#ifndef _WX_LISTCTRL_H_BASE_
#define _WX_LISTCTRL_H_BASE_
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "listctrlbase.h"
#endif
#if defined(__WIN32__) && !defined(__WXUNIVERSAL__)
#include "wx/msw/listctrl.h"
-#elif defined(__WXPM__)
- #include "wx/os2/listctrl.h"
#else
#include "wx/generic/listctrl.h"
#endif
class WXDLLEXPORT wxListView : public wxListCtrl
{
public:
- wxListView() { }
+ wxListView();
wxListView( wxWindow *parent,
- wxWindowID id = -1,
+ wxWindowID winid = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxLC_REPORT,
const wxValidator& validator = wxDefaultValidator,
- const wxString &name = wxT("listctrl") )
- {
- Create(parent, id, pos, size, style, validator, name);
- }
+ const wxString &name = wxT("listctrl") );
// focus/selection stuff
// ---------------------