// hooks for creating the global objects, may be overridden by the user
// ------------------------------------------------------------------------
// hooks for creating the global objects, may be overridden by the user
// ------------------------------------------------------------------------
// NB: returned pointer will be deleted by the caller
virtual wxRendererNative *CreateRenderer() = 0;
// NB: returned pointer will be deleted by the caller
virtual wxRendererNative *CreateRenderer() = 0;
// wxStandardPaths object is normally the same for wxBase and wxGUI
// except in the case of wxMac and wxCocoa
virtual wxStandardPathsBase& GetStandardPaths();
// wxStandardPaths object is normally the same for wxBase and wxGUI
// except in the case of wxMac and wxCocoa
virtual wxStandardPathsBase& GetStandardPaths();
// functions abstracting differences between GUI and console modes
// ------------------------------------------------------------------------
// functions abstracting differences between GUI and console modes
// ------------------------------------------------------------------------
// NB: test for __UNIX__ before __WXMAC__ as under Darwin we want to use the
// Unix code (and otherwise __UNIX__ wouldn't be defined)
// NB: test for __UNIX__ before __WXMAC__ as under Darwin we want to use the
// Unix code (and otherwise __UNIX__ wouldn't be defined)
// include the platform-specific version of the classes above
// ----------------------------------------------------------------------------
// include the platform-specific version of the classes above
// ----------------------------------------------------------------------------