#include "wx/evtloop.h"
#include "wx/thread.h"
#include "wx/scopeguard.h"
+#include "wx/vector.h"
#include "wx/msw/private.h"
#include "wx/msw/dc.h"
extern void wxSetKeyboardHook(bool doIt);
#endif
-// NB: all "NoRedraw" classes must have the same names as the "normal" classes
-// with NR suffix - wxWindow::MSWCreate() supposes this
-#ifdef __WXWINCE__
-WXDLLIMPEXP_CORE wxChar *wxCanvasClassName;
-WXDLLIMPEXP_CORE wxChar *wxCanvasClassNameNR;
-#else
-WXDLLIMPEXP_CORE const wxChar *wxCanvasClassName = NULL;
-WXDLLIMPEXP_CORE const wxChar *wxCanvasClassNameNR = NULL;
-#endif
-WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassName = NULL;
-WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassNameNoRedraw = NULL;
-WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassName = NULL;
-WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassNameNoRedraw = NULL;
+// because of mingw32 4.3 bug this struct can't be inside the namespace below:
+// see http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/110282
+struct ClassRegInfo
+{
+ ClassRegInfo(const wxChar *name)
+ : regname(name),
+ regnameNR(regname + wxApp::GetNoRedrawClassSuffix())
+ {
+ }
+
+ // the name of the registered class with and without CS_[HV]REDRAW styles
+ wxString regname;
+ wxString regnameNR;
+};
+
+namespace
+{
+
+wxVector<ClassRegInfo> gs_regClassesInfo;
+
+} // anonymous namespace
// ----------------------------------------------------------------------------
// private functions
focus/activation entirely when the child process terminates which would
happen if we simply disabled everything using wxWindowDisabler. Indeed,
remember that Windows will never activate a disabled window and when the
- last childs window is closed and Windows looks for a window to activate
+ last child's window is closed and Windows looks for a window to activate
all our windows are still disabled. There is no way to enable them in
- time because we don't know when the childs windows are going to be
- closed, so the solution we use here is to keep one special tiny frame
+ time because we don't know when the child's windows are going to be
+ closed, so the solution we use here is to keep one special tiny dialog
enabled all the time. Then when the child terminates it will get
- activated and when we close it below -- after reenabling all the other
+ activated and when we close it below -- after re-enabling all the other
windows! -- the previously active window becomes activated again and
everything is ok.
*/
// first disable all existing windows
wxWindowDisabler *wd = new wxWindowDisabler;
- // then create an "invisible" frame: it has minimal size, is positioned
- // (hopefully) outside the screen and doesn't appear on the taskbar
- wxWindow *winActive = new wxFrame
+ // then create an "invisible" dialog: it has minimal size, is positioned
+ // (hopefully) outside the screen and doesn't appear in the Alt-TAB list
+ // (unlike the frames, which is why we use a dialog here)
+ wxWindow *winActive = new wxDialog
(
wxTheApp->GetTopWindow(),
wxID_ANY,
wxEmptyString,
wxPoint(32600, 32600),
- wxSize(1, 1),
- wxDEFAULT_FRAME_STYLE | wxFRAME_NO_TASKBAR
+ wxSize(1, 1)
);
winActive->Show();
return new ChildWaitLoopData(wd, winActive);
}
-void wxGUIAppTraits::AlwaysYield()
-{
- wxYield();
-}
-
void wxGUIAppTraits::AfterChildWaitLoop(void *dataOrig)
{
wxEndBusyCursor();
delete data->wd;
- // finally delete the dummy frame and, as wd has been already destroyed and
- // the other windows reenabled, the activation is going to return to the
- // window which had had it before
+ // finally delete the dummy dialog and, as wd has been already destroyed
+ // and the other windows reenabled, the activation is going to return to
+ // the window which had had it before
data->winActive->Destroy();
// also delete the temporary data object itself
delete data;
}
+#if wxUSE_THREADS
bool wxGUIAppTraits::DoMessageFromThreadWait()
{
// we should return false only if the app should exit, i.e. only if
return evtLoop->Dispatch();
}
-DWORD wxGUIAppTraits::WaitForThread(WXHANDLE hThread)
+DWORD wxGUIAppTraits::WaitForThread(WXHANDLE hThread, int flags)
{
- // if we don't have a running event loop, we shouldn't wait for the
- // messages as we never remove them from the message queue and so we enter
- // an infinite loop as MsgWaitForMultipleObjects() keeps returning
- // WAIT_OBJECT_0 + 1
- if ( !wxEventLoop::GetActive() )
+ // We only ever dispatch messages from the main thread and, additionally,
+ // even from the main thread we shouldn't wait for the message if we don't
+ // have a running event loop as we would never remove them from the message
+ // queue then and so we would enter an infinite loop as
+ // MsgWaitForMultipleObjects() keeps returning WAIT_OBJECT_0 + 1.
+ if ( flags == wxTHREAD_WAIT_BLOCK ||
+ !wxIsMainThread() ||
+ !wxEventLoop::GetActive() )
+ {
+ // Simple blocking wait.
return DoSimpleWaitForThread(hThread);
+ }
return ::MsgWaitForMultipleObjects
(
QS_ALLPOSTMESSAGE
);
}
+#endif // wxUSE_THREADS
wxPortId wxGUIAppTraits::GetToolkitVersion(int *majVer, int *minVer) const
{
#ifndef __WXWINCE__
+#if wxUSE_DYNLIB_CLASS
+
#include <wx/dynlib.h>
namespace
{
if ( !::FreeConsole() )
{
- wxLogLastError(_T("FreeConsole"));
+ wxLogLastError(wxT("FreeConsole"));
}
}
}
{
if ( m_ok == -1 )
{
- wxConsoleStderr * const self = wx_const_cast(wxConsoleStderr *, this);
+ wxConsoleStderr * const self = const_cast<wxConsoleStderr *>(this);
self->m_ok = self->DoInit();
// no need to call IsHistoryUnchanged() as we just initialized
GetConsoleCommandHistory_t m_pfnGetConsoleCommandHistory;
GetConsoleCommandHistoryLength_t m_pfnGetConsoleCommandHistoryLength;
- DECLARE_NO_COPY_CLASS(wxConsoleStderr)
+ wxDECLARE_NO_COPY_CLASS(wxConsoleStderr);
};
bool wxConsoleStderr::DoInit()
if ( hStderr == INVALID_HANDLE_VALUE || !hStderr )
return false;
- if ( !m_dllKernel32.Load(_T("kernel32.dll")) )
+ if ( !m_dllKernel32.Load(wxT("kernel32.dll")) )
return false;
typedef BOOL (WINAPI *AttachConsole_t)(DWORD dwProcessId);
if ( !::GetConsoleScreenBufferInfo(m_hStderr, &csbi) )
{
- wxLogLastError(_T("GetConsoleScreenBufferInfo"));
+ wxLogLastError(wxT("GetConsoleScreenBufferInfo"));
return false;
}
if ( !::ReadConsoleOutputCharacterA(m_hStderr, buf, WXSIZEOF(buf),
pos, &ret) )
{
- wxLogLastError(_T("ReadConsoleOutputCharacterA"));
+ wxLogLastError(wxT("ReadConsoleOutputCharacterA"));
return false;
}
} while ( wxStrncmp(" ", buf, WXSIZEOF(buf)) != 0 );
if ( !::ReadConsoleOutputCharacterA(m_hStderr, m_data.data(), m_dataLen,
pos, &ret) )
{
- wxLogLastError(_T("ReadConsoleOutputCharacterA"));
+ wxLogLastError(wxT("ReadConsoleOutputCharacterA"));
return false;
}
}
int wxConsoleStderr::GetCommandHistory(wxWxCharBuffer& buf) const
{
// these functions are internal and may only be called by cmd.exe
- static const wxChar *CMD_EXE = _T("cmd.exe");
+ static const wxChar *CMD_EXE = wxT("cmd.exe");
const int len = m_pfnGetConsoleCommandHistoryLength(CMD_EXE);
if ( len )
if ( len2 != len )
{
- wxFAIL_MSG( _T("failed getting history?") );
+ wxFAIL_MSG( wxT("failed getting history?") );
}
}
bool wxConsoleStderr::IsHistoryUnchanged() const
{
- wxASSERT_MSG( m_ok == 1, _T("shouldn't be called if not initialized") );
+ wxASSERT_MSG( m_ok == 1, wxT("shouldn't be called if not initialized") );
// get (possibly changed) command history
wxWxCharBuffer history;
bool wxConsoleStderr::Write(const wxString& text)
{
wxASSERT_MSG( m_hStderr != INVALID_HANDLE_VALUE,
- _T("should only be called if Init() returned true") );
+ wxT("should only be called if Init() returned true") );
// get current position
CONSOLE_SCREEN_BUFFER_INFO csbi;
if ( !::GetConsoleScreenBufferInfo(m_hStderr, &csbi) )
{
- wxLogLastError(_T("GetConsoleScreenBufferInfo"));
+ wxLogLastError(wxT("GetConsoleScreenBufferInfo"));
return false;
}
if ( !::SetConsoleCursorPosition(m_hStderr, csbi.dwCursorPosition) )
{
- wxLogLastError(_T("SetConsoleCursorPosition"));
+ wxLogLastError(wxT("SetConsoleCursorPosition"));
return false;
}
DWORD ret;
- if ( !::FillConsoleOutputCharacter(m_hStderr, _T(' '), m_dataLen,
+ if ( !::FillConsoleOutputCharacter(m_hStderr, wxT(' '), m_dataLen,
csbi.dwCursorPosition, &ret) )
{
- wxLogLastError(_T("FillConsoleOutputCharacter"));
+ wxLogLastError(wxT("FillConsoleOutputCharacter"));
return false;
}
- if ( !::WriteConsole(m_hStderr, text.wx_str(), text.length(), &ret, NULL) )
+ if ( !::WriteConsole(m_hStderr, text.t_str(), text.length(), &ret, NULL) )
{
- wxLogLastError(_T("WriteConsole"));
+ wxLogLastError(wxT("WriteConsole"));
return false;
}
return s_consoleStderr.IsOkToUse() && s_consoleStderr.Write(text);
}
+#else // !wxUSE_DYNLIB_CLASS
+
+bool wxGUIAppTraits::CanUseStderr()
+{
+ return false;
+}
+
+bool wxGUIAppTraits::WriteToStderr(const wxString& WXUNUSED(text))
+{
+ return false;
+}
+
+#endif // wxUSE_DYNLIB_CLASS/!wxUSE_DYNLIB_CLASS
+
#endif // !__WXWINCE__
// ===========================================================================
// ensure that base cleanup is done if we return too early
wxCallBaseCleanup callBaseCleanup(this);
-#ifdef __WXWINCE__
- wxString tmp = GetAppName();
- tmp += wxT("ClassName");
- wxCanvasClassName = wxStrdup( tmp.wc_str() );
- tmp += wxT("NR");
- wxCanvasClassNameNR = wxStrdup( tmp.wc_str() );
- HWND hWnd = FindWindow( wxCanvasClassNameNR, NULL );
- if (hWnd)
- {
- SetForegroundWindow( (HWND)(((DWORD)hWnd)|0x01) );
- return false;
- }
-#endif
-
#if !defined(__WXMICROWIN__)
InitCommonControls();
#endif // !defined(__WXMICROWIN__)
wxOleInitialize();
- RegisterWindowClasses();
-
#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
wxSetKeyboardHook(true);
#endif
}
// ---------------------------------------------------------------------------
-// RegisterWindowClasses
+// Win32 window class registration
// ---------------------------------------------------------------------------
-// This function registers the given class name and stores a pointer to a
-// heap-allocated copy of it at the specified location, it must be deleted
-// later.
-static void RegisterAndStoreClassName(const wxString& uniqueClassName,
- const wxChar **className,
- WNDCLASS *lpWndClass)
+/* static */
+const wxChar *wxApp::GetRegisteredClassName(const wxChar *name,
+ int bgBrushCol,
+ int extraStyles)
{
- const size_t length = uniqueClassName.length() + 1; // for trailing NUL
- wxChar *newChars = new wxChar[length];
- wxStrncpy(newChars, uniqueClassName, length);
- *className = newChars;
- lpWndClass->lpszClassName = *className;
-
- if ( !::RegisterClass(lpWndClass) )
+ const size_t count = gs_regClassesInfo.size();
+ for ( size_t n = 0; n < count; n++ )
{
- wxLogLastError(wxString::Format(wxT("RegisterClass(%s)"), newChars));
+ if ( gs_regClassesInfo[n].regname == name )
+ return gs_regClassesInfo[n].regname.c_str();
}
-}
-
-// This function registers the class defined by the provided WNDCLASS struct
-// contents using a unique name constructed from the specified base name and
-// and a suffix unique to this library instance. It also stores the generated
-// unique names for normal and "no redraw" versions of the class in the
-// provided variables, caller must delete their contents later.
-static void RegisterClassWithUniqueNames(const wxString& baseName,
- const wxChar **className,
- const wxChar **classNameNR,
- WNDCLASS *lpWndClass)
-{
- // for each class we register one with CS_(V|H)REDRAW style and one
- // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag
- static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
- static const long styleNoRedraw = CS_DBLCLKS;
-
- const wxString uniqueSuffix(wxString::Format(wxT("@%p"), className));
-
- wxString uniqueClassName(baseName + uniqueSuffix);
- lpWndClass->style = styleNormal;
- RegisterAndStoreClassName(uniqueClassName, className, lpWndClass);
-
- // NB: remember that code elsewhere supposes that no redraw class names
- // use the same names as normal classes with "NR" suffix so we must put
- // "NR" at the end instead of using more natural baseName+"NR"+suffix
- wxString uniqueClassNameNR(uniqueClassName + wxT("NR"));
- lpWndClass->style = styleNoRedraw;
- RegisterAndStoreClassName(uniqueClassNameNR, classNameNR, lpWndClass);
-}
-// TODO we should only register classes really used by the app. For this it
-// would be enough to just delay the class registration until an attempt
-// to create a window of this class is made.
-bool wxApp::RegisterWindowClasses()
-{
+ // we need to register this class
WNDCLASS wndclass;
wxZeroMemory(wndclass);
- // the fields which are common to all classes
wndclass.lpfnWndProc = (WNDPROC)wxWndProc;
- wndclass.hInstance = wxhInstance;
- wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
-
- // register the class for all normal windows and "no redraw" frames
- wndclass.hbrBackground = (HBRUSH)(COLOR_BTNFACE + 1);
- RegisterClassWithUniqueNames(wxT("wxWindowClass"),
- &wxCanvasClassName,
- &wxCanvasClassNameNR,
- &wndclass);
-
- // Register the MDI frame window class and "no redraw" MDI frame
- wndclass.hbrBackground = (HBRUSH)NULL; // paint MDI frame ourselves
- RegisterClassWithUniqueNames(wxT("wxMDIFrameClass"),
- &wxMDIFrameClassName,
- &wxMDIFrameClassNameNoRedraw,
- &wndclass);
-
- // Register the MDI child frame window class and "no redraw" MDI child frame
- wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
- RegisterClassWithUniqueNames(wxT("wxMDIChildFrameClass"),
- &wxMDIChildFrameClassName,
- &wxMDIChildFrameClassNameNoRedraw,
- &wndclass);
-
- return true;
-}
-
-// ---------------------------------------------------------------------------
-// UnregisterWindowClasses
-// ---------------------------------------------------------------------------
+ wndclass.hInstance = wxGetInstance();
+ wndclass.hCursor = ::LoadCursor(NULL, IDC_ARROW);
+ wndclass.hbrBackground = (HBRUSH)wxUIntToPtr(bgBrushCol + 1);
+ wndclass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS | extraStyles;
-// This function unregisters the class with the given name and frees memory
-// allocated for it by RegisterAndStoreClassName().
-static bool UnregisterAndFreeClassName(const wxChar **ppClassName)
-{
- bool retval = true;
- if ( !::UnregisterClass(*ppClassName, wxhInstance) )
+ ClassRegInfo regClass(name);
+ wndclass.lpszClassName = regClass.regname.t_str();
+ if ( !::RegisterClass(&wndclass) )
{
- wxLogLastError(
- wxString::Format(wxT("UnregisterClass(%s)"), *ppClassName));
+ wxLogLastError(wxString::Format(wxT("RegisterClass(%s)"),
+ regClass.regname));
+ return NULL;
+ }
- retval = false;
+ wndclass.style &= ~(CS_HREDRAW | CS_VREDRAW);
+ wndclass.lpszClassName = regClass.regnameNR.t_str();
+ if ( !::RegisterClass(&wndclass) )
+ {
+ wxLogLastError(wxString::Format(wxT("RegisterClass(%s)"),
+ regClass.regname));
+ ::UnregisterClass(regClass.regname.c_str(), wxGetInstance());
+ return NULL;
}
- delete [] (wxChar*) *ppClassName;
- *ppClassName = NULL;
+ gs_regClassesInfo.push_back(regClass);
- return retval;
+ // take care to return the pointer which will remain valid after the
+ // function returns (it could be invalidated later if new elements are
+ // added to the vector and it's reallocated but this shouldn't matter as
+ // this pointer should be used right now, not stored)
+ return gs_regClassesInfo.back().regname.t_str();
}
-bool wxApp::UnregisterWindowClasses()
+bool wxApp::IsRegisteredClassName(const wxString& name)
{
- bool retval = true;
-
-#ifndef __WXMICROWIN__
- if ( !UnregisterAndFreeClassName(&wxMDIFrameClassName) )
- retval = false;
-
- if ( !UnregisterAndFreeClassName(&wxMDIFrameClassNameNoRedraw) )
- retval = false;
-
- if ( !UnregisterAndFreeClassName(&wxMDIChildFrameClassName) )
- retval = false;
+ const size_t count = gs_regClassesInfo.size();
+ for ( size_t n = 0; n < count; n++ )
+ {
+ if ( gs_regClassesInfo[n].regname == name ||
+ gs_regClassesInfo[n].regnameNR == name )
+ return true;
+ }
- if ( !UnregisterAndFreeClassName(&wxMDIChildFrameClassNameNoRedraw) )
- retval = false;
+ return false;
+}
- if ( !UnregisterAndFreeClassName(&wxCanvasClassName) )
- retval = false;
+void wxApp::UnregisterWindowClasses()
+{
+ const size_t count = gs_regClassesInfo.size();
+ for ( size_t n = 0; n < count; n++ )
+ {
+ const ClassRegInfo& regClass = gs_regClassesInfo[n];
+ if ( !::UnregisterClass(regClass.regname.c_str(), wxGetInstance()) )
+ {
+ wxLogLastError(wxString::Format(wxT("UnregisterClass(%s)"),
+ regClass.regname));
+ }
- if ( !UnregisterAndFreeClassName(&wxCanvasClassNameNR) )
- retval = false;
-#endif // __WXMICROWIN__
+ if ( !::UnregisterClass(regClass.regnameNR.c_str(), wxGetInstance()) )
+ {
+ wxLogLastError(wxString::Format(wxT("UnregisterClass(%s)"),
+ regClass.regnameNR));
+ }
+ }
- return retval;
+ gs_regClassesInfo.clear();
}
void wxApp::CleanUp()
// which case the registration will fail after the first time if we don't
// unregister the classes now
UnregisterWindowClasses();
-
-#ifdef __WXWINCE__
- free( wxCanvasClassName );
- free( wxCanvasClassNameNR );
-#endif
}
// ----------------------------------------------------------------------------
}
}
}
+#if wxUSE_THREADS
+ else
+ wxWakeUpMainThread();
+#endif // wxUSE_THREADS
}
// ----------------------------------------------------------------------------
HRESULT hr = (*pfnDllGetVersion)(&dvi);
if ( FAILED(hr) )
{
- wxLogApiError(_T("DllGetVersion"), hr);
+ wxLogApiError(wxT("DllGetVersion"), hr);
return 0;
}
// we're prepared to handle the errors
wxLogNull noLog;
- // the DLL should really be available
- wxDynamicLibrary dllComCtl32(_T("comctl32.dll"), wxDL_VERBATIM);
+ // we don't want to load comctl32.dll, it should be already loaded but,
+ // depending on the OS version and the presence of the manifest, it can
+ // be either v5 or v6 and instead of trying to guess it just get the
+ // handle of the already loaded version
+ wxLoadedDLL dllComCtl32(wxT("comctl32.dll"));
if ( !dllComCtl32.IsLoaded() )
{
s_verComCtl32 = 0;
if ( !s_verComCtl32 )
{
// InitCommonControlsEx is unique to 4.70 and later
- void *pfn = dllComCtl32.GetSymbol(_T("InitCommonControlsEx"));
+ void *pfn = dllComCtl32.GetSymbol(wxT("InitCommonControlsEx"));
if ( !pfn )
{
// not found, must be 4.00
{
// many symbols appeared in comctl32 4.71, could use any of
// them except may be DllInstall()
- pfn = dllComCtl32.GetSymbol(_T("InitializeFlatSB"));
+ pfn = dllComCtl32.GetSymbol(wxT("InitializeFlatSB"));
if ( !pfn )
{
// not found, must be 4.70
// we're prepared to handle the errors
wxLogNull noLog;
- wxDynamicLibrary dllShell32(_T("shell32.dll"), wxDL_VERBATIM);
+ wxDynamicLibrary dllShell32(wxT("shell32.dll"), wxDL_VERBATIM);
if ( dllShell32.IsLoaded() )
{
s_verShell32 = CallDllGetVersion(dllShell32);
#endif // !__WXWINCE__
-// ----------------------------------------------------------------------------
-// Yield to incoming messages
-// ----------------------------------------------------------------------------
-
-bool wxApp::Yield(bool onlyIfNeeded)
-{
- // MT-FIXME
- static bool s_inYield = false;
-
- if ( s_inYield )
- {
- if ( !onlyIfNeeded )
- {
- wxFAIL_MSG( wxT("wxYield called recursively" ) );
- }
-
- return false;
- }
-
- // set the flag and don't forget to reset it before returning
- s_inYield = true;
- wxON_BLOCK_EXIT_SET(s_inYield, false);
-
-
-#if wxUSE_LOG
- // disable log flushing from here because a call to wxYield() shouldn't
- // normally result in message boxes popping up &c
- wxLog::Suspend();
-
- // ensure the logs will be flashed again when we exit
- wxON_BLOCK_EXIT0(wxLog::Resume);
-#endif // wxUSE_LOG
-
-
- // we don't want to process WM_QUIT from here - it should be processed in
- // the main event loop in order to stop it
- wxEventLoopGuarantor dummyLoopIfNeeded;
- MSG msg;
- while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) &&
- msg.message != WM_QUIT )
- {
-#if wxUSE_THREADS
- wxMutexGuiLeaveOrEnter();
-#endif // wxUSE_THREADS
-
- if ( !wxTheApp->Dispatch() )
- break;
- }
-
- // if there are pending events, we must process them.
- ProcessPendingEvents();
-
- return true;
-}
-
#if wxUSE_EXCEPTIONS
// ----------------------------------------------------------------------------
::MessageBox
(
NULL,
- _T("An unhandled exception occurred. Press \"Abort\" to \
+ wxT("An unhandled exception occurred. Press \"Abort\" to \
terminate the program,\r\n\
\"Retry\" to exit the program normally and \"Ignore\" to try to continue."),
- _T("Unhandled exception"),
+ wxT("Unhandled exception"),
MB_ABORTRETRYIGNORE |
MB_ICONERROR|
MB_TASKMODAL
throw;
default:
- wxFAIL_MSG( _T("unexpected MessageBox() return code") );
+ wxFAIL_MSG( wxT("unexpected MessageBox() return code") );
// fall through
case IDRETRY: