// menubar construction
WXHMENU Create();
void Append(wxMenu *menu, const wxString& title);
+ void Insert(int pos, wxMenu * menu, const wxString& title);
+ void ReplaceMenu(int pos, wxMenu * new_menu, const wxString& title);
+ int FindMenu(const wxString& title);
+ void Detach();
virtual void Delete(wxMenu *menu, int index = 0); /* Menu not destroyed */
// state control