+ ~wxWindowDC();
+
+ virtual bool CanDrawBitmap() const { return TRUE; }
+ virtual bool CanGetTextExtent() const { return TRUE; }
+
+ virtual void DoFloodFill( wxCoord x, wxCoord y, const wxColour& col, int style=wxFLOOD_SURFACE );
+ virtual bool DoGetPixel( wxCoord x1, wxCoord y1, wxColour *col ) const;
+
+ virtual void DoDrawLine( wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2 );
+ virtual void DoCrossHair( wxCoord x, wxCoord y );
+ virtual void DoDrawArc( wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2,
+ wxCoord xc, wxCoord yc );
+ virtual void DoDrawEllipticArc( wxCoord x, wxCoord y, wxCoord width, wxCoord height,
+ double sa, double ea );
+ virtual void DoDrawPoint( wxCoord x, wxCoord y );
+
+ virtual void DoDrawLines(int n, wxPoint points[],
+ wxCoord xoffset, wxCoord yoffset);
+ virtual void DoDrawPolygon(int n, wxPoint points[],
+ wxCoord xoffset, wxCoord yoffset,
+ int fillStyle = wxODDEVEN_RULE);
+
+ virtual void DoDrawRectangle( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
+ virtual void DoDrawRoundedRectangle( wxCoord x, wxCoord y, wxCoord width, wxCoord height, double radius = 20.0 );
+ virtual void DoDrawEllipse( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
+
+ virtual void DoDrawIcon( const wxIcon &icon, wxCoord x, wxCoord y );
+ virtual void DoDrawBitmap( const wxBitmap &bitmap, wxCoord x, wxCoord y,
+ bool useMask = FALSE );
+
+ virtual bool DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
+ wxDC *source, wxCoord xsrc, wxCoord ysrc,
+ int logical_func = wxCOPY, bool useMask = FALSE );
+
+ virtual void DoDrawText( const wxString &text, wxCoord x, wxCoord y );
+ virtual void DoGetTextExtent( const wxString &string,
+ wxCoord *width, wxCoord *height,
+ wxCoord *descent = (wxCoord *) NULL,
+ wxCoord *externalLeading = (wxCoord *) NULL,
+ wxFont *theFont = (wxFont *) NULL) const;
+ virtual wxCoord GetCharWidth() const;
+ virtual wxCoord GetCharHeight() const;
+
+ virtual void Clear();