// Modified by:
// Created: 13.07.99
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
+// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// declarations
// ============================================================================
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "textctrlbase.h"
#endif
{
m_flags = 0;
m_leftIndent = 0;
+ m_leftSubIndent = 0;
m_rightIndent = 0;
if (m_colText.Ok()) m_flags |= wxTEXT_ATTR_TEXT_COLOUR;
if (m_colBack.Ok()) m_flags |= wxTEXT_ATTR_BACKGROUND_COLOUR;
m_textAlignment = wxTEXT_ALIGNMENT_DEFAULT;
m_flags = 0;
m_leftIndent = 0;
+ m_leftSubIndent = 0;
m_rightIndent = 0;
}
}
wxTextAttr newAttr(colFg, colBg, font);
-
+
if (attr.HasAlignment())
newAttr.SetAlignment(attr.GetAlignment());
else if (attrDef.HasAlignment())
newAttr.SetAlignment(attrDef.GetAlignment());
-
+
if (attr.HasTabs())
newAttr.SetTabs(attr.GetTabs());
else if (attrDef.HasTabs())
newAttr.SetTabs(attrDef.GetTabs());
-
+
if (attr.HasLeftIndent())
- newAttr.SetLeftIndent(attr.GetLeftIndent());
+ newAttr.SetLeftIndent(attr.GetLeftIndent(), attr.GetLeftSubIndent());
else if (attrDef.HasLeftIndent())
- newAttr.SetLeftIndent(attrDef.GetLeftIndent());
-
+ newAttr.SetLeftIndent(attrDef.GetLeftIndent(), attr.GetLeftSubIndent());
+
if (attr.HasRightIndent())
newAttr.SetRightIndent(attr.GetRightIndent());
else if (attrDef.HasRightIndent())
- newAttr.SetRightIndent(attrDef.GetRightIndent());
-
+ newAttr.SetRightIndent(attrDef.GetRightIndent());
+
return newAttr;
}
m_colBack = attr.m_colBack;
m_textAlignment = attr.m_textAlignment;
m_leftIndent = attr.m_leftIndent;
+ m_leftSubIndent = attr.m_leftSubIndent;
m_rightIndent = attr.m_rightIndent;
m_tabs = attr.m_tabs;
m_flags = attr.m_flags;
const wxTextAttr& WXUNUSED(style))
{
// to be implemented in derived TextCtrl classes
- return FALSE;
+ return false;
}
// get the styling at the given position
bool wxTextCtrlBase::GetStyle(long WXUNUSED(position), wxTextAttr& WXUNUSED(style))
{
// to be implemented in derived TextCtrl classes
- return FALSE;
+ return false;
}
// change default text attributes
else
m_defaultStyle = wxTextAttr::Combine(style, m_defaultStyle, this);
- return TRUE;
+ return true;
}
// get default text attributes
m_filename = filename;
- return TRUE;
+ return true;
}
}
wxLogError(_("File couldn't be loaded."));
#endif // wxUSE_FFILE
- return FALSE;
+ return false;
}
bool wxTextCtrlBase::SaveFile(const wxString& filename)
{
wxString filenameToUse = filename.IsEmpty() ? m_filename : filename;
- if ( !filenameToUse )
+ if ( filenameToUse.empty() )
{
// what kind of message to give? is it an error or a program bug?
wxLogDebug(wxT("Can't save textctrl to file without filename."));
- return FALSE;
+ return false;
}
#if wxUSE_FFILE
- wxFFile file(filename, _T("w"));
+ wxFFile file(filenameToUse, _T("w"));
if ( file.IsOpened() && file.Write(GetValue()) )
{
// it's not modified any longer
DiscardEdits();
- m_filename = filename;
+ // if it worked, save for future calls
+ m_filename = filenameToUse;
- return TRUE;
+ return true;
}
+#endif // wxUSE_FFILE
wxLogError(_("The text couldn't be saved."));
-#endif // wxUSE_FFILE
- return FALSE;
+ return false;
}
// ----------------------------------------------------------------------------
// emulating key presses
// ----------------------------------------------------------------------------
+#ifdef __WIN32__
+// the generic version is unused in wxMSW
+bool wxTextCtrlBase::EmulateKeyPress(const wxKeyEvent& WXUNUSED(event))
+{
+ return false;
+}
+#else // !__WIN32__
bool wxTextCtrlBase::EmulateKeyPress(const wxKeyEvent& event)
{
- // the generic version is unused in wxMSW
-#ifndef __WIN32__
wxChar ch = 0;
int keycode = event.GetKeyCode();
switch ( keycode )
{
WriteText(ch);
- return TRUE;
+ return true;
}
-#else
- event;
-#endif // !__WIN32__
- return FALSE;
+ return false;
}
+#endif // !__WIN32__
// ----------------------------------------------------------------------------
// selection and ranges
{
if ( event.GetSetEnabled() )
Enable(event.GetEnabled());
-
+
if ( event.GetSetText() )
{
if ( event.GetText() != GetValue() )
SetValue(event.GetText());
- }
+ }
}
+// ----------------------------------------------------------------------------
+// hit testing
+// ----------------------------------------------------------------------------
+
+wxTextCtrlHitTestResult
+wxTextCtrlBase::HitTest(const wxPoint& pt, wxTextCoord *x, wxTextCoord *y) const
+{
+ // implement in terms of the other overload as the native ports typically
+ // can get the position and not (x, y) pair directly (although wxUniv
+ // directly gets x and y -- and so overrides this method as well)
+ long pos;
+ wxTextCtrlHitTestResult rc = HitTest(pt, &pos);
+
+ if ( rc != wxTE_HT_UNKNOWN )
+ {
+ PositionToXY(pos, x, y);
+ }
+
+ return rc;
+}
+
+wxTextCtrlHitTestResult
+wxTextCtrlBase::HitTest(const wxPoint& WXUNUSED(pt),
+ long * WXUNUSED(pos)) const
+{
+ // not implemented
+ return wxTE_HT_UNKNOWN;
+}
#else // !wxUSE_TEXTCTRL