In wxPerl use Wx::Bitmap->newFromBits(bits, width, height, depth).
@endWxPerlOnly
*/
- wxBitmap(const char bits[], int width, int height, int depth = 1);
+ wxBitmap(const char* bits[], int width, int height, int depth = 1);
/**
Creates a new bitmap. A depth of ::wxBITMAP_SCREEN_DEPTH indicates the