\membersection{wxApp::Dispatch}\label{wxappdispatch}
-\func{void}{Dispatch}{\void}
+\func{virtual void}{Dispatch}{\void}
Dispatches the next event in the windowing system event queue.
going to be processed at all (for the latter one).
+\membersection{wxApp::ExitMainLoop}\label{wxappexitmainloop}
+
+\func{virtual void}{ExitMainLoop}{\void}
+
+Call this to explicitly exit the main message (event) loop.
+You should normally exit the main loop (and the application) by deleting
+the top window.
+
+
\membersection{wxApp::GetAppName}\label{wxappgetappname}
\constfunc{wxString}{GetAppName}{\void}
Returns the application's vendor name.
-\membersection{wxApp::ExitMainLoop}\label{wxappexitmainloop}
+\membersection{wxApp::IsActive}\label{wxappisactive}
-\func{void}{ExitMainLoop}{\void}
+\constfunc{bool}{IsActive}{\void}
-Call this to explicitly exit the main message (event) loop.
-You should normally exit the main loop (and the application) by deleting
-the top window.
+Returns \true if the application is active, i.e. if one of its windows is
+currently in the foreground. If this function returns \false and you need to
+attract users attention to the application, you may use
+\helpref{wxTopLevelWindow::RequestUserAttention}{wxtoplevelwindowrequestuserattention}
+to do it.
\membersection{wxApp::MainLoop}\label{wxappmainloop}
-\func{int}{MainLoop}{\void}
+\func{virtual int}{MainLoop}{\void}
Called by wxWidgets on creation of the application. Override this if you wish
to provide your own (environment-dependent) main loop.
\membersection{wxApp::Pending}\label{wxapppending}
-\func{bool}{Pending}{\void}
+\func{virtual bool}{Pending}{\void}
Returns true if unprocessed events are in the window system event queue.