#ifndef _WX_DIR_H_
#define _WX_DIR_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "dir.h"
#endif
public:
// called for each file found by wxDir::Traverse()
//
- // return wxDIR_STOP or wxDIR_CONTINUE from here
+ // return wxDIR_STOP or wxDIR_CONTINUE from here (wxDIR_IGNORE doesn't
+ // make sense)
virtual wxDirTraverseResult OnFile(const wxString& filename) = 0;
// called for each directory found by wxDir::Traverse()
//
// return one of the enum elements defined above
virtual wxDirTraverseResult OnDir(const wxString& dirname) = 0;
+
+ // called for each directory which we couldn't open during our traversal
+ // of the directory tyree
+ //
+ // this method can also return either wxDIR_STOP, wxDIR_IGNORE or
+ // wxDIR_CONTINUE but the latter is treated specially: it means to retry
+ // opening the directory and so may lead to infinite loop if it is
+ // returned unconditionally, be careful with this!
+ //
+ // the base class version always returns wxDIR_IGNORE
+ virtual wxDirTraverseResult OnOpenError(const wxString& dirname);
};
// ----------------------------------------------------------------------------
friend class WXDLLEXPORT wxDirData;
wxDirData *m_data;
+
+ DECLARE_NO_COPY_CLASS(wxDir)
};
#endif // _WX_DIR_H_