#include "wx/univ/renderer.h"
#include "wx/univ/inphand.h"
#include "wx/univ/theme.h"
#include "wx/univ/renderer.h"
#include "wx/univ/inphand.h"
#include "wx/univ/theme.h"
wxScrollEvent event(scrollType, this->GetId(), m_thumbPos,
IsVertical() ? wxVERTICAL : wxHORIZONTAL);
event.SetEventObject(this);
wxScrollEvent event(scrollType, this->GetId(), m_thumbPos,
IsVertical() ? wxVERTICAL : wxHORIZONTAL);
event.SetEventObject(this);
// ============================================================================
// scroll bar input handler
// ============================================================================
// ============================================================================
// scroll bar input handler
// ============================================================================
{
// determine which part of the window mouse is in
wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar);
{
// determine which part of the window mouse is in
wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar);
// ----------------------------------------------------------------------------
// wxScrollTimer
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
// wxScrollTimer
// ----------------------------------------------------------------------------