#pragma interface "treectrl.h"
#endif
+#ifdef __WXMSW__
+WXDLLEXPORT_DATA(extern const char*) wxTreeCtrlNameStr;
+#else
+#define wxTreeCtrlNameStr "wxTreeCtrl"
+#endif
+
#include "wx/defs.h"
#include "wx/string.h"
#include "wx/object.h"
#include "wx/event.h"
#include "wx/scrolwin.h"
#include "wx/textctrl.h"
+#include "wx/pen.h"
+
+// -----------------------------------------------------------------------------
+// constants
+// -----------------------------------------------------------------------------
+
+// values for the `flags' parameter of wxTreeCtrl::HitTest() which determine
+// where exactly the specified point is situated:
+static const int wxTREE_HITTEST_NOWHERE = 0x0004;
+ // on the bitmap associated with an item.
+static const int wxTREE_HITTEST_ONITEMICON = 0x0020;
+ // on the label (string) associated with an item.
+static const int wxTREE_HITTEST_ONITEMLABEL = 0x0080;
+ // anywhere on the item
+static const int wxTREE_HITTEST_ONITEM = wxTREE_HITTEST_ONITEMICON |
+ wxTREE_HITTEST_ONITEMLABEL;
// -----------------------------------------------------------------------------
// forward declaration
class wxGenericTreeItem;
class wxTreeItemData;
-typedef int (*wxTreeItemCmpFunc)(wxTreeItemData *item1, wxTreeItemData *item2);
// -----------------------------------------------------------------------------
// wxTreeItemId - unique identifier of a tree element
wxTreeItemId(long itemId) { m_pItem = (wxGenericTreeItem *)itemId; }
operator long() const { return (long)m_pItem; }
-//protected:
+//protected: // not for gcc
// for wxTreeCtrl usage only
wxTreeItemId(wxGenericTreeItem *pItem) { m_pItem = pItem; }
-
+
wxGenericTreeItem *m_pItem;
};
// -----------------------------------------------------------------------------
// wxTreeEvent - the event generated by the tree control
// -----------------------------------------------------------------------------
-class WXDLLEXPORT wxTreeEvent : public wxCommandEvent
+class WXDLLEXPORT wxTreeEvent : public wxNotifyEvent
{
friend class wxTreeCtrl;
public:
#define EVT_TREE_GET_INFO(id, fn) { wxEVT_COMMAND_TREE_GET_INFO, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_SET_INFO(id, fn) { wxEVT_COMMAND_TREE_SET_INFO, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
-// GetItem() is the item being expanded/collapsed, the "ING" versions can use
+// GetItem() is the item being expanded/collapsed, the "ING" versions can use
#define EVT_TREE_ITEM_EXPANDED(id, fn) { wxEVT_COMMAND_TREE_ITEM_EXPANDED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_ITEM_EXPANDING(id, fn) { wxEVT_COMMAND_TREE_ITEM_EXPANDING, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_ITEM_COLLAPSED(id, fn) { wxEVT_COMMAND_TREE_ITEM_COLLAPSED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
// be deleted just after the return of this event handler (if any)
#define EVT_TREE_DELETE_ITEM(id, fn) { wxEVT_COMMAND_TREE_DELETE_ITEM, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
+// GetItem() returns the item that was activated (double click, enter, space)
+#define EVT_TREE_ITEM_ACTIVATED(id, fn) { wxEVT_COMMAND_TREE_ITEM_ACTIVATED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, NULL },
+
// -----------------------------------------------------------------------------
// wxTreeCtrl - the tree control
// -----------------------------------------------------------------------------
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
- const wxString& name = "wxTreeCtrl")
+ const wxValidator &validator = wxDefaultValidator,
+ const wxString& name = wxTreeCtrlNameStr)
{
- Create(parent, id, pos, size, style, name);
+ Create(parent, id, pos, size, style, validator, name);
}
virtual ~wxTreeCtrl();
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
- const wxString& name = "wxTreeCtrl");
+ const wxValidator &validator = wxDefaultValidator,
+ const wxString& name = wxTreeCtrlNameStr);
// accessors
// ---------
// usage and loading time.
void SetItemHasChildren(const wxTreeItemId& item, bool has = TRUE);
+ // the item will be shown in bold
+ void SetItemBold(const wxTreeItemId& item, bool bold = TRUE);
+
// item status inquiries
// ---------------------
// is the item visible (it might be outside the view or not expanded)?
bool IsVisible(const wxTreeItemId& item) const;
// does the item has any children?
+ bool HasChildren(const wxTreeItemId& item) const
+ { return ItemHasChildren(item); }
bool ItemHasChildren(const wxTreeItemId& item) const;
// is the item expanded (only makes sense if HasChildren())?
bool IsExpanded(const wxTreeItemId& item) const;
// is this item currently selected (the same as has focus)?
bool IsSelected(const wxTreeItemId& item) const;
+ // is item text in bold font?
+ bool IsBold(const wxTreeItemId& item) const;
+
+ // number of children
+ // ------------------
+
+ // if 'recursively' is FALSE, only immediate children count, otherwise
+ // the returned number is the number of all items in this branch
+ size_t GetChildrenCount(const wxTreeItemId& item, bool recursively = TRUE);
// navigation
// ----------
// delete this item and associated data if any
void Delete(const wxTreeItemId& item);
+ // delete all children (but don't delete the item itself)
+ // NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
+ void DeleteChildren(const wxTreeItemId& item);
// delete all items from the tree
+ // NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
void DeleteAllItems();
// expand this item
// scroll to this item (but don't expand its parent)
void ScrollTo(const wxTreeItemId& item);
+ // The first function is more portable (because easier to implement
+ // on other platforms), but the second one returns some extra info.
+ wxTreeItemId HitTest(const wxPoint& point)
+ { int dummy; return HitTest(point, dummy); }
+ wxTreeItemId HitTest(const wxPoint& point, int& flags);
+
// start editing the item label: this (temporarily) replaces the item
// with a one line edit control. The item will be selected if it hadn't
// been before. textCtrlClass parameter allows you to create an edit
// end editing and accept or discard the changes to item label
void EndEditLabel(const wxTreeItemId& item, bool discardChanges = FALSE);
- // sort the children of this item using the specified callback function
- // (it should return -1, 0 or +1 as usual), if it's not specified
- // alphabetical comparaison is performed.
+ // sorting
+ // this function is called to compare 2 items and should return -1, 0
+ // or +1 if the first item is less than, equal to or greater than the
+ // second one. The base class version performs alphabetic comparaison
+ // of item labels (GetText)
+ virtual int OnCompareItems(const wxTreeItemId& item1,
+ const wxTreeItemId& item2);
+ // sort the children of this item using OnCompareItems
//
- // NB: this function is not reentrant!
- void SortChildren(const wxTreeItemId& item,
- wxTreeItemCmpFunc *cmpFunction = NULL);
+ // NB: this function is not reentrant and not MT-safe (FIXME)!
+ void SortChildren(const wxTreeItemId& item);
- // implementation
- // --------------
- // wxWindows callbacks
- void OnPaint( const wxPaintEvent &event );
- void OnSetFocus( const wxFocusEvent &event );
- void OnKillFocus( const wxFocusEvent &event );
+ // callbacks
+ void OnPaint( wxPaintEvent &event );
+ void OnSetFocus( wxFocusEvent &event );
+ void OnKillFocus( wxFocusEvent &event );
void OnChar( wxKeyEvent &event );
- void OnMouse( const wxMouseEvent &event );
+ void OnMouse( wxMouseEvent &event );
+ void OnIdle( wxIdleEvent &event );
+
+ // implementation
+ void SendDeleteEvent(wxGenericTreeItem *itemBeingDeleted);
protected:
wxGenericTreeItem *m_anchor;
wxGenericTreeItem *m_current;
bool m_hasFocus;
+ bool m_dirty;
int m_xScroll,m_yScroll;
unsigned int m_indent;
int m_lineHeight;
wxTreeItemData *data);
void AdjustMyScrollbars();
- void PaintLevel( wxGenericTreeItem *item, wxDC &dc, int level, int &y );
+ void PaintLevel( wxGenericTreeItem *item, wxDC& dc, int level, int &y );
+ void PaintItem( wxGenericTreeItem *item, wxDC& dc);
void CalculateLevel( wxGenericTreeItem *item, wxDC &dc, int level, int &y );
void CalculatePositions();