virtual ~wxDrawObject() { }
- virtual void Draw(wxDCBase& dc) const { }
+ virtual void Draw(wxDCBase&) const { }
virtual void CalcBoundingBox(wxCoord x, wxCoord y)
{
wxFont *theFont = NULL) const = 0;
#if wxUSE_SPLINES
- virtual void DoDrawSpline(wxList *points) = 0;
+ virtual void DoDrawSpline(wxList *points);
#endif
protected: