=================================================
- Welcome to wxWidgets/CE 2.5.1
+ Welcome to wxWidgets/CE 2.5.2
=================================================
-You have downloaded version 2.5.1 of the Windows CE port of
+You have downloaded version 2.5.2 of the Windows CE port of
the wxWidgets GUI library. This runs on PocketPC 2002,
SmartPhone 2002, and Windows CE .NET 4.x.
These are the supported platforms at the moment:
-- x86 emulator
+- x86 emulator build in eVC 3 and eVC 4.x
- PocketPC (StrongARM)
You can test the library and applications using PocketPC emulator
include/wx/msw/wince/setup.h
-These are some of the Windows CE-specific settings
-you can adjust.
-
-wxUSE_POCKETPC_UI
-
- If you are compiling with Windows CE .NET, you may
- wish to emulate PocketPC behaviour (set it to 1), or
- take advantage of the greater flexibility of
- Windows CE .NET (set it to 0).
- If 0, the PocketPC-specific toolbar class will be
- used, which uses commandbar to combine the toolbar
- and menubar in one control. If 1, the normal menubar
- and toolbar behaviour will be used, as per
- desktop Windows.
-
-wxUSE_SMARTPHONE
-
- Set this to 1 if you wish to compile for the SmartPhone
- platform (with eVC++ 3).
-
wxWidgets/CE Compilation
================================
-Open src/msw/wince/wxWidgetsCE.vcp, select an
+NOTE: in lack of workspace and project files for eVC IDE
+in source tree of wxWidgets you should build them yourself using Bakefile.
+See technote docs/tech/tn0016.txt for details.
+
+Open build/wince/wxWidgetsCE.vcw, select an
ARM or x86 target (or emulator target for eVC++ 4),
and compile.
-Then open samples/minimal/minimalCE.vcp, select an
+Then open samples/minimal/minimal.vcw, select an
ARM, x86 or emulator target, and compile. You can
use the emulator or real hardware to run the
sample.
To compile using the emulator on eVC++3:
-- Open src/msw/wince/wxWidgetsCE.vcp, select the
+- Open build/wince/wxWidgetsCE.vcw, select the
WIN32 (WCE x86) Debug Unicode configuration, close the dialog,
then select Pocket PC 2002 and Pocket PC 2002 Emulation on the toolbar,
and compile.
-- Open samples/minimal/minimalCE.vcp, select the
+- Open samples/minimal/minimal.vcw, select the
WIN32 (WCE x86 Debug) configuration, select Pocket PC 2002 and
Pocket PC 2002 Emulation as before, and compile.
To compile using the emulator on eVC++4:
-- Open src/msw/wince/wxWidgetsCE.vcp, select the
+- Open build/wince/wxWidgetsCE.vcw, select the
WIN32 (WCE Emulator) Debug Unicode configuration, and compile.
-- Open samples/minimal/minimalCE.vcp with eCV 4.0, select the
+- Open samples/minimal/minimal.vcw with eCV 4.0, select the
WIN32 (WCE emulator) Debug configuration, and compile.
Status