+ Widget scrollBar = (Widget) ((orient == wxHORIZONTAL) ? m_hScrollBar : m_vScrollBar);
+ if (scrollBar)
+ {
+ int range;
+ XtVaGetValues(scrollBar,
+ XmNmaximum, &range, NULL);
+ return range;
+ }
+ else
+ return 0;
}
int wxWindow::GetScrollThumb(int orient) const
{
- // TODO
- return 0;
+ Widget scrollBar = (Widget) ((orient == wxHORIZONTAL) ? m_hScrollBar : m_vScrollBar);
+ if (scrollBar)
+ {
+ int thumb;
+ XtVaGetValues(scrollBar,
+ XmNsliderSize, &thumb, NULL);
+ return thumb;
+ }
+ else
+ return 0;
}
-void wxWindow::SetScrollPos(int orient, int pos, bool refresh)
+void wxWindow::SetScrollPos(int orient, int pos, bool WXUNUSED(refresh))
{
- // TODO
- return;
+ Widget scrollBar = (Widget) ((orient == wxHORIZONTAL) ? m_hScrollBar : m_vScrollBar);
+ if (scrollBar)
+ {
+ XtVaSetValues (scrollBar,
+ XmNvalue, pos,
+ NULL);
+ }
+ if (orient == wxHORIZONTAL)
+ m_scrollPosX = pos;
+ else
+ m_scrollPosY = pos;
+
}
// New function that will replace some of the above.
void wxWindow::SetScrollbar(int orient, int pos, int thumbVisible,
- int range, bool refresh)
+ int range, bool WXUNUSED(refresh))
{
- // TODO
+ int oldW, oldH;
+ GetSize(& oldW, & oldH);
+
+ if (range == 0)
+ range = 1;
+ if (thumbVisible == 0)
+ thumbVisible = 1;
+
+ if (thumbVisible > range)
+ thumbVisible = range;
+
+ // Save the old state to see if it changed
+ WXWidget oldScrollBar = ((orient == wxHORIZONTAL) ? m_hScrollBar : m_vScrollBar );
+
+ if (orient == wxHORIZONTAL)
+ {
+ if (thumbVisible == range)
+ {
+ if (m_hScrollBar)
+ DestroyScrollbar(wxHORIZONTAL);
+ }
+ else
+ {
+ if (!m_hScrollBar)
+ CreateScrollbar(wxHORIZONTAL);
+ }
+ }
+ if (orient == wxVERTICAL)
+ {
+ if (thumbVisible == range)
+ {
+ if (m_vScrollBar)
+ DestroyScrollbar(wxVERTICAL);
+ }
+ else
+ {
+ if (!m_vScrollBar)
+ CreateScrollbar(wxVERTICAL);
+ }
+ }
+ WXWidget newScrollBar = ((orient == wxHORIZONTAL) ? m_hScrollBar : m_vScrollBar );
+
+ if (oldScrollBar != newScrollBar)
+ {
+ // This is important! Without it, scrollbars misbehave
+ // badly.
+ XtUnrealizeWidget((Widget) m_scrolledWindow);
+ XmScrolledWindowSetAreas ((Widget) m_scrolledWindow, (Widget) m_hScrollBar, (Widget) m_vScrollBar, (Widget) m_drawingArea);
+ XtRealizeWidget((Widget) m_scrolledWindow);
+ XtManageChild((Widget) m_scrolledWindow);
+ }
+
+ if (newScrollBar)
+ XtVaSetValues((Widget) newScrollBar,
+ XmNvalue, pos,
+ XmNminimum, 0,
+ XmNmaximum, range,
+ XmNsliderSize, thumbVisible,
+ NULL);
+
+ if (orient == wxHORIZONTAL)
+ m_scrollPosX = pos;
+ else
+ m_scrollPosY = pos;
+
+ int newW, newH;
+ GetSize(& newW, & newH);
+
+ // Adjusting scrollbars can resize the canvas accidentally
+ if (newW != oldW || newH != oldH)
+ SetSize(-1, -1, oldW, oldH);
}
// Does a physical scroll
-void wxWindow::ScrollWindow(int dx, int dy, const wxRectangle *rect)
+void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect)
{
- // TODO
- return;
+ // cerr << "Scrolling. delta = " << dx << ", " << dy << endl;
+ int x, y, w, h;
+ if (rect)
+ {
+ // Use specified rectangle
+ x = rect->x; y = rect->y; w = rect->width; h = rect->height;
+ }
+ else
+ {
+ // Use whole client area
+ x = 0; y = 0;
+ GetClientSize(& w, & h);
+ }
+
+ int x1 = (dx >= 0) ? x : x - dx ;
+ int y1 = (dy >= 0) ? y : y - dy;
+ int w1 = w - abs(dx);
+ int h1 = h - abs(dy);
+ int x2 = (dx >= 0) ? x + dx : x;
+ int y2 = (dy >= 0) ? y + dy : y;
+
+ wxClientDC dc(this);
+
+ dc.SetLogicalFunction (wxCOPY);
+
+ Widget widget = (Widget) GetMainWidget();
+ Window window = XtWindow(widget);
+ Display* display = XtDisplay(widget);
+
+ XCopyArea(display, window,
+ window, (GC) dc.GetGC(),
+ x1, y1,
+ w1, h1,
+ x2, y2);
+
+ dc.SetAutoSetting(TRUE);
+ wxBrush brush(GetBackgroundColour(), wxSOLID);
+ dc.SetBrush(brush); // ??
+
+ // We'll add rectangles to the list of update rectangles
+ // according to which bits we've exposed.
+ wxList updateRects;
+
+ if (dx > 0)
+ {
+ wxRect *rect = new wxRect;
+ rect->x = x;
+ rect->y = y;
+ rect->width = dx;
+ rect->height = h;
+
+ XFillRectangle(display, window,
+ (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height);
+
+ rect->x = rect->x;
+ rect->y = rect->y;
+ rect->width = rect->width;
+ rect->height = rect->height;
+
+ updateRects.Append((wxObject*) rect);
+ }
+ else if (dx < 0)
+ {
+ wxRect *rect = new wxRect;
+
+ rect->x = x + w + dx;
+ rect->y = y;
+ rect->width = -dx;
+ rect->height = h;
+
+ XFillRectangle(display, window,
+ (GC) dc.GetGC(), rect->x, rect->y, rect->width,
+ rect->height);
+
+ rect->x = rect->x;
+ rect->y = rect->y;
+ rect->width = rect->width;
+ rect->height = rect->height;
+
+ updateRects.Append((wxObject*) rect);
+ }
+ if (dy > 0)
+ {
+ wxRect *rect = new wxRect;
+
+ rect->x = x;
+ rect->y = y;
+ rect->width = w;
+ rect->height = dy;
+
+ XFillRectangle(display, window,
+ (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height);
+
+ rect->x = rect->x;
+ rect->y = rect->y;
+ rect->width = rect->width;
+ rect->height = rect->height;
+
+ updateRects.Append((wxObject*) rect);
+ }
+ else if (dy < 0)
+ {
+ wxRect *rect = new wxRect;
+
+ rect->x = x;
+ rect->y = y + h + dy;
+ rect->width = w;
+ rect->height = -dy;
+
+ XFillRectangle(display, window,
+ (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height);
+
+ rect->x = rect->x;
+ rect->y = rect->y;
+ rect->width = rect->width;
+ rect->height = rect->height;
+
+ updateRects.Append((wxObject*) rect);
+ }
+ dc.SetBrush(wxNullBrush);
+
+ // Now send expose events
+
+ wxNode* node = updateRects.First();
+ while (node)
+ {
+ wxRect* rect = (wxRect*) node->Data();
+ XExposeEvent event;
+
+ event.type = Expose;
+ event.display = display;
+ event.send_event = True;
+ event.window = window;
+
+ event.x = rect->x;
+ event.y = rect->y;
+ event.width = rect->width;
+ event.height = rect->height;
+
+ event.count = 0;
+
+ XSendEvent(display, window, False, ExposureMask, (XEvent *)&event);
+
+ node = node->Next();
+
+ }
+
+ // Delete the update rects
+ node = updateRects.First();
+ while (node)
+ {
+ wxRect* rect = (wxRect*) node->Data();
+ delete rect;
+ node = node->Next();
+ }
+
+ XmUpdateDisplay((Widget) GetMainWidget());
}
-void wxWindow::SetFont(const wxFont& font)
+void wxWindow::OnChar(wxKeyEvent& event)
{
- m_windowFont = font;
+ event.Skip();
+/* ??
+if ( event.KeyCode() == WXK_TAB ) {
+// propagate the TABs to the parent - it's up to it to decide what
+// to do with it
+if ( GetParent() ) {
+if ( GetParent()->ProcessEvent(event) )
+return;
+}
+}
+ */
+}
- Widget w = (Widget) GetMainWidget();
- if (w && m_windowFont.Ok())
- {
- XtVaSetValues (w,
- XmNfontList, (XmFontList) m_windowFont.GetFontList(1.0, XtDisplay(w)),
- NULL);
- }
+void wxWindow::OnKeyDown(wxKeyEvent& event)
+{
+ event.Skip();
}
-void wxWindow::OnChar(wxKeyEvent& event)
+void wxWindow::OnKeyUp(wxKeyEvent& event)
{
- if ( event.KeyCode() == WXK_TAB ) {
- // propagate the TABs to the parent - it's up to it to decide what
- // to do with it
- if ( GetParent() ) {
- if ( GetParent()->ProcessEvent(event) )
- return;
- }
- }
+ event.Skip();
}
void wxWindow::OnPaint(wxPaintEvent& event)
{
- Default();
+ Default();
}
bool wxWindow::IsEnabled() const
{
- // TODO
+ // TODO. Is this right?
+ // return XtGetSensitive((Widget) GetMainWidget());
return FALSE;
}
// it's an application error (pops up a dialog)
bool wxWindow::TransferDataToWindow()
{
- wxNode *node = GetChildren()->First();
- while ( node )
- {
- wxWindow *child = (wxWindow *)node->Data();
- if ( child->GetValidator() &&
- !child->GetValidator()->TransferToWindow() )
- {
- wxMessageBox("Application Error", "Could not transfer data to window", wxOK|wxICON_EXCLAMATION);
- return FALSE;
- }
-
- node = node->Next();
- }
- return TRUE;
+ wxNode *node = GetChildren().First();
+ while ( node )
+ {
+ wxWindow *child = (wxWindow *)node->Data();
+ if ( child->GetValidator() &&
+ !child->GetValidator()->TransferToWindow() )
+ {
+ wxLogError("Could not transfer data to window.");
+ return FALSE;
+ }
+
+ node = node->Next();
+ }
+ return TRUE;
}
// Transfer values from controls. If returns FALSE,
// validation failed: don't quit
bool wxWindow::TransferDataFromWindow()
{
- wxNode *node = GetChildren()->First();
- while ( node )
- {
- wxWindow *child = (wxWindow *)node->Data();
- if ( child->GetValidator() && !child->GetValidator()->TransferFromWindow() )
- {
- return FALSE;
- }
-
- node = node->Next();
- }
- return TRUE;
+ wxNode *node = GetChildren().First();
+ while ( node )
+ {
+ wxWindow *child = (wxWindow *)node->Data();
+ if ( child->GetValidator() && !child->GetValidator()->TransferFromWindow() )
+ {
+ return FALSE;
+ }
+
+ node = node->Next();
+ }
+ return TRUE;
}
bool wxWindow::Validate()
{
- wxNode *node = GetChildren()->First();
- while ( node )
- {
- wxWindow *child = (wxWindow *)node->Data();
- if ( child->GetValidator() && /* child->GetValidator()->Ok() && */ !child->GetValidator()->Validate(this) )
- {
- return FALSE;
- }
-
- node = node->Next();
- }
- return TRUE;
+ wxNode *node = GetChildren().First();
+ while ( node )
+ {
+ wxWindow *child = (wxWindow *)node->Data();
+ if ( child->GetValidator() && /* child->GetValidator()->Ok() && */ !child->GetValidator()->Validate(this) )
+ {
+ return FALSE;
+ }
+
+ node = node->Next();
+ }
+ return TRUE;
}
// Get the window with the focus
void wxWindow::AddChild(wxWindow *child)
{
- GetChildren()->Append(child);
+ GetChildren().Append(child);
child->m_windowParent = this;
}
void wxWindow::RemoveChild(wxWindow *child)
{
- if (GetChildren())
- GetChildren()->DeleteObject(child);
+ GetChildren().DeleteObject(child);
child->m_windowParent = NULL;
}
+// Reparents this window to have the new parent.
+bool wxWindow::Reparent(wxWindow* WXUNUSED(parent))
+{
+ // For now, we indicate that this isn't implemented.
+ return FALSE;
+}
+
void wxWindow::DestroyChildren()
{
- if (GetChildren()) {
- wxNode *node;
- while ((node = GetChildren()->First()) != (wxNode *)NULL) {
- wxWindow *child;
- if ((child = (wxWindow *)node->Data()) != (wxWindow *)NULL) {
+ wxNode *node = GetChildren().First();
+ while (node)
+ {
+ wxNode* next = node->Next();
+ wxWindow* child = (wxWindow*) node->Data();
delete child;
- if ( GetChildren()->Member(child) )
- delete node;
- }
+ node = next;
+ }
+ GetChildren().Clear();
+#if 0
+ wxNode *node;
+ while ((node = GetChildren().First()) != (wxNode *)NULL) {
+ wxWindow *child;
+ if ((child = (wxWindow *)node->Data()) != (wxWindow *)NULL) {
+ delete child;
+ if ( GetChildren().Member(child) )
+ delete node;
+ }
} /* while */
- }
+#endif
}
void wxWindow::MakeModal(bool modal)
{
- // Disable all other windows
- if (this->IsKindOf(CLASSINFO(wxDialog)) || this->IsKindOf(CLASSINFO(wxFrame)))
- {
- wxNode *node = wxTopLevelWindows.First();
- while (node)
+ // Disable all other windows
+ if (this->IsKindOf(CLASSINFO(wxDialog)) || this->IsKindOf(CLASSINFO(wxFrame)))
{
- wxWindow *win = (wxWindow *)node->Data();
- if (win != this)
- win->Enable(!modal);
-
- node = node->Next();
+ wxNode *node = wxTopLevelWindows.First();
+ while (node)
+ {
+ wxWindow *win = (wxWindow *)node->Data();
+ if (win != this)
+ win->Enable(!modal);
+
+ node = node->Next();
+ }
}
- }
}
// If nothing defined for this, try the parent.
// defined.
void wxWindow::OnCommand(wxWindow& win, wxCommandEvent& event)
{
- if (GetEventHandler()->ProcessEvent(event) )
- return;
- if (m_windowParent)
- m_windowParent->GetEventHandler()->OnCommand(win, event);
+ if (GetEventHandler()->ProcessEvent(event) )
+ return;
+ if (m_windowParent)
+ m_windowParent->GetEventHandler()->OnCommand(win, event);
}
void wxWindow::SetConstraints(wxLayoutConstraints *c)
{
- if (m_constraints)
- {
- UnsetConstraints(m_constraints);
- delete m_constraints;
- }
- m_constraints = c;
- if (m_constraints)
- {
- // Make sure other windows know they're part of a 'meaningful relationship'
- if (m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this))
- m_constraints->left.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this))
- m_constraints->top.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this))
- m_constraints->right.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this))
- m_constraints->bottom.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this))
- m_constraints->width.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this))
- m_constraints->height.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this))
- m_constraints->centreX.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this))
- m_constraints->centreY.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- }
-}
-
-// This removes any dangling pointers to this window
+ if (m_constraints)
+ {
+ UnsetConstraints(m_constraints);
+ delete m_constraints;
+ }
+ m_constraints = c;
+ if (m_constraints)
+ {
+ // Make sure other windows know they're part of a 'meaningful relationship'
+ if (m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this))
+ m_constraints->left.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
+ if (m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this))
+ m_constraints->top.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
+ if (m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this))
+ m_constraints->right.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
+ if (m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this))
+ m_constraints->bottom.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
+ if (m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this))
+ m_constraints->width.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
+ if (m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this))
+ m_constraints->height.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
+ if (m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this))
+ m_constraints->centreX.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
+ if (m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this))
+ m_constraints->centreY.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
+ }
+}
+
+// This removes any dangling pointers to this window
// in other windows' constraintsInvolvedIn lists.
void wxWindow::UnsetConstraints(wxLayoutConstraints *c)
{
- if (c)
- {
- if (c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this))
- c->left.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this))
- c->top.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this))
- c->right.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this))
- c->bottom.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this))
- c->width.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this))
- c->height.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this))
- c->centreX.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this))
- c->centreY.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- }
+ if (c)
+ {
+ if (c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this))
+ c->left.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
+ if (c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this))
+ c->top.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
+ if (c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this))
+ c->right.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
+ if (c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this))
+ c->bottom.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
+ if (c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this))
+ c->width.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
+ if (c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this))
+ c->height.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
+ if (c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this))
+ c->centreX.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
+ if (c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this))
+ c->centreY.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
+ }
}
// Back-pointer to other windows we're involved with, so if we delete
// this window, we must delete any constraints we're involved with.
void wxWindow::AddConstraintReference(wxWindow *otherWin)
{
- if (!m_constraintsInvolvedIn)
- m_constraintsInvolvedIn = new wxList;
- if (!m_constraintsInvolvedIn->Member(otherWin))
- m_constraintsInvolvedIn->Append(otherWin);
+ if (!m_constraintsInvolvedIn)
+ m_constraintsInvolvedIn = new wxList;
+ if (!m_constraintsInvolvedIn->Member(otherWin))
+ m_constraintsInvolvedIn->Append(otherWin);
}
// REMOVE back-pointer to other windows we're involved with.
void wxWindow::RemoveConstraintReference(wxWindow *otherWin)
{
- if (m_constraintsInvolvedIn)
- m_constraintsInvolvedIn->DeleteObject(otherWin);
+ if (m_constraintsInvolvedIn)
+ m_constraintsInvolvedIn->DeleteObject(otherWin);
}
// Reset any constraints that mention this window
void wxWindow::DeleteRelatedConstraints()
{
- if (m_constraintsInvolvedIn)
- {
- wxNode *node = m_constraintsInvolvedIn->First();
- while (node)
+ if (m_constraintsInvolvedIn)
{
- wxWindow *win = (wxWindow *)node->Data();
- wxNode *next = node->Next();
- wxLayoutConstraints *constr = win->GetConstraints();
-
- // Reset any constraints involving this window
- if (constr)
- {
- constr->left.ResetIfWin((wxWindow *)this);
- constr->top.ResetIfWin((wxWindow *)this);
- constr->right.ResetIfWin((wxWindow *)this);
- constr->bottom.ResetIfWin((wxWindow *)this);
- constr->width.ResetIfWin((wxWindow *)this);
- constr->height.ResetIfWin((wxWindow *)this);
- constr->centreX.ResetIfWin((wxWindow *)this);
- constr->centreY.ResetIfWin((wxWindow *)this);
- }
- delete node;
- node = next;
+ wxNode *node = m_constraintsInvolvedIn->First();
+ while (node)
+ {
+ wxWindow *win = (wxWindow *)node->Data();
+ wxNode *next = node->Next();
+ wxLayoutConstraints *constr = win->GetConstraints();
+
+ // Reset any constraints involving this window
+ if (constr)
+ {
+ constr->left.ResetIfWin((wxWindow *)this);
+ constr->top.ResetIfWin((wxWindow *)this);
+ constr->right.ResetIfWin((wxWindow *)this);
+ constr->bottom.ResetIfWin((wxWindow *)this);
+ constr->width.ResetIfWin((wxWindow *)this);
+ constr->height.ResetIfWin((wxWindow *)this);
+ constr->centreX.ResetIfWin((wxWindow *)this);
+ constr->centreY.ResetIfWin((wxWindow *)this);
+ }
+ delete node;
+ node = next;
+ }
+ delete m_constraintsInvolvedIn;
+ m_constraintsInvolvedIn = NULL;
}
- delete m_constraintsInvolvedIn;
- m_constraintsInvolvedIn = NULL;
- }
}
void wxWindow::SetSizer(wxSizer *sizer)
{
- m_windowSizer = sizer;
- if (sizer)
- sizer->SetSizerParent((wxWindow *)this);
+ m_windowSizer = sizer;
+ if (sizer)
+ sizer->SetSizerParent((wxWindow *)this);
}
/*
- * New version
- */
+* New version
+*/
bool wxWindow::Layout()
{
- if (GetConstraints())
- {
- int w, h;
- GetClientSize(&w, &h);
- GetConstraints()->width.SetValue(w);
- GetConstraints()->height.SetValue(h);
- }
-
- // If top level (one sizer), evaluate the sizer's constraints.
- if (GetSizer())
- {
- int noChanges;
- GetSizer()->ResetConstraints(); // Mark all constraints as unevaluated
- GetSizer()->LayoutPhase1(&noChanges);
- GetSizer()->LayoutPhase2(&noChanges);
- GetSizer()->SetConstraintSizes(); // Recursively set the real window sizes
+ if (GetConstraints())
+ {
+ int w, h;
+ GetClientSize(&w, &h);
+ GetConstraints()->width.SetValue(w);
+ GetConstraints()->height.SetValue(h);
+ }
+
+ // If top level (one sizer), evaluate the sizer's constraints.
+ if (GetSizer())
+ {
+ int noChanges;
+ GetSizer()->ResetConstraints(); // Mark all constraints as unevaluated
+ GetSizer()->LayoutPhase1(&noChanges);
+ GetSizer()->LayoutPhase2(&noChanges);
+ GetSizer()->SetConstraintSizes(); // Recursively set the real window sizes
+ return TRUE;
+ }
+ else
+ {
+ // Otherwise, evaluate child constraints
+ ResetConstraints(); // Mark all constraints as unevaluated
+ DoPhase(1); // Just one phase need if no sizers involved
+ DoPhase(2);
+ SetConstraintSizes(); // Recursively set the real window sizes
+ }
return TRUE;
- }
- else
- {
- // Otherwise, evaluate child constraints
- ResetConstraints(); // Mark all constraints as unevaluated
- DoPhase(1); // Just one phase need if no sizers involved
- DoPhase(2);
- SetConstraintSizes(); // Recursively set the real window sizes
- }
- return TRUE;
}
// and order the evaluation differently.
bool wxWindow::LayoutPhase1(int *noChanges)
{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- return constr->SatisfyConstraints((wxWindow *)this, noChanges);
- }
- else
- return TRUE;
+ wxLayoutConstraints *constr = GetConstraints();
+ if (constr)
+ {
+ return constr->SatisfyConstraints((wxWindow *)this, noChanges);
+ }
+ else
+ return TRUE;
}
bool wxWindow::LayoutPhase2(int *noChanges)
{
- *noChanges = 0;
-
- // Layout children
- DoPhase(1);
- DoPhase(2);
- return TRUE;
+ *noChanges = 0;
+
+ // Layout children
+ DoPhase(1);
+ DoPhase(2);
+ return TRUE;
}
// Do a phase of evaluating child constraints
bool wxWindow::DoPhase(int phase)
{
- int noIterations = 0;
- int maxIterations = 500;
- int noChanges = 1;
- int noFailures = 0;
- wxList succeeded;
- while ((noChanges > 0) && (noIterations < maxIterations))
- {
- noChanges = 0;
- noFailures = 0;
- wxNode *node = GetChildren()->First();
- while (node)
+ int noIterations = 0;
+ int maxIterations = 500;
+ int noChanges = 1;
+ int noFailures = 0;
+ wxList succeeded;
+ while ((noChanges > 0) && (noIterations < maxIterations))
{
- wxWindow *child = (wxWindow *)node->Data();
- if (!child->IsKindOf(CLASSINFO(wxFrame)) && !child->IsKindOf(CLASSINFO(wxDialog)))
- {
- wxLayoutConstraints *constr = child->GetConstraints();
- if (constr)
+ noChanges = 0;
+ noFailures = 0;
+ wxNode *node = GetChildren().First();
+ while (node)
{
- if (succeeded.Member(child))
- {
- }
- else
- {
- int tempNoChanges = 0;
- bool success = ( (phase == 1) ? child->LayoutPhase1(&tempNoChanges) : child->LayoutPhase2(&tempNoChanges) ) ;
- noChanges += tempNoChanges;
- if (success)
+ wxWindow *child = (wxWindow *)node->Data();
+ if (!child->IsKindOf(CLASSINFO(wxFrame)) && !child->IsKindOf(CLASSINFO(wxDialog)))
{
- succeeded.Append(child);
+ wxLayoutConstraints *constr = child->GetConstraints();
+ if (constr)
+ {
+ if (succeeded.Member(child))
+ {
+ }
+ else
+ {
+ int tempNoChanges = 0;
+ bool success = ( (phase == 1) ? child->LayoutPhase1(&tempNoChanges) : child->LayoutPhase2(&tempNoChanges) ) ;
+ noChanges += tempNoChanges;
+ if (success)
+ {
+ succeeded.Append(child);
+ }
+ }
+ }
}
- }
+ node = node->Next();
}
- }
- node = node->Next();
+ noIterations ++;
}
- noIterations ++;
- }
- return TRUE;
+ return TRUE;
}
void wxWindow::ResetConstraints()
{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- constr->left.SetDone(FALSE);
- constr->top.SetDone(FALSE);
- constr->right.SetDone(FALSE);
- constr->bottom.SetDone(FALSE);
- constr->width.SetDone(FALSE);
- constr->height.SetDone(FALSE);
- constr->centreX.SetDone(FALSE);
- constr->centreY.SetDone(FALSE);
- }
- wxNode *node = GetChildren()->First();
- while (node)
- {
- wxWindow *win = (wxWindow *)node->Data();
- if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
- win->ResetConstraints();
- node = node->Next();
- }
+ wxLayoutConstraints *constr = GetConstraints();
+ if (constr)
+ {
+ constr->left.SetDone(FALSE);
+ constr->top.SetDone(FALSE);
+ constr->right.SetDone(FALSE);
+ constr->bottom.SetDone(FALSE);
+ constr->width.SetDone(FALSE);
+ constr->height.SetDone(FALSE);
+ constr->centreX.SetDone(FALSE);
+ constr->centreY.SetDone(FALSE);
+ }
+ wxNode *node = GetChildren().First();
+ while (node)
+ {
+ wxWindow *win = (wxWindow *)node->Data();
+ if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
+ win->ResetConstraints();
+ node = node->Next();
+ }
}
// Need to distinguish between setting the 'fake' size for
// windows and sizers, and setting the real values.
void wxWindow::SetConstraintSizes(bool recurse)
{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr && constr->left.GetDone() && constr->right.GetDone() &&
- constr->width.GetDone() && constr->height.GetDone())
- {
- int x = constr->left.GetValue();
- int y = constr->top.GetValue();
- int w = constr->width.GetValue();
- int h = constr->height.GetValue();
-
- // If we don't want to resize this window, just move it...
- if ((constr->width.GetRelationship() != wxAsIs) ||
- (constr->height.GetRelationship() != wxAsIs))
+ wxLayoutConstraints *constr = GetConstraints();
+ if (constr && constr->left.GetDone() && constr->right.GetDone() &&
+ constr->width.GetDone() && constr->height.GetDone())
{
- // Calls Layout() recursively. AAAGH. How can we stop that.
- // Simply take Layout() out of non-top level OnSizes.
- SizerSetSize(x, y, w, h);
+ int x = constr->left.GetValue();
+ int y = constr->top.GetValue();
+ int w = constr->width.GetValue();
+ int h = constr->height.GetValue();
+
+ // If we don't want to resize this window, just move it...
+ if ((constr->width.GetRelationship() != wxAsIs) ||
+ (constr->height.GetRelationship() != wxAsIs))
+ {
+ // Calls Layout() recursively. AAAGH. How can we stop that.
+ // Simply take Layout() out of non-top level OnSizes.
+ SizerSetSize(x, y, w, h);
+ }
+ else
+ {
+ SizerMove(x, y);
+ }
}
- else
+ else if (constr)
{
- SizerMove(x, y);
+ char *windowClass = this->GetClassInfo()->GetClassName();
+
+ wxString winName;
+ if (GetName() == "")
+ winName = "unnamed";
+ else
+ winName = GetName();
+ wxDebugMsg("Constraint(s) not satisfied for window of type %s, name %s:\n", (const char *)windowClass, (const char *)winName);
+ if (!constr->left.GetDone())
+ wxDebugMsg(" unsatisfied 'left' constraint.\n");
+ if (!constr->right.GetDone())
+ wxDebugMsg(" unsatisfied 'right' constraint.\n");
+ if (!constr->width.GetDone())
+ wxDebugMsg(" unsatisfied 'width' constraint.\n");
+ if (!constr->height.GetDone())
+ wxDebugMsg(" unsatisfied 'height' constraint.\n");
+ wxDebugMsg("Please check constraints: try adding AsIs() constraints.\n");
}
- }
- else if (constr)
- {
- char *windowClass = this->GetClassInfo()->GetClassName();
-
- wxString winName;
- if (GetName() == "")
- winName = "unnamed";
- else
- winName = GetName();
- wxDebugMsg("Constraint(s) not satisfied for window of type %s, name %s:\n", (const char *)windowClass, (const char *)winName);
- if (!constr->left.GetDone())
- wxDebugMsg(" unsatisfied 'left' constraint.\n");
- if (!constr->right.GetDone())
- wxDebugMsg(" unsatisfied 'right' constraint.\n");
- if (!constr->width.GetDone())
- wxDebugMsg(" unsatisfied 'width' constraint.\n");
- if (!constr->height.GetDone())
- wxDebugMsg(" unsatisfied 'height' constraint.\n");
- wxDebugMsg("Please check constraints: try adding AsIs() constraints.\n");
- }
-
- if (recurse)
- {
- wxNode *node = GetChildren()->First();
- while (node)
+
+ if (recurse)
{
- wxWindow *win = (wxWindow *)node->Data();
- if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
- win->SetConstraintSizes();
- node = node->Next();
+ wxNode *node = GetChildren().First();
+ while (node)
+ {
+ wxWindow *win = (wxWindow *)node->Data();
+ if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
+ win->SetConstraintSizes();
+ node = node->Next();
+ }
}
- }
}
// This assumes that all sizers are 'on' the same
// window, i.e. the parent of this window.
void wxWindow::TransformSizerToActual(int *x, int *y) const
{
- if (!m_sizerParent || m_sizerParent->IsKindOf(CLASSINFO(wxDialog)) ||
- m_sizerParent->IsKindOf(CLASSINFO(wxFrame)) )
- return;
+ if (!m_sizerParent || m_sizerParent->IsKindOf(CLASSINFO(wxDialog)) ||
+ m_sizerParent->IsKindOf(CLASSINFO(wxFrame)) )
+ return;
- int xp, yp;
- m_sizerParent->GetPosition(&xp, &yp);
- m_sizerParent->TransformSizerToActual(&xp, &yp);
- *x += xp;
- *y += yp;
+ int xp, yp;
+ m_sizerParent->GetPosition(&xp, &yp);
+ m_sizerParent->TransformSizerToActual(&xp, &yp);
+ *x += xp;
+ *y += yp;
}
void wxWindow::SizerSetSize(int x, int y, int w, int h)
{
- int xx = x;
- int yy = y;
- TransformSizerToActual(&xx, &yy);
- SetSize(xx, yy, w, h);
+ int xx = x;
+ int yy = y;
+ TransformSizerToActual(&xx, &yy);
+ SetSize(xx, yy, w, h);
}
void wxWindow::SizerMove(int x, int y)
{
- int xx = x;
- int yy = y;
- TransformSizerToActual(&xx, &yy);
- Move(xx, yy);
+ int xx = x;
+ int yy = y;
+ TransformSizerToActual(&xx, &yy);
+ Move(xx, yy);
}
// Only set the size/position of the constraint (if any)
void wxWindow::SetSizeConstraint(int x, int y, int w, int h)
{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- if (x != -1)
- {
- constr->left.SetValue(x);
- constr->left.SetDone(TRUE);
- }
- if (y != -1)
- {
- constr->top.SetValue(y);
- constr->top.SetDone(TRUE);
- }
- if (w != -1)
- {
- constr->width.SetValue(w);
- constr->width.SetDone(TRUE);
- }
- if (h != -1)
+ wxLayoutConstraints *constr = GetConstraints();
+ if (constr)
{
- constr->height.SetValue(h);
- constr->height.SetDone(TRUE);
+ if (x != -1)
+ {
+ constr->left.SetValue(x);
+ constr->left.SetDone(TRUE);
+ }
+ if (y != -1)
+ {
+ constr->top.SetValue(y);
+ constr->top.SetDone(TRUE);
+ }
+ if (w != -1)
+ {
+ constr->width.SetValue(w);
+ constr->width.SetDone(TRUE);
+ }
+ if (h != -1)
+ {
+ constr->height.SetValue(h);
+ constr->height.SetDone(TRUE);
+ }
}
- }
}
void wxWindow::MoveConstraint(int x, int y)
{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- if (x != -1)
- {
- constr->left.SetValue(x);
- constr->left.SetDone(TRUE);
- }
- if (y != -1)
+ wxLayoutConstraints *constr = GetConstraints();
+ if (constr)
{
- constr->top.SetValue(y);
- constr->top.SetDone(TRUE);
+ if (x != -1)
+ {
+ constr->left.SetValue(x);
+ constr->left.SetDone(TRUE);
+ }
+ if (y != -1)
+ {
+ constr->top.SetValue(y);
+ constr->top.SetDone(TRUE);
+ }
}
- }
}
void wxWindow::GetSizeConstraint(int *w, int *h) const
{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- *w = constr->width.GetValue();
- *h = constr->height.GetValue();
- }
- else
- GetSize(w, h);
+ wxLayoutConstraints *constr = GetConstraints();
+ if (constr)
+ {
+ *w = constr->width.GetValue();
+ *h = constr->height.GetValue();
+ }
+ else
+ GetSize(w, h);
}
void wxWindow::GetClientSizeConstraint(int *w, int *h) const
{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- *w = constr->width.GetValue();
- *h = constr->height.GetValue();
- }
- else
- GetClientSize(w, h);
+ wxLayoutConstraints *constr = GetConstraints();
+ if (constr)
+ {
+ *w = constr->width.GetValue();
+ *h = constr->height.GetValue();
+ }
+ else
+ GetClientSize(w, h);
}
void wxWindow::GetPositionConstraint(int *x, int *y) const
{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- *x = constr->left.GetValue();
- *y = constr->top.GetValue();
- }
- else
- GetPosition(x, y);
+ wxLayoutConstraints *constr = GetConstraints();
+ if (constr)
+ {
+ *x = constr->left.GetValue();
+ *y = constr->top.GetValue();
+ }
+ else
+ GetPosition(x, y);
}
bool wxWindow::Close(bool force)
{
- wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
- event.SetEventObject(this);
- event.SetForce(force);
-
- return GetEventHandler()->ProcessEvent(event);
+ wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
+ event.SetEventObject(this);
+#if WXWIN_COMPATIBILITY
+ event.SetForce(force);
+#endif
+ event.SetCanVeto(!force);
+
+ return GetEventHandler()->ProcessEvent(event);
}
wxObject* wxWindow::GetChild(int number) const
{
- // Return a pointer to the Nth object in the window
- if (!GetChildren())
- return(NULL) ;
- wxNode *node = GetChildren()->First();
- int n = number;
- while (node && n--)
- node = node->Next() ;
- if (node)
- {
- wxObject *obj = (wxObject *)node->Data();
- return(obj) ;
- }
- else
- return NULL ;
+ // Return a pointer to the Nth object in the window
+ wxNode *node = GetChildren().First();
+ int n = number;
+ while (node && n--)
+ node = node->Next() ;
+ if (node)
+ {
+ wxObject *obj = (wxObject *)node->Data();
+ return(obj) ;
+ }
+ else
+ return NULL ;
}
void wxWindow::OnDefaultAction(wxControl *initiatingItem)
// Fits the panel around the items
void wxWindow::Fit()
{
- int maxX = 0;
- int maxY = 0;
- wxNode *node = GetChildren()->First();
- while ( node )
- {
- wxWindow *win = (wxWindow *)node->Data();
- int wx, wy, ww, wh;
- win->GetPosition(&wx, &wy);
- win->GetSize(&ww, &wh);
- if ( wx + ww > maxX )
- maxX = wx + ww;
- if ( wy + wh > maxY )
- maxY = wy + wh;
-
- node = node->Next();
- }
- SetClientSize(maxX + 5, maxY + 5);
+ int maxX = 0;
+ int maxY = 0;
+ wxNode *node = GetChildren().First();
+ while ( node )
+ {
+ wxWindow *win = (wxWindow *)node->Data();
+ int wx, wy, ww, wh;
+ win->GetPosition(&wx, &wy);
+ win->GetSize(&ww, &wh);
+ if ( wx + ww > maxX )
+ maxX = wx + ww;
+ if ( wy + wh > maxY )
+ maxY = wy + wh;
+
+ node = node->Next();
+ }
+ SetClientSize(maxX + 5, maxY + 5);
}
void wxWindow::SetValidator(const wxValidator& validator)
{
- if ( m_windowValidator )
- delete m_windowValidator;
- m_windowValidator = validator.Clone();
-
- if ( m_windowValidator )
- m_windowValidator->SetWindow(this) ;
+ if ( m_windowValidator )
+ delete m_windowValidator;
+ m_windowValidator = validator.Clone();
+
+ if ( m_windowValidator )
+ m_windowValidator->SetWindow(this) ;
}
-// Find a window by id or name
-wxWindow *wxWindow::FindWindow(long id)
+void wxWindow::SetClientObject( wxClientData *data )
{
- if ( GetId() == id)
- return this;
+ if (m_clientObject) delete m_clientObject;
+ m_clientObject = data;
+}
- wxNode *node = GetChildren()->First();
- while ( node )
- {
- wxWindow *child = (wxWindow *)node->Data();
- wxWindow *found = child->FindWindow(id);
- if ( found )
- return found;
- node = node->Next();
- }
- return NULL;
+wxClientData *wxWindow::GetClientObject()
+{
+ return m_clientObject;
}
-wxWindow *wxWindow::FindWindow(const wxString& name)
+void wxWindow::SetClientData( void *data )
{
- if ( GetName() == name)
- return this;
+ m_clientData = data;
+}
- wxNode *node = GetChildren()->First();
- while ( node )
- {
- wxWindow *child = (wxWindow *)node->Data();
- wxWindow *found = child->FindWindow(name);
- if ( found )
- return found;
- node = node->Next();
- }
- return NULL;
+void *wxWindow::GetClientData()
+{
+ return m_clientData;
}
-void wxWindow::OnIdle(wxIdleEvent& event)
+// Find a window by id or name
+wxWindow *wxWindow::FindWindow(long id)
{
-/* TODO: you may need to do something like this
- * if your GUI doesn't generate enter/leave events
+ if ( GetId() == id)
+ return this;
+
+ wxNode *node = GetChildren().First();
+ while ( node )
+ {
+ wxWindow *child = (wxWindow *)node->Data();
+ wxWindow *found = child->FindWindow(id);
+ if ( found )
+ return found;
+ node = node->Next();
+ }
+ return NULL;
+}
- // Check if we need to send a LEAVE event
- if (m_mouseInWindow)
+wxWindow *wxWindow::FindWindow(const wxString& name)
+{
+ if ( GetName() == name)
+ return this;
+
+ wxNode *node = GetChildren().First();
+ while ( node )
{
- POINT pt;
- ::GetCursorPos(&pt);
- if (::WindowFromPoint(pt) != (HWND) GetHWND())
- {
- // Generate a LEAVE event
- m_mouseInWindow = FALSE;
- MSWOnMouseLeave(pt.x, pt.y, 0);
- }
+ wxWindow *child = (wxWindow *)node->Data();
+ wxWindow *found = child->FindWindow(name);
+ if ( found )
+ return found;
+ node = node->Next();
}
-*/
+ return NULL;
+}
+void wxWindow::OnIdle(wxIdleEvent& event)
+{
// This calls the UI-update mechanism (querying windows for
// menu/toolbar/control state information)
- UpdateWindowUI();
+ UpdateWindowUI();
}
// Raise the window to the top of the Z order
bool wxWindow::AcceptsFocus() const
{
- return IsShown() && IsEnabled();
+ return IsShown() && IsEnabled();
}
// Update region access
-wxRegion wxWindow::GetUpdateRegion() const
+wxRegion& wxWindow::GetUpdateRegion() const
{
- return m_updateRegion;
+ return (wxRegion&) m_updateRegion;
}
bool wxWindow::IsExposed(int x, int y, int w, int h) const
}
/*
- * Allocates control IDs
- */
+* Allocates control IDs
+*/
int wxWindow::NewControlId()
{
wxWindow *win = (wxWindow *)wxWidgetHashTable->Get((long)w);
if (!win)
return;
-
+
if (win->PreResize())
{
int width, height;
bool wxAddWindowToTable(Widget w, wxWindow *win)
{
- wxWindow *oldItem = NULL;
-#if DEBUG
-// printf("Adding widget %ld, name = %s\n", w, win->GetClassInfo()->GetClassName());
-#endif
- if ((oldItem = (wxWindow *)wxWidgetHashTable->Get ((long) w)))
- {
- char buf[300];
- sprintf(buf, "Widget table clash: new widget is %ld, %s", (long)w, win->GetClassInfo()->GetClassName());
- wxError (buf);
- fflush(stderr);
- sprintf(buf, "Old widget was %s", oldItem->GetClassInfo()->GetClassName());
- wxError (buf);
- return FALSE;
- }
-
- wxWidgetHashTable->Put ((long) w, win);
- return TRUE;
+ wxWindow *oldItem = NULL;
+ // printf("Adding widget %ld, name = %s\n", w, win->GetClassInfo()->GetClassName());
+ if ((oldItem = (wxWindow *)wxWidgetHashTable->Get ((long) w)))
+ {
+ wxLogError("Widget table clash: new widget is %ld, %s", (long)w, win->GetClassInfo()->GetClassName());
+ return FALSE;
+ }
+
+ wxWidgetHashTable->Put ((long) w, win);
+ return TRUE;
}
wxWindow *wxGetWindowFromTable(Widget w)
{
- return (wxWindow *)wxWidgetHashTable->Get ((long) w);
+ return (wxWindow *)wxWidgetHashTable->Get ((long) w);
}
void wxDeleteWindowFromTable(Widget w)
{
- wxWidgetHashTable->Delete((long)w);
+ wxWidgetHashTable->Delete((long)w);
}
-
+
// Get the underlying X window and display
WXWindow wxWindow::GetXWindow() const
{
- return (WXWindow) XtWindow((Widget) GetMainWidget());
+ if (GetMainWidget())
+ return (WXWindow) XtWindow((Widget) GetMainWidget());
+ else
+ return (WXWindow) 0;
}
WXDisplay *wxWindow::GetXDisplay() const
{
- return (WXDisplay*) XtDisplay((Widget) GetMainWidget());
+ if (GetMainWidget())
+ return (WXDisplay*) XtDisplay((Widget) GetMainWidget());
+ else
+ return (WXDisplay*) NULL;
}
WXWidget wxWindow::GetMainWidget() const
{
if (m_drawingArea)
- return m_drawingArea;
+ return m_drawingArea;
else
- return m_mainWidget;
+ return m_mainWidget;
}
WXWidget wxWindow::GetClientWidget() const
}
void wxCanvasRepaintProc (Widget drawingArea, XtPointer clientData,
- XmDrawingAreaCallbackStruct * cbs)
+ XmDrawingAreaCallbackStruct * cbs)
{
if (!wxWidgetHashTable->Get ((long) (Widget) drawingArea))
- return;
-
+ return;
+
XEvent * event = cbs->event;
- wxWindow * canvas = (wxWindow *) clientData;
- Display * display = (Display *) canvas->GetXDisplay();
- // GC gc = (GC) canvas->GetDC()->gc;
-
+ wxWindow * win = (wxWindow *) clientData;
+ Display * display = (Display *) win->GetXDisplay();
+
switch (event->type)
{
- case Expose:
- {
- /* TODO
- wxCanvasDC* canvasDC = canvas->GetDC();
- if (canvasDC)
- {
- if (canvasDC->onpaint_reg)
- XDestroyRegion(canvasDC->onpaint_reg);
- canvasDC->onpaint_reg = XCreateRegion();
-
- }
- */
-
- int n = canvas->m_updateRects.Number();
- XRectangle* xrects = new XRectangle[n];
- int i;
- for (i = 0; i < canvas->m_updateRects.Number(); i++)
- {
- wxRect* rect = (wxRect*) canvas->m_updateRects.Nth(i)->Data();
- xrects[i].x = rect->x;
- xrects[i].y = rect->y;
- xrects[i].width = rect->width;
- xrects[i].height = rect->height;
- /* TODO (?) Actually ignore it I think.
- if (canvasDC)
- XUnionRectWithRegion(&(xrects[i]), canvasDC->onpaint_reg,
- canvasDC->onpaint_reg);
- */
- }
- /* TODO must clip the area being repainted. So we need a gc.
- * Alternatively, wxPaintDC must do the clipping
- * when it's created.
- XSetClipRectangles(display, gc, 0, 0, xrects, n, Unsorted);
- */
-
- canvas->DoPaint() ; // xrects, n);
- delete[] xrects;
-
- canvas->m_updateRects.Clear();
-
- /*
- if (canvasDC)
- {
- XDestroyRegion(canvasDC->onpaint_reg);
- canvasDC->onpaint_reg = NULL;
- }
-
- XGCValues gc_val;
- gc_val.clip_mask = None;
- XChangeGC(display, gc, GCClipMask, &gc_val);
- */
-
- break;
- }
+ case Expose:
+ {
+ wxRect* rect = new wxRect(event->xexpose.x, event->xexpose.y,
+ event->xexpose.width, event->xexpose.height);
+ /*
+ cout << "Expose proc. wxRect: " << rect->x << ", " << rect->y << ", ";
+ cout << rect->width << ", " << rect->height << "\n\n";
+ */
+
+ win->m_updateRects.Append((wxObject*) rect);
+
+ if (event -> xexpose.count == 0)
+ {
+ /*
+ wxPaintEvent event(win->GetId());
+ event.SetEventObject(win);
+ win->GetEventHandler()->ProcessEvent(event);
+ */
+
+ win->DoPaint();
+ win->ClearUpdateRects();
+ }
+ break;
+ }
default:
- {
- cout << "\n\nNew Event ! is = " << event -> type << "\n";
- break;
+ {
+ cout << "\n\nNew Event ! is = " << event -> type << "\n";
+ break;
+ }
}
- }
}
// Unable to deal with Enter/Leave without a separate EventHandler (Motif 1.1.4)
void
wxCanvasEnterLeave (Widget drawingArea, XtPointer clientData, XCrossingEvent * event)
{
- XmDrawingAreaCallbackStruct cbs;
- XEvent ev;
-
- //if (event->mode!=NotifyNormal)
- // return ;
-
-// ev = *((XEvent *) event); // Causes Purify error (copying too many bytes)
- ((XCrossingEvent &) ev) = *event;
-
- cbs.reason = XmCR_INPUT;
- cbs.event = &ev;
-
- wxCanvasInputEvent (drawingArea, (XtPointer) NULL, &cbs);
+ XmDrawingAreaCallbackStruct cbs;
+ XEvent ev;
+
+ //if (event->mode!=NotifyNormal)
+ // return ;
+
+ // ev = *((XEvent *) event); // Causes Purify error (copying too many bytes)
+ ((XCrossingEvent &) ev) = *event;
+
+ cbs.reason = XmCR_INPUT;
+ cbs.event = &ev;
+
+ wxCanvasInputEvent (drawingArea, (XtPointer) NULL, &cbs);
}
// Fix to make it work under Motif 1.0 (!)
void wxCanvasMotionEvent (Widget drawingArea, XButtonEvent * event)
{
#if XmVersion<=1000
-
- XmDrawingAreaCallbackStruct cbs;
- XEvent ev;
-
- //ev.xbutton = *event;
- ev = *((XEvent *) event);
- cbs.reason = XmCR_INPUT;
- cbs.event = &ev;
-
- wxCanvasInputEvent (drawingArea, (XtPointer) NULL, &cbs);
+
+ XmDrawingAreaCallbackStruct cbs;
+ XEvent ev;
+
+ //ev.xbutton = *event;
+ ev = *((XEvent *) event);
+ cbs.reason = XmCR_INPUT;
+ cbs.event = &ev;
+
+ wxCanvasInputEvent (drawingArea, (XtPointer) NULL, &cbs);
#endif
}
void wxCanvasInputEvent (Widget drawingArea, XtPointer data, XmDrawingAreaCallbackStruct * cbs)
{
- wxWindow *canvas = (wxWindow *) wxWidgetHashTable->Get ((long) (Widget) drawingArea);
- XEvent local_event;
-
- if (canvas==NULL)
- return ;
-
- if (cbs->reason != XmCR_INPUT)
- return;
-
- local_event = *(cbs->event); // We must keep a copy!
-
+ wxWindow *canvas = (wxWindow *) wxWidgetHashTable->Get ((long) (Widget) drawingArea);
+ XEvent local_event;
+
+ if (canvas==NULL)
+ return ;
+
+ if (cbs->reason != XmCR_INPUT)
+ return;
+
+ local_event = *(cbs->event); // We must keep a copy!
+
+ /*
switch (local_event.xany.type)
+ {
+ case EnterNotify:
+ cout << "EnterNotify\n";
+ break;
+ case LeaveNotify:
+ cout << "LeaveNotify\n";
+ break;
+ case ButtonPress:
+ cout << "ButtonPress\n";
+ break;
+ case ButtonRelease:
+ cout << "ButtonRelease\n";
+ break;
+ case MotionNotify:
+ cout << "MotionNotify\n";
+ break;
+ default:
+ cout << "Something else\n";
+ break;
+ }
+ */
+
+ switch (local_event.xany.type)
{
case EnterNotify:
case LeaveNotify:
case ButtonPress:
case ButtonRelease:
case MotionNotify:
- {
- wxEventType eventType = wxEVT_NULL;
-
- if (local_event.xany.type == EnterNotify)
- {
- //if (local_event.xcrossing.mode!=NotifyNormal)
- // return ; // Ignore grab events
- eventType = wxEVT_ENTER_WINDOW;
-// canvas->GetEventHandler()->OnSetFocus();
- }
- else if (local_event.xany.type == LeaveNotify)
- {
- //if (local_event.xcrossing.mode!=NotifyNormal)
- // return ; // Ignore grab events
- eventType = wxEVT_LEAVE_WINDOW;
-// canvas->GetEventHandler()->OnKillFocus();
- }
- else if (local_event.xany.type == MotionNotify)
- {
- eventType = wxEVT_MOTION;
- if (local_event.xmotion.is_hint == NotifyHint)
- {
- Window root, child;
- Display *dpy = XtDisplay (drawingArea);
-
- XQueryPointer (dpy, XtWindow (drawingArea),
- &root, &child,
- &local_event.xmotion.x_root,
- &local_event.xmotion.y_root,
- &local_event.xmotion.x,
- &local_event.xmotion.y,
- &local_event.xmotion.state);
- }
- else
- {
- }
- }
-
- else if (local_event.xany.type == ButtonPress)
- {
- if (local_event.xbutton.button == Button1)
- {
- eventType = wxEVT_LEFT_DOWN;
- canvas->m_button1Pressed = TRUE;
- }
- else if (local_event.xbutton.button == Button2)
- {
- eventType = wxEVT_MIDDLE_DOWN;
- canvas->m_button2Pressed = TRUE;
- }
- else if (local_event.xbutton.button == Button3)
- {
- eventType = wxEVT_RIGHT_DOWN;
- canvas->m_button3Pressed = TRUE;
- }
- }
- else if (local_event.xany.type == ButtonRelease)
- {
- if (local_event.xbutton.button == Button1)
- {
- eventType = wxEVT_LEFT_UP;
- canvas->m_button1Pressed = FALSE;
- }
- else if (local_event.xbutton.button == Button2)
- {
- eventType = wxEVT_MIDDLE_UP;
- canvas->m_button2Pressed = FALSE;
- }
- else if (local_event.xbutton.button == Button3)
- {
- eventType = wxEVT_RIGHT_UP;
- canvas->m_button3Pressed = FALSE;
- }
- }
-
- wxMouseEvent wxevent (eventType);
- wxevent.m_eventHandle = (char *) &local_event;
-
- wxevent.m_leftDown = ((eventType == wxEVT_LEFT_DOWN)
- || (event_left_is_down (&local_event)
- && (eventType != wxEVT_LEFT_UP)));
- wxevent.m_middleDown = ((eventType == wxEVT_MIDDLE_DOWN)
- || (event_middle_is_down (&local_event)
- && (eventType != wxEVT_MIDDLE_UP)));
- wxevent.m_rightDown = ((eventType == wxEVT_RIGHT_DOWN)
- || (event_right_is_down (&local_event)
- && (eventType != wxEVT_RIGHT_UP)));
-
- wxevent.m_shiftDown = local_event.xbutton.state & ShiftMask;
- wxevent.m_controlDown = local_event.xbutton.state & ControlMask;
- wxevent.m_altDown = local_event.xbutton.state & Mod3Mask;
- wxevent.m_metaDown = local_event.xbutton.state & Mod1Mask;
- wxevent.SetTimestamp(local_event.xbutton.time);
-
- // Now check if we need to translate this event into a double click
- if (TRUE) // canvas->doubleClickAllowed)
- {
- if (wxevent.ButtonDown())
- {
- long dclickTime = XtGetMultiClickTime((Display*) wxGetDisplay()) ;
-
- // get button and time-stamp
- int button = 0;
- if (wxevent.LeftDown()) button = 1;
- else if (wxevent.MiddleDown()) button = 2;
- else if (wxevent.RightDown()) button = 3;
- long ts = wxevent.GetTimestamp();
- // check, if single or double click
- if (canvas->m_lastButton && canvas->m_lastButton==button && (ts - canvas->m_lastTS) < dclickTime)
- {
- // I have a dclick
- canvas->m_lastButton = 0;
- switch ( eventType )
- {
- case wxEVT_LEFT_DOWN:
- wxevent.SetEventType(wxEVT_LEFT_DCLICK);
- break;
- case wxEVT_MIDDLE_DOWN:
- wxevent.SetEventType(wxEVT_MIDDLE_DCLICK);
- break;
- case wxEVT_RIGHT_DOWN:
- wxevent.SetEventType(wxEVT_RIGHT_DCLICK);
- break;
-
- default :
- break;
- }
-
- }
- else
- {
- // not fast enough or different button
- canvas->m_lastTS = ts;
- canvas->m_lastButton = button;
- }
- }
- }
-
- wxevent.SetId(canvas->GetId());
- wxevent.SetEventObject(canvas);
- canvas->GetEventHandler()->ProcessEvent (wxevent);
- /*
- if (eventType == wxEVT_ENTER_WINDOW ||
- eventType == wxEVT_LEAVE_WINDOW ||
- eventType == wxEVT_MOTION
- )
- return;
- */
- break;
- }
- case KeyPress:
- {
- KeySym keySym;
-// XComposeStatus compose;
-// (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, &compose);
- (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, NULL);
- int id = wxCharCodeXToWX (keySym);
-
- wxKeyEvent event (wxEVT_CHAR);
-
- if (local_event.xkey.state & ShiftMask)
- event.m_shiftDown = TRUE;
- if (local_event.xkey.state & ControlMask)
- event.m_controlDown = TRUE;
- if (local_event.xkey.state & Mod3Mask)
- event.m_altDown = TRUE;
- if (local_event.xkey.state & Mod1Mask)
- event.m_metaDown = TRUE;
- event.SetEventObject(canvas);
- event.m_keyCode = id;
- event.SetTimestamp(local_event.xkey.time);
-
- if (id > -1)
{
- // Implement wxFrame::OnCharHook by checking ancestor.
- wxWindow *parent = canvas->GetParent();
- while (parent && !parent->IsKindOf(CLASSINFO(wxFrame)))
- parent = parent->GetParent();
+ wxEventType eventType = wxEVT_NULL;
- if (parent)
- {
- event.SetEventType(wxEVT_CHAR_HOOK);
- if (parent->GetEventHandler()->ProcessEvent(event))
- return;
- event.SetEventType(wxEVT_CHAR);
- }
-
- canvas->GetEventHandler()->ProcessEvent (event);
- }
- break;
- }
+ if (local_event.xany.type == EnterNotify)
+ {
+ //if (local_event.xcrossing.mode!=NotifyNormal)
+ // return ; // Ignore grab events
+ eventType = wxEVT_ENTER_WINDOW;
+ // canvas->GetEventHandler()->OnSetFocus();
+ }
+ else if (local_event.xany.type == LeaveNotify)
+ {
+ //if (local_event.xcrossing.mode!=NotifyNormal)
+ // return ; // Ignore grab events
+ eventType = wxEVT_LEAVE_WINDOW;
+ // canvas->GetEventHandler()->OnKillFocus();
+ }
+ else if (local_event.xany.type == MotionNotify)
+ {
+ eventType = wxEVT_MOTION;
+ if (local_event.xmotion.is_hint == NotifyHint)
+ {
+ Window root, child;
+ Display *dpy = XtDisplay (drawingArea);
+
+ XQueryPointer (dpy, XtWindow (drawingArea),
+ &root, &child,
+ &local_event.xmotion.x_root,
+ &local_event.xmotion.y_root,
+ &local_event.xmotion.x,
+ &local_event.xmotion.y,
+ &local_event.xmotion.state);
+ }
+ else
+ {
+ }
+ }
+
+ else if (local_event.xany.type == ButtonPress)
+ {
+ if (local_event.xbutton.button == Button1)
+ {
+ eventType = wxEVT_LEFT_DOWN;
+ canvas->m_button1Pressed = TRUE;
+ }
+ else if (local_event.xbutton.button == Button2)
+ {
+ eventType = wxEVT_MIDDLE_DOWN;
+ canvas->m_button2Pressed = TRUE;
+ }
+ else if (local_event.xbutton.button == Button3)
+ {
+ eventType = wxEVT_RIGHT_DOWN;
+ canvas->m_button3Pressed = TRUE;
+ }
+ }
+ else if (local_event.xany.type == ButtonRelease)
+ {
+ if (local_event.xbutton.button == Button1)
+ {
+ eventType = wxEVT_LEFT_UP;
+ canvas->m_button1Pressed = FALSE;
+ }
+ else if (local_event.xbutton.button == Button2)
+ {
+ eventType = wxEVT_MIDDLE_UP;
+ canvas->m_button2Pressed = FALSE;
+ }
+ else if (local_event.xbutton.button == Button3)
+ {
+ eventType = wxEVT_RIGHT_UP;
+ canvas->m_button3Pressed = FALSE;
+ }
+ }
+
+ wxMouseEvent wxevent (eventType);
+ wxevent.m_eventHandle = (char *) &local_event;
+
+ wxevent.m_leftDown = ((eventType == wxEVT_LEFT_DOWN)
+ || (event_left_is_down (&local_event)
+ && (eventType != wxEVT_LEFT_UP)));
+ wxevent.m_middleDown = ((eventType == wxEVT_MIDDLE_DOWN)
+ || (event_middle_is_down (&local_event)
+ && (eventType != wxEVT_MIDDLE_UP)));
+ wxevent.m_rightDown = ((eventType == wxEVT_RIGHT_DOWN)
+ || (event_right_is_down (&local_event)
+ && (eventType != wxEVT_RIGHT_UP)));
+
+ wxevent.m_shiftDown = local_event.xbutton.state & ShiftMask;
+ wxevent.m_controlDown = local_event.xbutton.state & ControlMask;
+ wxevent.m_altDown = local_event.xbutton.state & Mod3Mask;
+ wxevent.m_metaDown = local_event.xbutton.state & Mod1Mask;
+ wxevent.SetTimestamp(local_event.xbutton.time);
+
+ // Now check if we need to translate this event into a double click
+ if (TRUE) // canvas->doubleClickAllowed)
+ {
+ if (wxevent.ButtonDown())
+ {
+ long dclickTime = XtGetMultiClickTime((Display*) wxGetDisplay()) ;
+
+ // get button and time-stamp
+ int button = 0;
+ if (wxevent.LeftDown()) button = 1;
+ else if (wxevent.MiddleDown()) button = 2;
+ else if (wxevent.RightDown()) button = 3;
+ long ts = wxevent.GetTimestamp();
+ // check, if single or double click
+ if (canvas->m_lastButton && canvas->m_lastButton==button && (ts - canvas->m_lastTS) < dclickTime)
+ {
+ // I have a dclick
+ canvas->m_lastButton = 0;
+ switch ( eventType )
+ {
+ case wxEVT_LEFT_DOWN:
+ wxevent.SetEventType(wxEVT_LEFT_DCLICK);
+ break;
+ case wxEVT_MIDDLE_DOWN:
+ wxevent.SetEventType(wxEVT_MIDDLE_DCLICK);
+ break;
+ case wxEVT_RIGHT_DOWN:
+ wxevent.SetEventType(wxEVT_RIGHT_DCLICK);
+ break;
+
+ default :
+ break;
+ }
+
+ }
+ else
+ {
+ // not fast enough or different button
+ canvas->m_lastTS = ts;
+ canvas->m_lastButton = button;
+ }
+ }
+ }
+
+ wxevent.SetId(canvas->GetId());
+ wxevent.SetEventObject(canvas);
+ wxevent.m_x = local_event.xbutton.x;
+ wxevent.m_y = local_event.xbutton.y;
+ canvas->GetEventHandler()->ProcessEvent (wxevent);
+ /*
+ if (eventType == wxEVT_ENTER_WINDOW ||
+ eventType == wxEVT_LEAVE_WINDOW ||
+ eventType == wxEVT_MOTION
+ )
+ return;
+ */
+ break;
+ }
+ case KeyPress:
+ {
+ KeySym keySym;
+ // XComposeStatus compose;
+ // (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, &compose);
+ (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, NULL);
+ int id = wxCharCodeXToWX (keySym);
+
+ wxEventType eventType = wxEVT_CHAR;
+
+ wxKeyEvent event (eventType);
+
+ if (local_event.xkey.state & ShiftMask)
+ event.m_shiftDown = TRUE;
+ if (local_event.xkey.state & ControlMask)
+ event.m_controlDown = TRUE;
+ if (local_event.xkey.state & Mod3Mask)
+ event.m_altDown = TRUE;
+ if (local_event.xkey.state & Mod1Mask)
+ event.m_metaDown = TRUE;
+ event.SetEventObject(canvas);
+ event.m_keyCode = id;
+ event.SetTimestamp(local_event.xkey.time);
+
+ if (id > -1)
+ {
+ // Implement wxFrame::OnCharHook by checking ancestor.
+ wxWindow *parent = canvas->GetParent();
+ while (parent && !parent->IsKindOf(CLASSINFO(wxFrame)))
+ parent = parent->GetParent();
+
+ if (parent)
+ {
+ event.SetEventType(wxEVT_CHAR_HOOK);
+ if (parent->GetEventHandler()->ProcessEvent(event))
+ return;
+ }
+
+ // For simplicity, OnKeyDown is the same as OnChar
+ // TODO: filter modifier key presses from OnChar
+ event.SetEventType(wxEVT_KEY_DOWN);
+
+ // Only process OnChar if OnKeyDown didn't swallow it
+ if (!canvas->GetEventHandler()->ProcessEvent (event))
+ {
+ event.SetEventType(wxEVT_CHAR);
+ canvas->GetEventHandler()->ProcessEvent (event);
+ }
+ }
+ break;
+ }
+ case KeyRelease:
+ {
+ KeySym keySym;
+ (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, NULL);
+ int id = wxCharCodeXToWX (keySym);
+
+ wxKeyEvent event (wxEVT_KEY_UP);
+
+ if (local_event.xkey.state & ShiftMask)
+ event.m_shiftDown = TRUE;
+ if (local_event.xkey.state & ControlMask)
+ event.m_controlDown = TRUE;
+ if (local_event.xkey.state & Mod3Mask)
+ event.m_altDown = TRUE;
+ if (local_event.xkey.state & Mod1Mask)
+ event.m_metaDown = TRUE;
+ event.SetEventObject(canvas);
+ event.m_keyCode = id;
+ event.SetTimestamp(local_event.xkey.time);
+
+ if (id > -1)
+ {
+ canvas->GetEventHandler()->ProcessEvent (event);
+ }
+ break;
+ }
case FocusIn:
- {
- if (local_event.xfocus.detail != NotifyPointer)
- {
- wxFocusEvent event(wxEVT_SET_FOCUS, canvas->GetId());
- event.SetEventObject(canvas);
- canvas->GetEventHandler()->ProcessEvent(event);
+ {
+ if (local_event.xfocus.detail != NotifyPointer)
+ {
+ wxFocusEvent event(wxEVT_SET_FOCUS, canvas->GetId());
+ event.SetEventObject(canvas);
+ canvas->GetEventHandler()->ProcessEvent(event);
+ }
+ break;
}
- break;
- }
case FocusOut:
- {
- if (local_event.xfocus.detail != NotifyPointer)
- {
- wxFocusEvent event(wxEVT_KILL_FOCUS, canvas->GetId());
- event.SetEventObject(canvas);
- canvas->GetEventHandler()->ProcessEvent(event);
- }
- break;
- }
+ {
+ if (local_event.xfocus.detail != NotifyPointer)
+ {
+ wxFocusEvent event(wxEVT_KILL_FOCUS, canvas->GetId());
+ event.SetEventObject(canvas);
+ canvas->GetEventHandler()->ProcessEvent(event);
+ }
+ break;
+ }
default:
- break;
+ break;
}
}
void wxWindow::DoPaint()
{
- //TODO : make a temporary gc so we can do the XCopyArea below
- if (0) // m_backingPixmap)
+ //TODO : make a temporary gc so we can do the XCopyArea below
+ if (m_backingPixmap && !m_needsRefresh)
{
- /*
- Widget drawingArea = (Widget) m_drawingArea;
- // int orig = GetDC()->GetLogicalFunction();
- // GetDC()->SetLogicalFunction (wxCOPY);
+ wxPaintDC dc(this);
+
+ GC tempGC = (GC) dc.GetBackingGC();
+
+ Widget widget = (Widget) GetMainWidget();
+
+ int scrollPosX = 0;
+ int scrollPosY = 0;
+
+ // We have to test whether it's a wxScrolledWindow (hack!)
+ // because otherwise we don't know how many pixels have been
+ // scrolled. We might solve this in the future by defining
+ // virtual wxWindow functions to get the scroll position in pixels.
+ // Or, each kind of scrolled window has to implement backing
+ // stores itself, using generic wxWindows code.
+ if (this->IsKindOf(CLASSINFO(wxScrolledWindow)))
+ {
+ wxScrolledWindow* scrolledWindow = (wxScrolledWindow*) this;
+ int x, y;
+ scrolledWindow->CalcScrolledPosition(0, 0, & x, & y);
+
+ scrollPosX = - x;
+ scrollPosY = - y;
+ }
- // TODO: it may not be necessary to store m_pixmapOffsetX/Y; we
- // should be able to calculate them.
- XCopyArea (XtDisplay (drawingArea), m_backingPixmap, XtWindow (drawingArea), GetDC ()->gc,
- m_pixmapOffsetX, m_pixmapOffsetY,
- m_pixmapWidth, m_pixmapHeight,
- 0, 0);
+ // TODO: This could be optimized further by only copying the
+ // areas in the current update region.
- // GetDC()->SetLogicalFunction (orig);
- */
+ // Only blit the part visible in the client area. The backing pixmap
+ // always starts at 0, 0 but we may be looking at only a portion of it.
+ wxSize clientArea = GetClientSize();
+ int toBlitX = m_pixmapWidth - scrollPosX;
+ int toBlitY = m_pixmapHeight - scrollPosY;
+
+ // Copy whichever is samller, the amount of pixmap we have to copy,
+ // or the size of the client area.
+ toBlitX = wxMin(toBlitX, clientArea.x);
+ toBlitY = wxMin(toBlitY, clientArea.y);
+
+ // Make sure we're not negative
+ toBlitX = wxMax(0, toBlitX);
+ toBlitY = wxMax(0, toBlitY);
+
+ XCopyArea (XtDisplay (widget), (Pixmap) m_backingPixmap, XtWindow (widget), tempGC,
+ scrollPosX, scrollPosY, // Start at the scroll position
+ toBlitX, toBlitY, // How much of the pixmap to copy
+ 0, 0); // Destination
}
- else
+ else
{
+ // Set an erase event first
+ wxEraseEvent eraseEvent(GetId());
+ eraseEvent.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(eraseEvent);
+
wxPaintEvent event(GetId());
event.SetEventObject(this);
GetEventHandler()->ProcessEvent(event);
+
+ m_needsRefresh = FALSE;
}
}
// SetSize, but as per old wxCanvas (with drawing widget etc.)
void wxWindow::CanvasSetSize (int x, int y, int w, int h, int sizeFlags)
{
- Widget drawingArea = (Widget) m_drawingArea;
- bool managed = XtIsManaged(m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
-
- if (managed)
- XtUnmanageChild (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
- XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_ANY, NULL);
-
- if (x > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- {
- XtVaSetValues (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow,
- XmNx, x, NULL);
- }
-
- if (y > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ // A bit of optimization to help sort out the flickers.
+ int oldX, oldY, oldW, oldH;
+ GetSize(& oldW, & oldH);
+ GetPosition(& oldX, & oldY);
+
+ bool useOldPos = FALSE;
+ bool useOldSize = FALSE;
+
+ if ((x == -1) && (x == -1) && ((sizeFlags & wxSIZE_ALLOW_MINUS_ONE) == 0))
+ useOldPos = TRUE;
+ else if (x == oldX && y == oldY)
+ useOldPos = TRUE;
+
+ if ((w == -1) && (h == -1))
+ useOldSize = TRUE;
+ else if (w == oldW && h == oldH)
+ useOldSize = TRUE;
+
+ if (!wxNoOptimize::CanOptimize())
{
- XtVaSetValues (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow,
- XmNy, y, NULL);
+ useOldSize = FALSE; useOldPos = FALSE;
}
-
- if (w > -1)
+
+ if (useOldPos && useOldSize)
+ return;
+
+ Widget drawingArea = (Widget) m_drawingArea;
+ bool managed = XtIsManaged(m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
+
+ if (managed)
+ XtUnmanageChild (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
+ XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_ANY, NULL);
+
+ int xx = x; int yy = y;
+ AdjustForParentClientOrigin(xx, yy, sizeFlags);
+
+ if (!useOldPos)
{
- if (m_borderWidget)
- {
- XtVaSetValues ((Widget) m_borderWidget, XmNwidth, w, NULL);
- short thick, margin;
- XtVaGetValues ((Widget) m_borderWidget,
- XmNshadowThickness, &thick,
- XmNmarginWidth, &margin,
- NULL);
- w -= 2 * (thick + margin);
- }
-
- XtVaSetValues ((Widget) m_scrolledWindow, XmNwidth, w, NULL);
-
- Dimension spacing;
- Widget sbar;
- XtVaGetValues ((Widget) m_scrolledWindow,
- XmNspacing, &spacing,
- XmNverticalScrollBar, &sbar,
- NULL);
- Dimension wsbar;
- if (sbar)
- XtVaGetValues (sbar, XmNwidth, &wsbar, NULL);
- else
- wsbar = 0;
-
- w -= (spacing + wsbar);
-
- XtVaSetValues ((Widget) m_drawingArea, XmNwidth, w, NULL);
+ if (x > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ {
+ XtVaSetValues (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow,
+ XmNx, xx, NULL);
+ }
+
+ if (y > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ {
+ XtVaSetValues (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow,
+ XmNy, yy, NULL);
+ }
}
- if (h > -1)
+
+ if (!useOldSize)
{
- if (m_borderWidget)
- {
- XtVaSetValues ((Widget) m_borderWidget, XmNheight, h, NULL);
- short thick, margin;
- XtVaGetValues ((Widget) m_borderWidget,
- XmNshadowThickness, &thick,
- XmNmarginHeight, &margin,
- NULL);
- h -= 2 * (thick + margin);
- }
-
- XtVaSetValues ((Widget) m_scrolledWindow, XmNheight, h, NULL);
-
- Dimension spacing;
- Widget sbar;
- XtVaGetValues ((Widget) m_scrolledWindow,
- XmNspacing, &spacing,
- XmNhorizontalScrollBar, &sbar,
- NULL);
- Dimension wsbar;
- if (sbar)
- XtVaGetValues (sbar, XmNheight, &wsbar, NULL);
- else
- wsbar = 0;
-
- h -= (spacing + wsbar);
-
- XtVaSetValues ((Widget) m_drawingArea, XmNheight, h, NULL);
+
+ if (w > -1)
+ {
+ if (m_borderWidget)
+ {
+ XtVaSetValues ((Widget) m_borderWidget, XmNwidth, w, NULL);
+ short thick, margin;
+ XtVaGetValues ((Widget) m_borderWidget,
+ XmNshadowThickness, &thick,
+ XmNmarginWidth, &margin,
+ NULL);
+ w -= 2 * (thick + margin);
+ }
+
+ XtVaSetValues ((Widget) m_scrolledWindow, XmNwidth, w, NULL);
+
+ Dimension spacing;
+ Widget sbar;
+ XtVaGetValues ((Widget) m_scrolledWindow,
+ XmNspacing, &spacing,
+ XmNverticalScrollBar, &sbar,
+ NULL);
+ Dimension wsbar;
+ if (sbar)
+ XtVaGetValues (sbar, XmNwidth, &wsbar, NULL);
+ else
+ wsbar = 0;
+
+ w -= (spacing + wsbar);
+
+ // XtVaSetValues ((Widget) m_drawingArea, XmNwidth, w, NULL);
+ }
+ if (h > -1)
+ {
+ if (m_borderWidget)
+ {
+ XtVaSetValues ((Widget) m_borderWidget, XmNheight, h, NULL);
+ short thick, margin;
+ XtVaGetValues ((Widget) m_borderWidget,
+ XmNshadowThickness, &thick,
+ XmNmarginHeight, &margin,
+ NULL);
+ h -= 2 * (thick + margin);
+ }
+
+ XtVaSetValues ((Widget) m_scrolledWindow, XmNheight, h, NULL);
+
+ Dimension spacing;
+ Widget sbar;
+ XtVaGetValues ((Widget) m_scrolledWindow,
+ XmNspacing, &spacing,
+ XmNhorizontalScrollBar, &sbar,
+ NULL);
+ Dimension wsbar;
+ if (sbar)
+ XtVaGetValues (sbar, XmNheight, &wsbar, NULL);
+ else
+ wsbar = 0;
+
+ h -= (spacing + wsbar);
+
+ // XtVaSetValues ((Widget) m_drawingArea, XmNheight, h, NULL);
+
+ }
}
- if (managed)
- XtManageChild (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
- XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_NONE, NULL);
-
- int ww, hh;
- GetClientSize (&ww, &hh);
- wxSizeEvent sizeEvent(wxSize(ww, hh), GetId());
- sizeEvent.SetEventObject(this);
-
- GetEventHandler()->ProcessEvent(sizeEvent);
+
+ if (managed)
+ XtManageChild (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
+ XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_NONE, NULL);
+
+ /*
+ int ww, hh;
+ GetClientSize (&ww, &hh);
+ wxSizeEvent sizeEvent(wxSize(ww, hh), GetId());
+ sizeEvent.SetEventObject(this);
+
+ GetEventHandler()->ProcessEvent(sizeEvent);
+ */
+
}
void wxWindow::CanvasSetClientSize (int w, int h)
{
- Widget drawingArea = (Widget) m_drawingArea;
-
- XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_ANY, NULL);
-
- if (w > -1)
- XtVaSetValues ((Widget) m_drawingArea, XmNwidth, w, NULL);
- if (h > -1)
- XtVaSetValues ((Widget) m_drawingArea, XmNheight, h, NULL);
- /* TODO: is this necessary?
- allowRepainting = FALSE;
-
- XSync (XtDisplay (drawingArea), FALSE);
- XEvent event;
- while (XtAppPending (wxTheApp->appContext))
- {
- XFlush (XtDisplay (drawingArea));
- XtAppNextEvent (wxTheApp->appContext, &event);
- XtDispatchEvent (&event);
- }
+ Widget drawingArea = (Widget) m_drawingArea;
+
+ XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_ANY, NULL);
+
+ if (w > -1)
+ XtVaSetValues ((Widget) m_drawingArea, XmNwidth, w, NULL);
+ if (h > -1)
+ XtVaSetValues ((Widget) m_drawingArea, XmNheight, h, NULL);
+ /* TODO: is this necessary?
+ allowRepainting = FALSE;
+
+ XSync (XtDisplay (drawingArea), FALSE);
+ XEvent event;
+ while (XtAppPending (wxTheApp->appContext))
+ {
+ XFlush (XtDisplay (drawingArea));
+ XtAppNextEvent (wxTheApp->appContext, &event);
+ XtDispatchEvent (&event);
+ }
+ */
+
+ XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_NONE, NULL);
+
+ /* TODO
+ allowRepainting = TRUE;
+ DoRefresh ();
+ */
+
+ /*
+ wxSizeEvent sizeEvent(wxSize(w, h), GetId());
+ sizeEvent.SetEventObject(this);
+
+ GetEventHandler()->ProcessEvent(sizeEvent);
*/
-
- XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_NONE, NULL);
-
- /* TODO
- allowRepainting = TRUE;
- DoRefresh ();
- */
-
- wxSizeEvent sizeEvent(wxSize(w, h), GetId());
- sizeEvent.SetEventObject(this);
-
- GetEventHandler()->ProcessEvent(sizeEvent);
}
void wxWindow::CanvasGetClientSize (int *w, int *h) const
{
- // Must return the same thing that was set via SetClientSize
- Dimension xx, yy;
- XtVaGetValues ((Widget) m_drawingArea, XmNwidth, &xx, XmNheight, &yy, NULL);
- *w = xx;
- *h = yy;
+ // Must return the same thing that was set via SetClientSize
+ Dimension xx, yy;
+ XtVaGetValues ((Widget) m_drawingArea, XmNwidth, &xx, XmNheight, &yy, NULL);
+ *w = xx;
+ *h = yy;
}
void wxWindow::CanvasGetSize (int *w, int *h) const
{
- Dimension xx, yy;
- if ((Widget) m_borderWidget)
- XtVaGetValues ((Widget) m_borderWidget, XmNwidth, &xx, XmNheight, &yy, NULL);
- else if ((Widget) m_scrolledWindow)
- XtVaGetValues ((Widget) m_scrolledWindow, XmNwidth, &xx, XmNheight, &yy, NULL);
- else
- XtVaGetValues ((Widget) m_drawingArea, XmNwidth, &xx, XmNheight, &yy, NULL);
-
- *w = xx;
- *h = yy;
+ Dimension xx, yy;
+ if ((Widget) m_borderWidget)
+ XtVaGetValues ((Widget) m_borderWidget, XmNwidth, &xx, XmNheight, &yy, NULL);
+ else if ((Widget) m_scrolledWindow)
+ XtVaGetValues ((Widget) m_scrolledWindow, XmNwidth, &xx, XmNheight, &yy, NULL);
+ else
+ XtVaGetValues ((Widget) m_drawingArea, XmNwidth, &xx, XmNheight, &yy, NULL);
+
+ *w = xx;
+ *h = yy;
}
void wxWindow::CanvasGetPosition (int *x, int *y) const
{
- Position xx, yy;
- XtVaGetValues (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow, XmNx, &xx, XmNy, &yy, NULL);
- *x = xx;
- *y = yy;
+ Position xx, yy;
+ XtVaGetValues (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow, XmNx, &xx, XmNy, &yy, NULL);
+
+ // We may be faking the client origin.
+ // So a window that's really at (0, 30) may appear
+ // (to wxWin apps) to be at (0, 0).
+ if (GetParent())
+ {
+ wxPoint pt(GetParent()->GetClientAreaOrigin());
+ xx -= pt.x;
+ yy -= pt.y;
+ }
+
+ *x = xx;
+ *y = yy;
}
// Add to hash table, add event handler
bool wxWindow::AttachWidget (wxWindow* parent, WXWidget mainWidget,
- WXWidget formWidget, int x, int y, int width, int height)
+ WXWidget formWidget, int x, int y, int width, int height)
{
wxAddWindowToTable((Widget) mainWidget, this);
if (CanAddEventHandler())
{
XtAddEventHandler((Widget) mainWidget,
- ButtonPressMask | ButtonReleaseMask | PointerMotionMask, // | KeyPressMask,
- False,
- wxPanelItemEventHandler,
- (XtPointer) this);
+ ButtonPressMask | ButtonReleaseMask | PointerMotionMask, // | KeyPressMask,
+ False,
+ wxPanelItemEventHandler,
+ (XtPointer) this);
}
-
+
if (!formWidget)
{
XtTranslations ptr;
XtOverrideTranslations ((Widget) mainWidget,
- ptr = XtParseTranslationTable ("<Configure>: resize()"));
+ ptr = XtParseTranslationTable ("<Configure>: resize()"));
XtFree ((char *) ptr);
}
-
+
// Some widgets have a parent form widget, e.g. wxRadioBox
if (formWidget)
{
- if (!wxAddWindowToTable((Widget) formWidget, this))
- return FALSE;
-
- XtTranslations ptr;
- XtOverrideTranslations ((Widget) formWidget,
- ptr = XtParseTranslationTable ("<Configure>: resize()"));
- XtFree ((char *) ptr);
+ if (!wxAddWindowToTable((Widget) formWidget, this))
+ return FALSE;
+
+ XtTranslations ptr;
+ XtOverrideTranslations ((Widget) formWidget,
+ ptr = XtParseTranslationTable ("<Configure>: resize()"));
+ XtFree ((char *) ptr);
}
-
+
if (x == -1)
- x = 0;
+ x = 0;
if (y == -1)
- y = 0;
+ y = 0;
SetSize (x, y, width, height);
-
+
return TRUE;
}
{
if (CanAddEventHandler())
{
- XtRemoveEventHandler((Widget) widget,
- ButtonPressMask | ButtonReleaseMask | PointerMotionMask, // | KeyPressMask,
- False,
- wxPanelItemEventHandler,
- (XtPointer)this);
+ XtRemoveEventHandler((Widget) widget,
+ ButtonPressMask | ButtonReleaseMask | PointerMotionMask, // | KeyPressMask,
+ False,
+ wxPanelItemEventHandler,
+ (XtPointer)this);
}
-
+
wxDeleteWindowFromTable((Widget) widget);
return TRUE;
}
XEvent* event,
Boolean *continueToDispatch)
{
- // Widget can be a label or the actual widget.
-
- wxWindow *window = (wxWindow *)wxWidgetHashTable->Get((long)wid);
- if (window)
- {
- wxMouseEvent wxevent(0);
- if (wxTranslateMouseEvent(wxevent, window, wid, event))
+ // Widget can be a label or the actual widget.
+
+ wxWindow *window = (wxWindow *)wxWidgetHashTable->Get((long)wid);
+ if (window)
{
- window->GetEventHandler()->ProcessEvent(wxevent);
+ wxMouseEvent wxevent(0);
+ if (wxTranslateMouseEvent(wxevent, window, wid, event))
+ {
+ window->GetEventHandler()->ProcessEvent(wxevent);
+ }
}
- }
- // TODO: probably the key to allowing default behaviour
- // to happen.
- // Say we set a m_doDefault flag to FALSE at the start of this
- // function. Then in e.g. wxWindow::OnMouseEvent we can
- // call Default() which sets this flag to TRUE, indicating
- // that default processing can happen. Thus, behaviour can appear
- // to be overridden just by adding an event handler and not calling
- // wxWindow::OnWhatever.
- // ALSO, maybe we can use this instead of the current way of handling
- // drawing area events, to simplify things.
- *continueToDispatch = True;
+ // TODO: probably the key to allowing default behaviour
+ // to happen.
+ // Say we set a m_doDefault flag to FALSE at the start of this
+ // function. Then in e.g. wxWindow::OnMouseEvent we can
+ // call Default() which sets this flag to TRUE, indicating
+ // that default processing can happen. Thus, behaviour can appear
+ // to be overridden just by adding an event handler and not calling
+ // wxWindow::OnWhatever.
+ // ALSO, maybe we can use this instead of the current way of handling
+ // drawing area events, to simplify things.
+ *continueToDispatch = True;
+}
+
+static void wxScrollBarCallback(Widget scrollbar, XtPointer clientData,
+ XmScaleCallbackStruct *cbs)
+{
+ Widget scrolledWindow = XtParent (scrollbar);
+ wxWindow *win = (wxWindow *) wxWidgetHashTable->Get ((long) scrolledWindow);
+ int orientation = (int) clientData;
+
+ wxEventType eventType = wxEVT_NULL;
+ switch (cbs->reason)
+ {
+ case XmCR_INCREMENT:
+ {
+ eventType = wxEVT_SCROLL_LINEDOWN;
+ break;
+ }
+ case XmCR_DECREMENT:
+ {
+ eventType = wxEVT_SCROLL_LINEUP;
+ break;
+ }
+ case XmCR_DRAG:
+ {
+ eventType = wxEVT_SCROLL_THUMBTRACK;
+ break;
+ }
+ case XmCR_VALUE_CHANGED:
+ {
+ // TODO: Should this be intercepted too, or will it cause
+ // duplicate events?
+ eventType = wxEVT_SCROLL_THUMBTRACK;
+ break;
+ }
+ case XmCR_PAGE_INCREMENT:
+ {
+ eventType = wxEVT_SCROLL_PAGEDOWN;
+ break;
+ }
+ case XmCR_PAGE_DECREMENT:
+ {
+ eventType = wxEVT_SCROLL_PAGEUP;
+ break;
+ }
+ case XmCR_TO_TOP:
+ {
+ eventType = wxEVT_SCROLL_TOP;
+ break;
+ }
+ case XmCR_TO_BOTTOM:
+ {
+ eventType = wxEVT_SCROLL_BOTTOM;
+ break;
+ }
+ default:
+ {
+ // Should never get here
+ wxFAIL_MSG("Unknown scroll event.");
+ break;
+ }
+ }
+
+ wxScrollEvent event(eventType, win->GetId());
+ event.SetEventObject(win);
+ event.SetPosition(cbs->value);
+ event.SetOrientation( (orientation == XmHORIZONTAL) ? wxHORIZONTAL : wxVERTICAL );
+
+ win->GetEventHandler()->ProcessEvent(event);
}
bool wxTranslateMouseEvent(wxMouseEvent& wxevent, wxWindow *win, Widget widget, XEvent *xevent)
{
- switch (xevent->xany.type)
- {
+ switch (xevent->xany.type)
+ {
case EnterNotify:
case LeaveNotify:
case ButtonPress:
case ButtonRelease:
case MotionNotify:
- {
- wxEventType eventType = wxEVT_NULL;
-
- if (xevent->xany.type == LeaveNotify)
- {
- win->m_button1Pressed = FALSE;
- win->m_button2Pressed = FALSE;
- win->m_button3Pressed = FALSE;
- return FALSE;
- }
- else if (xevent->xany.type == MotionNotify)
- {
- eventType = wxEVT_MOTION;
- }
- else if (xevent->xany.type == ButtonPress)
- {
- if (xevent->xbutton.button == Button1)
- {
- eventType = wxEVT_LEFT_DOWN;
- win->m_button1Pressed = TRUE;
- }
- else if (xevent->xbutton.button == Button2)
- {
- eventType = wxEVT_MIDDLE_DOWN;
- win->m_button2Pressed = TRUE;
- }
- else if (xevent->xbutton.button == Button3)
- {
- eventType = wxEVT_RIGHT_DOWN;
- win->m_button3Pressed = TRUE;
- }
- }
- else if (xevent->xany.type == ButtonRelease)
- {
- if (xevent->xbutton.button == Button1)
- {
- eventType = wxEVT_LEFT_UP;
- win->m_button1Pressed = FALSE;
- }
- else if (xevent->xbutton.button == Button2)
- {
- eventType = wxEVT_MIDDLE_UP;
- win->m_button2Pressed = FALSE;
- }
- else if (xevent->xbutton.button == Button3)
- {
- eventType = wxEVT_RIGHT_UP;
- win->m_button3Pressed = FALSE;
- }
- else return FALSE;
- }
- else return FALSE;
-
- wxevent.m_eventHandle = (char *)xevent;
- wxevent.SetEventType(eventType);
-
- Position x1, y1;
- XtVaGetValues(widget, XmNx, &x1, XmNy, &y1, NULL);
-
- int x2, y2;
- win->GetPosition(&x2, &y2);
-
- // The button x/y must be translated to wxWindows
- // window space - the widget might be a label or button,
- // within a form.
- int dx = 0;
- int dy = 0;
- if (widget != (Widget)win->GetMainWidget())
{
- dx = x1;
- dy = y1;
- }
-
- wxevent.m_x = xevent->xbutton.x + dx;
- wxevent.m_y = xevent->xbutton.y + dy;
-
- wxevent.m_leftDown = ((eventType == wxEVT_LEFT_DOWN)
- || (event_left_is_down (xevent)
- && (eventType != wxEVT_LEFT_UP)));
- wxevent.m_middleDown = ((eventType == wxEVT_MIDDLE_DOWN)
- || (event_middle_is_down (xevent)
- && (eventType != wxEVT_MIDDLE_UP)));
- wxevent.m_rightDown = ((eventType == wxEVT_RIGHT_DOWN)
- || (event_right_is_down (xevent)
- && (eventType != wxEVT_RIGHT_UP)));
-
- wxevent.m_shiftDown = xevent->xbutton.state & ShiftMask;
- wxevent.m_controlDown = xevent->xbutton.state & ControlMask;
- return TRUE;
+ wxEventType eventType = wxEVT_NULL;
+
+ if (xevent->xany.type == LeaveNotify)
+ {
+ win->m_button1Pressed = FALSE;
+ win->m_button2Pressed = FALSE;
+ win->m_button3Pressed = FALSE;
+ return FALSE;
+ }
+ else if (xevent->xany.type == MotionNotify)
+ {
+ eventType = wxEVT_MOTION;
+ }
+ else if (xevent->xany.type == ButtonPress)
+ {
+ if (xevent->xbutton.button == Button1)
+ {
+ eventType = wxEVT_LEFT_DOWN;
+ win->m_button1Pressed = TRUE;
+ }
+ else if (xevent->xbutton.button == Button2)
+ {
+ eventType = wxEVT_MIDDLE_DOWN;
+ win->m_button2Pressed = TRUE;
+ }
+ else if (xevent->xbutton.button == Button3)
+ {
+ eventType = wxEVT_RIGHT_DOWN;
+ win->m_button3Pressed = TRUE;
+ }
+ }
+ else if (xevent->xany.type == ButtonRelease)
+ {
+ if (xevent->xbutton.button == Button1)
+ {
+ eventType = wxEVT_LEFT_UP;
+ win->m_button1Pressed = FALSE;
+ }
+ else if (xevent->xbutton.button == Button2)
+ {
+ eventType = wxEVT_MIDDLE_UP;
+ win->m_button2Pressed = FALSE;
+ }
+ else if (xevent->xbutton.button == Button3)
+ {
+ eventType = wxEVT_RIGHT_UP;
+ win->m_button3Pressed = FALSE;
+ }
+ else return FALSE;
+ }
+ else return FALSE;
+
+ wxevent.m_eventHandle = (char *)xevent;
+ wxevent.SetEventType(eventType);
+
+ Position x1, y1;
+ XtVaGetValues(widget, XmNx, &x1, XmNy, &y1, NULL);
+
+ int x2, y2;
+ win->GetPosition(&x2, &y2);
+
+ // The button x/y must be translated to wxWindows
+ // window space - the widget might be a label or button,
+ // within a form.
+ int dx = 0;
+ int dy = 0;
+ if (widget != (Widget)win->GetMainWidget())
+ {
+ dx = x1;
+ dy = y1;
+ }
+
+ wxevent.m_x = xevent->xbutton.x + dx;
+ wxevent.m_y = xevent->xbutton.y + dy;
+
+ wxevent.m_leftDown = ((eventType == wxEVT_LEFT_DOWN)
+ || (event_left_is_down (xevent)
+ && (eventType != wxEVT_LEFT_UP)));
+ wxevent.m_middleDown = ((eventType == wxEVT_MIDDLE_DOWN)
+ || (event_middle_is_down (xevent)
+ && (eventType != wxEVT_MIDDLE_UP)));
+ wxevent.m_rightDown = ((eventType == wxEVT_RIGHT_DOWN)
+ || (event_right_is_down (xevent)
+ && (eventType != wxEVT_RIGHT_UP)));
+
+ wxevent.m_shiftDown = xevent->xbutton.state & ShiftMask;
+ wxevent.m_controlDown = xevent->xbutton.state & ControlMask;
+ return TRUE;
+ }
}
- }
- return FALSE;
+ return FALSE;
}
bool wxTranslateKeyEvent(wxKeyEvent& wxevent, wxWindow *win, Widget widget, XEvent *xevent)
{
- switch (xevent->xany.type)
- {
+ switch (xevent->xany.type)
+ {
case KeyPress:
- {
- char buf[20];
-
- KeySym keySym;
-// XComposeStatus compose;
-// (void) XLookupString ((XKeyEvent *) xevent, buf, 20, &keySym, &compose);
- (void) XLookupString ((XKeyEvent *) xevent, buf, 20, &keySym, NULL);
- int id = wxCharCodeXToWX (keySym);
-
- if (xevent->xkey.state & ShiftMask)
- wxevent.m_shiftDown = TRUE;
- if (xevent->xkey.state & ControlMask)
- wxevent.m_controlDown = TRUE;
- if (xevent->xkey.state & Mod3Mask)
- wxevent.m_altDown = TRUE;
- if (xevent->xkey.state & Mod1Mask)
- wxevent.m_metaDown = TRUE;
- wxevent.SetEventObject(win);
- wxevent.m_keyCode = id;
- wxevent.SetTimestamp(xevent->xkey.time);
-
- wxevent.m_x = xevent->xbutton.x;
- wxevent.m_y = xevent->xbutton.y;
-
- if (id > -1)
- return TRUE;
- else
- return FALSE;
- break;
- }
+ {
+ char buf[20];
+
+ KeySym keySym;
+ // XComposeStatus compose;
+ // (void) XLookupString ((XKeyEvent *) xevent, buf, 20, &keySym, &compose);
+ (void) XLookupString ((XKeyEvent *) xevent, buf, 20, &keySym, NULL);
+ int id = wxCharCodeXToWX (keySym);
+
+ if (xevent->xkey.state & ShiftMask)
+ wxevent.m_shiftDown = TRUE;
+ if (xevent->xkey.state & ControlMask)
+ wxevent.m_controlDown = TRUE;
+ if (xevent->xkey.state & Mod3Mask)
+ wxevent.m_altDown = TRUE;
+ if (xevent->xkey.state & Mod1Mask)
+ wxevent.m_metaDown = TRUE;
+ wxevent.SetEventObject(win);
+ wxevent.m_keyCode = id;
+ wxevent.SetTimestamp(xevent->xkey.time);
+
+ wxevent.m_x = xevent->xbutton.x;
+ wxevent.m_y = xevent->xbutton.y;
+
+ if (id > -1)
+ return TRUE;
+ else
+ return FALSE;
+ break;
+ }
default:
- break;
- }
- return FALSE;
+ break;
+ }
+ return FALSE;
}
-// TODO From wxWin 1.68. What does it do exactly?
#define YAllocColor XAllocColor
-
-XColor itemColors[5];
-int wxComputeColors (Display *display, wxColour * back, wxColour * fore)
+XColor g_itemColors[5];
+int wxComputeColours (Display *display, wxColour * back, wxColour * fore)
{
- int result;
- static XmColorProc colorProc;
-
- result = wxNO_COLORS;
-
- if (back)
+ int result;
+ static XmColorProc colorProc;
+
+ result = wxNO_COLORS;
+
+ if (back)
{
- itemColors[0].red = (((long) back->Red ()) << 8);
- itemColors[0].green = (((long) back->Green ()) << 8);
- itemColors[0].blue = (((long) back->Blue ()) << 8);
- itemColors[0].flags = DoRed | DoGreen | DoBlue;
- if (colorProc == (XmColorProc) NULL)
- {
- // Get a ptr to the actual function
- colorProc = XmSetColorCalculation ((XmColorProc) NULL);
- // And set it back to motif.
- XmSetColorCalculation (colorProc);
- }
- (*colorProc) (&itemColors[wxBACK_INDEX],
- &itemColors[wxFORE_INDEX],
- &itemColors[wxSELE_INDEX],
- &itemColors[wxTOPS_INDEX],
- &itemColors[wxBOTS_INDEX]);
- result = wxBACK_COLORS;
+ g_itemColors[0].red = (((long) back->Red ()) << 8);
+ g_itemColors[0].green = (((long) back->Green ()) << 8);
+ g_itemColors[0].blue = (((long) back->Blue ()) << 8);
+ g_itemColors[0].flags = DoRed | DoGreen | DoBlue;
+ if (colorProc == (XmColorProc) NULL)
+ {
+ // Get a ptr to the actual function
+ colorProc = XmSetColorCalculation ((XmColorProc) NULL);
+ // And set it back to motif.
+ XmSetColorCalculation (colorProc);
+ }
+ (*colorProc) (&g_itemColors[wxBACK_INDEX],
+ &g_itemColors[wxFORE_INDEX],
+ &g_itemColors[wxSELE_INDEX],
+ &g_itemColors[wxTOPS_INDEX],
+ &g_itemColors[wxBOTS_INDEX]);
+ result = wxBACK_COLORS;
}
- if (fore)
+ if (fore)
{
- itemColors[wxFORE_INDEX].red = (((long) fore->Red ()) << 8);
- itemColors[wxFORE_INDEX].green = (((long) fore->Green ()) << 8);
- itemColors[wxFORE_INDEX].blue = (((long) fore->Blue ()) << 8);
- itemColors[wxFORE_INDEX].flags = DoRed | DoGreen | DoBlue;
- if (result == wxNO_COLORS)
- result = wxFORE_COLORS;
+ g_itemColors[wxFORE_INDEX].red = (((long) fore->Red ()) << 8);
+ g_itemColors[wxFORE_INDEX].green = (((long) fore->Green ()) << 8);
+ g_itemColors[wxFORE_INDEX].blue = (((long) fore->Blue ()) << 8);
+ g_itemColors[wxFORE_INDEX].flags = DoRed | DoGreen | DoBlue;
+ if (result == wxNO_COLORS)
+ result = wxFORE_COLORS;
}
-
- Display *dpy = display;
- Colormap cmap = (Colormap) wxTheApp->GetMainColormap((WXDisplay*) dpy);
-
- if (back)
+
+ Display *dpy = display;
+ Colormap cmap = (Colormap) wxTheApp->GetMainColormap((WXDisplay*) dpy);
+
+ if (back)
{
- /* 5 Colours to allocate */
- for (int i = 0; i < 5; i++)
- if (!YAllocColor (dpy, cmap, &itemColors[i]))
- result = wxNO_COLORS;
+ /* 5 Colours to allocate */
+ for (int i = 0; i < 5; i++)
+ if (!YAllocColor (dpy, cmap, &g_itemColors[i]))
+ result = wxNO_COLORS;
}
- else if (fore)
+ else if (fore)
{
- /* Only 1 colour to allocate */
- if (!YAllocColor (dpy, cmap, &itemColors[wxFORE_INDEX]))
- result = wxNO_COLORS;
+ /* Only 1 colour to allocate */
+ if (!YAllocColor (dpy, cmap, &g_itemColors[wxFORE_INDEX]))
+ result = wxNO_COLORS;
}
-
- return (result);
-
+
+ return (result);
+
}
-void wxWindow::ChangeColour(WXWidget widget)
+// Changes the foreground and background colours to be derived
+// from the current background colour.
+// To change the foreground colour, you must call SetForegroundColour
+// explicitly.
+void wxWindow::ChangeBackgroundColour()
{
- // TODO
+ if (GetMainWidget())
+ DoChangeBackgroundColour(GetMainWidget(), m_backgroundColour);
+
+ // This not necessary
#if 0
- int change;
+
+ if (m_scrolledWindow && (GetMainWidget() != m_scrolledWindow))
+ {
+ DoChangeBackgroundColour(m_scrolledWindow, m_backgroundColour);
+ // Have to set the scrollbar colours back since
+ // the scrolled window seemed to change them
+ wxColour backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
+
+ if (m_hScrollBar)
+ DoChangeBackgroundColour(m_hScrollBar, backgroundColour);
+ if (m_vScrollBar)
+ DoChangeBackgroundColour(m_vScrollBar, backgroundColour);
+ }
+#endif
+}
+
+void wxWindow::ChangeForegroundColour()
+{
+ if (GetMainWidget())
+ DoChangeForegroundColour(GetMainWidget(), m_foregroundColour);
+ if (m_scrolledWindow && (GetMainWidget() != m_scrolledWindow))
+ DoChangeForegroundColour(m_scrolledWindow, m_foregroundColour);
+}
+
+// Change a widget's foreground and background colours.
- // TODO: how to determine whether we can change this item's colours?
- // We used to have wxUSER_COLOURS. Now perhaps we assume we always
- // can change it.
- // if (!(parent->GetWindowStyleFlag() & wxUSER_COLOURS))
- // return;
+void wxWindow::DoChangeForegroundColour(WXWidget widget, wxColour& foregroundColour)
+{
+ // When should we specify the foreground, if it's calculated
+ // by wxComputeColours?
+ // Solution: say we start with the default (computed) foreground colour.
+ // If we call SetForegroundColour explicitly for a control or window,
+ // then the foreground is changed.
+ // Therefore SetBackgroundColour computes the foreground colour, and
+ // SetForegroundColour changes the foreground colour. The ordering is
+ // important.
+
+ XtVaSetValues ((Widget) widget,
+ XmNforeground, foregroundColour.AllocColour(XtDisplay((Widget) widget)),
+ NULL);
+}
- change = wxComputeColors (XtDisplay((Widget)widget), panel->GetBackgroundColour(),
- panel->GetLabelColour());
- if (change == wxBACK_COLORS)
+void wxWindow::DoChangeBackgroundColour(WXWidget widget, wxColour& backgroundColour, bool changeArmColour)
+{
+ wxComputeColours (XtDisplay((Widget) widget), & backgroundColour,
+ (wxColour*) NULL);
+
XtVaSetValues ((Widget) widget,
- XmNbackground, itemColors[wxBACK_INDEX].pixel,
- XmNtopShadowColor, itemColors[wxTOPS_INDEX].pixel,
- XmNbottomShadowColor, itemColors[wxBOTS_INDEX].pixel,
- XmNforeground, itemColors[wxFORE_INDEX].pixel,
- NULL);
- else if (change == wxFORE_COLORS)
- XtVaSetValues (formWidget,
- XmNforeground, itemColors[wxFORE_INDEX].pixel,
- NULL);
-
- change = wxComputeColors (XtDisplay((Widget)formWidget), GetBackgroundColour(), GetLabelColour());
- if (change == wxBACK_COLORS)
- XtVaSetValues (labelWidget,
- XmNbackground, itemColors[wxBACK_INDEX].pixel,
- XmNtopShadowColor, itemColors[wxTOPS_INDEX].pixel,
- XmNbottomShadowColor, itemColors[wxBOTS_INDEX].pixel,
- XmNarmColor, itemColors[wxSELE_INDEX].pixel,
- XmNforeground, itemColors[wxFORE_INDEX].pixel,
- NULL);
- else if (change == wxFORE_COLORS)
- XtVaSetValues (labelWidget,
- XmNforeground, itemColors[wxFORE_INDEX].pixel,
- NULL);
+ XmNbackground, g_itemColors[wxBACK_INDEX].pixel,
+ XmNtopShadowColor, g_itemColors[wxTOPS_INDEX].pixel,
+ XmNbottomShadowColor, g_itemColors[wxBOTS_INDEX].pixel,
+ XmNforeground, g_itemColors[wxFORE_INDEX].pixel,
+ NULL);
+
+ if (changeArmColour)
+ XtVaSetValues ((Widget) widget,
+ XmNarmColor, g_itemColors[wxSELE_INDEX].pixel,
+ NULL);
+}
+
+void wxWindow::SetBackgroundColour(const wxColour& col)
+{
+ m_backgroundColour = col;
+ ChangeBackgroundColour();
+}
+
+void wxWindow::SetForegroundColour(const wxColour& col)
+{
+ m_foregroundColour = col;
+ ChangeForegroundColour();
+}
+
+void wxWindow::ChangeFont(bool keepOriginalSize)
+{
+ // Note that this causes the widget to be resized back
+ // to its original size! We therefore have to set the size
+ // back again. TODO: a better way in Motif?
+ Widget w = (Widget) GetLabelWidget(); // Usually the main widget
+ if (w && m_windowFont.Ok())
+ {
+ int width, height, width1, height1;
+ GetSize(& width, & height);
+
+ // lesstif 0.87 hangs here
+#ifndef LESSTIF_VERSION
+ XtVaSetValues (w,
+ XmNfontList, (XmFontList) m_windowFont.GetFontList(1.0, XtDisplay(w)),
+ NULL);
#endif
+
+ GetSize(& width1, & height1);
+ if (keepOriginalSize && (width != width1 || height != height1))
+ {
+ SetSize(-1, -1, width, height);
+ }
+ }
}
-void wxWindow::ChangeFont(WXWidget widget)
+void wxWindow::SetFont(const wxFont& font)
{
- /* TODO
- if (widget && GetFont() && GetFont()->IsOk())
- XtVaSetValues ((Widget) widget,
- XmNfontList, GetFont()->GetInternalFont (),
- NULL);
- */
+ m_windowFont = font;
+ ChangeFont();
+}
+
+void wxWindow::SetToolTip(const wxString& tooltip)
+{
+ // TODO
+}
+
+void wxWindow::ClearUpdateRects()
+{
+ wxNode* node = m_updateRects.First();
+ while (node)
+ {
+ wxRect* rect = (wxRect*) node->Data();
+ delete rect;
+ node = node->Next();
+ }
+ m_updateRects.Clear();
}
+
+bool wxWindow::ProcessAccelerator(wxKeyEvent& event)
+{
+ if (!m_acceleratorTable.Ok())
+ return FALSE;
+
+ int count = m_acceleratorTable.GetCount();
+ wxAcceleratorEntry* entries = m_acceleratorTable.GetEntries();
+ int i;
+ for (i = 0; i < count; i++)
+ {
+ wxAcceleratorEntry* entry = & (entries[i]);
+ if (entry->MatchesEvent(event))
+ {
+ // Bingo, we have a match. Now find a control
+ // that matches the entry command id.
+
+ // Need to go up to the top of the window hierarchy,
+ // since it might be e.g. a menu item
+ wxWindow* parent = this;
+ while (parent && !parent->IsKindOf(CLASSINFO(wxFrame)) && !parent->IsKindOf(CLASSINFO(wxDialog)))
+ parent = parent->GetParent();
+
+ if (!parent)
+ return FALSE;
+
+ if (parent->IsKindOf(CLASSINFO(wxFrame)))
+ {
+ // Try for a menu command
+ wxFrame* frame = (wxFrame*) parent;
+ if (frame->GetMenuBar())
+ {
+ wxMenuItem* item = frame->GetMenuBar()->FindItemForId(entry->GetCommand());
+ if (item)
+ {
+ wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, entry->GetCommand());
+ commandEvent.SetEventObject(frame);
+
+ // If ProcessEvent returns TRUE (it was handled), then
+ // the calling code will skip the event handling.
+ return frame->GetEventHandler()->ProcessEvent(commandEvent);
+ }
+ }
+ }
+
+ // Find a child matching the command id
+ wxWindow* child = parent->FindWindow(entry->GetCommand());
+
+ // No such child
+ if (!child)
+ return FALSE;
+
+ // Now we process those kinds of windows that we can.
+ // For now, only buttons.
+ if (child->IsKindOf(CLASSINFO(wxButton)))
+ {
+ wxCommandEvent commandEvent (wxEVT_COMMAND_BUTTON_CLICKED, child->GetId());
+ commandEvent.SetEventObject(child);
+ return child->GetEventHandler()->ProcessEvent(commandEvent);
+ }
+
+ return FALSE;
+ } // matches event
+ }// for
+
+ // We didn't match the key event against an accelerator.
+ return FALSE;
+}
+
+/*
+* wxNoOptimize: switch off size optimization
+*/
+
+int wxNoOptimize::m_count = 0;
+
+wxNoOptimize::wxNoOptimize()
+{
+ m_count ++;
+}
+
+wxNoOptimize::~wxNoOptimize()
+{
+ m_count --;
+}
+
+bool wxNoOptimize::CanOptimize()
+{
+ return (m_count == 0);
+}
+
+// For repainting arbitrary windows
+void wxUniversalRepaintProc(Widget w, XtPointer WXUNUSED(c_data), XEvent *event, char *)
+{
+ Window window;
+ Display *display;
+
+ wxWindow* win = (wxWindow *)wxWidgetHashTable->Get((long)w);
+ if (!win)
+ return;
+
+ switch(event -> type)
+ {
+ case Expose :
+ {
+ window = (Window) win -> GetXWindow();
+ display = (Display *) win -> GetXDisplay();
+
+ wxRect* rect = new wxRect(event->xexpose.x, event->xexpose.y,
+ event->xexpose.width, event->xexpose.height);
+ win->m_updateRects.Append((wxObject*) rect);
+
+ if (event -> xexpose.count == 0)
+ {
+ win->DoPaint();
+
+ win->ClearUpdateRects();
+ }
+ break;
+ }
+ default :
+ {
+ cout << "\n\nNew Event ! is = " << event -> type << "\n";
+ break;
+ }
+ }
+}
+