#ifndef _WX_GENERIC_SCROLLWIN_H_
#define _WX_GENERIC_SCROLLWIN_H_
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "genscrolwin.h"
#endif
virtual void DoSetVirtualSize(int x, int y);
-#if WXWIN_COMPATIBILITY
- virtual void GetScrollUnitsPerPage(int *x_page, int *y_page) const;
- virtual void CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const;
- // Need to do this otherwise the compiler gets confuced
- // between float and int calls to this function.
- void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
- { wxScrollHelper::CalcScrolledPosition(x, y, xx, yy); }
- wxPoint CalcUnscrolledPosition(const wxPoint& pt) const
- { return wxScrollHelper::CalcScrolledPosition(pt); }
-#endif // WXWIN_COMPATIBILITY
-
protected:
// this is needed for wxEVT_PAINT processing hack described in
// wxScrollHelperEvtHandler::ProcessEvent()