// Create a DC corresponding to a window
wxWindowDC(wxWindow *win);
~wxWindowDC(void);
+
+ // NSView specific functions
+ virtual void Clear();
protected:
wxWindow *m_window;
+ WX_NSView m_lockedNSView;
+// DC stack
+ virtual bool CocoaLockFocus();
+ virtual bool CocoaUnlockFocus();
+ bool CocoaLockFocusOnNSView(WX_NSView nsview);
+ bool CocoaUnlockFocusOnNSView();
};
class wxClientDC: public wxWindowDC
// Create a DC corresponding to a window
wxClientDC(wxWindow *win);
~wxClientDC(void);
+protected:
+// DC stack
+ virtual bool CocoaLockFocus();
+ virtual bool CocoaUnlockFocus();
};
class wxPaintDC: public wxWindowDC
// Create a DC corresponding to a window
wxPaintDC(wxWindow *win);
~wxPaintDC(void);
+protected:
+// DC stack
+ virtual bool CocoaLockFocus();
+ virtual bool CocoaUnlockFocus();
};
#endif // __WX_COCOA_DCCLIENT_H__