- if ( GetBitmapData()->m_hasAlpha )
- {
- // AlphaBlend() wants to have premultiplied source alpha but
- // wxRawBitmap API uses normal, not premultiplied, colours, so adjust
- // them here now
- PixelData::Iterator p(data);
-
- const int w = data.GetWidth();
- const int h = data.GetHeight();
-
- for ( int y = 0; y < h; y++ )
- {
- PixelData::Iterator rowStart = p;
-
- for ( int x = 0; x < w; x++ )
- {
- const unsigned alpha = p.Alpha();
-
- p.Red() = (p.Red() * alpha + 127) / 255;
- p.Blue() = (p.Blue() * alpha + 127) / 255;
- p.Green() = (p.Green() * alpha + 127) / 255;
-
- ++p;
- }
-
- p = rowStart;
- p.OffsetY(data, 1);
- }
- }
-