+ // get resources directory: resources are auxiliary files used by the
+ // application and include things like image and sound files
+ //
+ // same as GetDataDir() for all platforms except Mac where it returns
+ // Contents/Resources subdirectory of the app bundle
+ virtual wxString GetResourcesDir() const { return GetDataDir(); }
+
+ // get localized resources directory containing the resource files of the
+ // specified category for the given language
+ //
+ // in general this is just GetResourcesDir()/lang under Windows and Unix
+ // and GetResourcesDir()/lang.lproj under Mac but is something quite
+ // different under Unix for message catalog category (namely the standard
+ // prefix/share/locale/lang/LC_MESSAGES)
+ virtual wxString
+ GetLocalizedResourcesDir(const wxString& lang,
+ ResourceCat WXUNUSED(category)
+ = ResourceCat_None) const
+ {
+ return GetResourcesDir() + wxFILE_SEP_PATH + lang;
+ }
+
+ // return the "Documents" directory for the current user
+ //
+ // C:\Documents and Settings\username\My Documents under Windows,
+ // $HOME under Unix and ~/Documents under Mac
+ virtual wxString GetDocumentsDir() const;
+
+ // return the directory for the documents files used by this application:
+ // it's a subdirectory of GetDocumentsDir() constructed using the
+ // application name/vendor if it exists or just GetDocumentsDir() otherwise
+ virtual wxString GetAppDocumentsDir() const;
+
+ // return the temporary directory for the current user
+ virtual wxString GetTempDir() const;
+