#include "wx/wxprec.h"
-
-#include <string>
-
-// need this to be able to use CPPUNIT_ASSERT_EQUAL with wxString objects
-//
-// NB: at least for VC7.1 the specialization must be done before cppunit
-// headers inclusion as otherwise it's just ignored!
-namespace CppUnit
-{
-
-template <typename T> struct assertion_traits;
-
-template <>
-struct assertion_traits<wxString>
-{
- static bool equal(const wxString& s1, const wxString& s2)
- {
- return s1 == s2;
- }
-
- static std::string toString(const wxString& s)
- {
- return std::string(s.mb_str());
- }
-};
-
-} // namespace CppUnit
-
#include "wx/cppunit.h"
// define wxHAVE_U_ESCAPE if the compiler supports \uxxxx character constants
#define wxHAVE_U_ESCAPE
#endif
-#define CPPUNIT_ASSERT_STR_EQUAL(s1, s2) \
- CPPUNIT_ASSERT_EQUAL( wxString(s1), wxString(s2) )
+// thrown when assert fails in debug build
+class TestAssertFailure { };
+
+// macro to use for the functions which are supposed to fail an assertion
+#ifdef __WXDEBUG__
+ // some old cppunit versions don't define CPPUNIT_ASSERT_THROW so roll our
+ // own
+ #define WX_ASSERT_FAILS_WITH_ASSERT(cond) \
+ { \
+ bool throwsAssert = false; \
+ try { cond ; } \
+ catch ( const TestAssertFailure& ) { throwsAssert = true; } \
+ if ( !throwsAssert ) \
+ CPPUNIT_FAIL("expected assertion not generated"); \
+ }
+#else
+ // there are no assertions in non-debug build so just check that it fails
+ #define WX_ASSERT_FAILS_WITH_ASSERT(cond) CPPUNIT_ASSERT(!(cond))
+#endif
+
+// these functions can be used to hook into wxApp event processing and are
+// currently used by the events propagation test
+class WXDLLIMPEXP_FWD_BASE wxEvent;
+
+typedef int (*FilterEventFunc)(wxEvent&);
+typedef bool (*ProcessEventFunc)(wxEvent&);
+extern void SetFilterEventFunc(FilterEventFunc func);
+extern void SetProcessEventFunc(ProcessEventFunc func);