wxAcceleratorTable();
wxAcceleratorTable(const wxString& resource); // Load from .rc resource
wxAcceleratorTable(int n, const wxAcceleratorEntry entries[]); // Load from array
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- // Copy constructors
- wxAcceleratorTable(const wxAcceleratorTable& accel) { Ref(accel); }
- wxAcceleratorTable(const wxAcceleratorTable* accel) { if (accel) Ref(*accel); }
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+
~wxAcceleratorTable();
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- wxAcceleratorTable& operator = (const wxAcceleratorTable& accel) { if (*this == accel) return (*this); Ref(accel); return *this; }
+
bool operator == (const wxAcceleratorTable& accel) const { return m_refData == accel.m_refData; }
bool operator != (const wxAcceleratorTable& accel) const { return m_refData != accel.m_refData; }