<wx/fontmap.h>
+\wxheading{Library}
+
+\helpref{wxCore}{librarieslist}
+
\wxheading{See also}
\helpref{wxEncodingConverter}{wxencodingconverter},
\helpref{wxFontMapper::Set}{wxfontmapperset}
+\membersection{wxFontMapper::GetAllEncodingNames}\label{wxfontmappergetallencodingnames}
+
+\func{static const wxChar**}{GetAllEncodingNames}{\param{wxFontEncoding }{encoding}}
+
+Returns the array of all possible names for the given encoding. The array is
+\NULL-terminated. IF it isn't empty, the first name in it is the canonical
+encoding name, i.e. the same string as returned by
+\helpref{GetEncodingName()}{wxfontmappergetencodingname}.
+
+
\membersection{wxFontMapper::GetAltForEncoding}\label{wxfontmappergetaltforencoding}
\func{bool}{GetAltForEncoding}{\param{wxFontEncoding }{encoding}, \param{wxNativeEncodingInfo* }{info}, \param{const wxString\& }{facename = wxEmptyString}, \param{bool }{interactive = true}}