// Modified by:
// Created: 07.09.00
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
+// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#include "wx/control.h"
-WXDLLEXPORT_DATA(extern const wxChar*) wxCheckBoxNameStr;
+
+/*
+ * wxCheckBox style flags
+ * (Using wxCHK_* because wxCB_* is used by wxComboBox).
+ * Determine whether to use a 3-state or 2-state
+ * checkbox. 3-state enables to differentiate
+ * between 'unchecked', 'checked' and 'undetermined'.
+ */
+#define wxCHK_2STATE 0x0000
+#define wxCHK_3STATE 0x1000
+
+/*
+ * If this style is set the user can set the checkbox to the
+ * undetermined state. If not set the undetermined set can only
+ * be set programmatically.
+ * This style can only be used with 3 state checkboxes.
+ */
+#define wxCHK_ALLOW_3RD_STATE_FOR_USER 0x2000
+
+/*
+ * The possible states of a 3-state checkbox (Compatible
+ * with the 2-state checkbox).
+ */
+enum wxCheckBoxState
+{
+ wxCHK_UNCHECKED,
+ wxCHK_CHECKED,
+ wxCHK_UNDETERMINED /* 3-state checkbox only */
+};
+
+
+extern WXDLLEXPORT_DATA(const char) wxCheckBoxNameStr[];
// ----------------------------------------------------------------------------
// wxCheckBox: a control which shows a label and a box which may be checked
virtual void SetValue(bool value) = 0;
virtual bool GetValue() const = 0;
- bool IsChecked() const { return GetValue(); }
+ bool IsChecked() const
+ {
+ wxASSERT_MSG( !Is3State(), wxT("Calling IsChecked() doesn't make sense for")
+ wxT(" a three state checkbox, Use Get3StateValue() instead") );
+
+ return GetValue();
+ }
+
+ wxCheckBoxState Get3StateValue() const
+ {
+ wxCheckBoxState state = DoGet3StateValue();
+
+ if ( state == wxCHK_UNDETERMINED && !Is3State() )
+ {
+ // Undetermined state with a 2-state checkbox??
+ wxFAIL_MSG( wxT("DoGet3StateValue() says the 2-state checkbox is ")
+ wxT("in an undetermined/third state") );
+
+ state = wxCHK_UNCHECKED;
+ }
+
+ return state;
+ }
+
+ void Set3StateValue(wxCheckBoxState state)
+ {
+ if ( state == wxCHK_UNDETERMINED && !Is3State() )
+ {
+ wxFAIL_MSG(wxT("Setting a 2-state checkbox to undetermined state"));
+ state = wxCHK_UNCHECKED;
+ }
+
+ DoSet3StateValue(state);
+ }
+
+ bool Is3State() const { return HasFlag(wxCHK_3STATE); }
+
+ bool Is3rdStateAllowedForUser() const
+ {
+ return HasFlag(wxCHK_ALLOW_3RD_STATE_FOR_USER);
+ }
+
+ virtual bool HasTransparentBackground() { return true; }
+
+ // wxCheckBox-specific processing after processing the update event
+ virtual void DoUpdateWindowUI(wxUpdateUIEvent& event)
+ {
+ wxControl::DoUpdateWindowUI(event);
+
+ if ( event.GetSetChecked() )
+ SetValue(event.GetChecked());
+ }
+
+protected:
+ virtual void DoSet3StateValue(wxCheckBoxState WXUNUSED(state)) { wxFAIL; }
+
+ virtual wxCheckBoxState DoGet3StateValue() const
+ {
+ wxFAIL;
+ return wxCHK_UNCHECKED;
+ }
private:
DECLARE_NO_COPY_CLASS(wxCheckBoxBase)
#include "wx/msw/checkbox.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/checkbox.h"
-#elif defined(__WXGTK__)
+#elif defined(__WXGTK20__)
#include "wx/gtk/checkbox.h"
+#elif defined(__WXGTK__)
+ #include "wx/gtk1/checkbox.h"
#elif defined(__WXMAC__)
#include "wx/mac/checkbox.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/checkbox.h"
#elif defined(__WXPM__)
#include "wx/os2/checkbox.h"
+#elif defined(__WXPALMOS__)
+ #include "wx/palmos/checkbox.h"
#endif
#endif // wxUSE_CHECKBOX