#include "wx/setup.h"
#endif
-#if USE_SERIAL
+#if wxUSE_SERIAL
#include "wx/object.h"
#include "wx/objstrm.h"
wxObjectInputStream::wxObjectInputStream(wxInputStream& s)
: wxFilterInputStream(s)
{
+ m_secondcall = FALSE;
}
wxObject *wxObjectInputStream::SolveName(const wxString& name) const