#ifndef _WX_EVENT_H__
#define _WX_EVENT_H__
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "event.h"
#endif
class WXDLLIMPEXP_CORE wxDC;
class WXDLLIMPEXP_CORE wxMenu;
class WXDLLIMPEXP_CORE wxWindow;
+ class WXDLLIMPEXP_CORE wxWindowBase;
#endif // wxUSE_GUI
// ----------------------------------------------------------------------------
bool IsSelection() const { return (m_extraLong != 0); }
void SetExtraLong(long extraLong) { m_extraLong = extraLong; }
- long GetExtraLong() const { return m_extraLong ; }
+ long GetExtraLong() const { return m_extraLong; }
void SetInt(int i) { m_commandInt = i; }
- long GetInt() const { return m_commandInt ; }
+ long GetInt() const { return m_commandInt; }
virtual wxEvent *Clone() const { return new wxCommandEvent(*this); }
wxScrollEvent(wxEventType commandType = wxEVT_NULL,
int winid = 0, int pos = 0, int orient = 0);
- int GetOrientation() const { return (int) m_extraLong ; }
- int GetPosition() const { return m_commandInt ; }
+ int GetOrientation() const { return (int) m_extraLong; }
+ int GetPosition() const { return m_commandInt; }
void SetOrientation(int orient) { m_extraLong = (long) orient; }
void SetPosition(int pos) { m_commandInt = pos; }
{ m_commandInt = event.m_commandInt;
m_extraLong = event.m_extraLong; }
- int GetOrientation() const { return (int) m_extraLong ; }
- int GetPosition() const { return m_commandInt ; }
+ int GetOrientation() const { return (int) m_extraLong; }
+ int GetPosition() const { return m_commandInt; }
void SetOrientation(int orient) { m_extraLong = (long) orient; }
void SetPosition(int pos) { m_commandInt = pos; }
wxPoint GetPosition() const { return wxPoint(m_x, m_y); }
// Find the logical position of the event given the DC
- wxPoint GetLogicalPosition(const wxDC& dc) const ;
+ wxPoint GetLogicalPosition(const wxDC& dc) const;
// Compatibility
#if WXWIN_COMPATIBILITY
(GetEventType() == wxEVT_JOY_BUTTON_UP)); }
// Was it a move event?
- bool IsMove() const { return (GetEventType() == wxEVT_JOY_MOVE) ; }
+ bool IsMove() const { return (GetEventType() == wxEVT_JOY_MOVE); }
// Was it a zmove event?
- bool IsZMove() const { return (GetEventType() == wxEVT_JOY_ZMOVE) ; }
+ bool IsZMove() const { return (GetEventType() == wxEVT_JOY_ZMOVE); }
// Was it a down event from button 1, 2, 3, 4 or any?
bool ButtonDown(int but = wxJOY_BUTTON_ANY) const
static void SetUpdateInterval(long updateInterval) { sm_updateInterval = updateInterval; }
// Returns the current interval between updates in milliseconds
- static long GetUpdateInterval() { return sm_updateInterval ; }
+ static long GetUpdateInterval() { return sm_updateInterval; }
// Can we update this window?
- static bool CanUpdate(wxWindow* win) ;
+ static bool CanUpdate(wxWindowBase *win);
// Reset the update time to provide a delay until the next
// time we should update
- static void ResetUpdateTime() ;
+ static void ResetUpdateTime();
// Specify how wxWindows will send update events: to
// all windows, or only to those which specify that they
static void SetMode(wxUpdateUIMode mode) { sm_updateMode = mode; }
// Returns the UI update mode
- static wxUpdateUIMode GetMode() { return sm_updateMode ; }
+ static wxUpdateUIMode GetMode() { return sm_updateMode; }
virtual wxEvent *Clone() const { return new wxUpdateUIEvent(*this); }
static void SetMode(wxIdleMode mode) { sm_idleMode = mode; }
// Returns the idle event mode
- static wxIdleMode GetMode() { return sm_idleMode ; }
+ static wxIdleMode GetMode() { return sm_idleMode; }
// Can we send an idle event?
- static bool CanSend(wxWindow* win) ;
+ static bool CanSend(wxWindow* win);
protected:
bool m_requestMore;
wxEvtHandler *eventSink = (wxEvtHandler *) NULL )
{ return Disconnect(winid, wxID_ANY, eventType, func, userData, eventSink); }
+ wxList* GetDynamicEventTable() const { return m_dynamicEvents ; }
// User data can be associated with each wxEvtHandler
void SetClientObject( wxClientData *data ) { DoSetClientObject(data); }