#ifndef _MENUITEM_H
#define _MENUITEM_H
-#ifdef __GNUG__
- #pragma interface "menuitem.h"
-#endif
-
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// wxMenuItem: an item in the menu, optionally implements owner-drawn behaviour
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenuItem : public wxMenuItemBase
+class WXDLLIMPEXP_CORE wxMenuItem : public wxMenuItemBase
#if wxUSE_OWNER_DRAWN
, public wxOwnerDrawn
#endif
virtual ~wxMenuItem();
// override base class virtuals
- virtual void SetText(const wxString& strName);
+ virtual void SetItemLabel(const wxString& strName);
virtual void SetCheckable(bool checkable);
- virtual void Enable(bool bDoEnable = TRUE);
- virtual void Check(bool bDoCheck = TRUE);
+ virtual void Enable(bool bDoEnable = true);
+ virtual void Check(bool bDoCheck = true);
virtual bool IsChecked() const;
// unfortunately needed to resolve ambiguity between
// the id for a popup menu is really its menu handle (as required by
// ::AppendMenu() API), so this function will return either the id or the
- // menu handle depending on what we're
- int GetRealId() const;
+ // menu handle depending on what we are
+ //
+ // notice that it also returns the id as an unsigned int, as required by
+ // Win32 API
+ WXWPARAM GetMSWId() const;
// mark item as belonging to the given radio group
void SetAsRadioGroupStart();
// the positions of the first and last items of the radio group this item
// belongs to or -1: start is the radio group start and is valid for all
- // but first radio group items (m_isRadioGroupStart == FALSE), end is valid
+ // but first radio group items (m_isRadioGroupStart == false), end is valid
// only for the first one
union
{