#endif //WX_PRECOMP
#include "wx/module.h"
+#include "wx/dynlib.h"
#include "wx/msw/private.h"
#if defined(__WXWINCE__) && !defined(__HANDHELDPC__)
#ifdef __WXMICROWIN__
-// static inline bool IsIconic(HWND WXUNUSED(hwnd)) { return FALSE; }
-static inline bool IsZoomed(HWND WXUNUSED(hwnd)) { return FALSE; }
+// static inline bool IsIconic(HWND WXUNUSED(hwnd)) { return false; }
+static inline bool IsZoomed(HWND WXUNUSED(hwnd)) { return false; }
#endif // __WXMICROWIN__
void wxTopLevelWindowMSW::Init()
{
m_iconized =
- m_maximizeOnShow = FALSE;
+ m_maximizeOnShow = false;
// Data to save/restore when calling ShowFullScreen
m_fsStyle = 0;
m_fsOldWindowStyle = 0;
- m_fsIsMaximized = FALSE;
- m_fsIsShowing = FALSE;
+ m_fsIsMaximized = false;
+ m_fsIsShowing = false;
m_winLastFocused = (wxWindow *)NULL;
-#ifdef __SMARTPHONE__
+#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
m_MenuBarHWND = 0;
#endif
}
// first select the kind of window being created
//
// note that if we don't set WS_POPUP, Windows assumes WS_OVERLAPPED and
- // creates a window with both caption and border, hence we also test it
- // below in some other cases
- if ( style & wxFRAME_TOOL_WINDOW )
- {
- msflags |= WS_POPUP;
- }
- //else: WS_OVERLAPPED is 0 anyhow, so it is on by default
+ // creates a window with both caption and border, hence we need to use
+ // WS_POPUP in a few cases just to avoid having caption/border which we
+ // don't want
-#ifndef __SMARTPHONE__
+#if !(defined(__SMARTPHONE__) && defined(__WXWINCE__))
// border and caption styles
if ( style & wxRESIZE_BORDER )
msflags |= WS_THICKFRAME;
wxLogSysError(wxT("Can't create dialog using memory template"));
- return FALSE;
+ return false;
}
WXDWORD exflags;
SubclassWin(m_hWnd);
- return TRUE;
+ return true;
#endif // __WXMICROWIN__/!__WXMICROWIN__
}
#if !defined(__HANDHELDPC__) && ((defined(_WIN32_WCE) && _WIN32_WCE < 400) || \
defined(__POCKETPC__) || \
defined(__SMARTPHONE__))
- // Always expand to fit the screen in PocketPC or SmartPhone
- wxSize sz(wxDefaultSize);
+ // Always expand to fit the screen in PocketPC or SmartPhone
+ wxSize sz(wxDefaultSize);
+ wxUnusedVar(size);
#else // other (including normal desktop) Windows
- wxSize sz(size);
+ wxSize sz(size);
#endif
return MSWCreate(wxCanvasClassName, title, pos, sz, flags, exflags);
SetName(name);
- m_windowId = id == -1 ? NewControlId() : id;
+ m_windowId = id == wxID_ANY ? NewControlId() : id;
wxTopLevelWindows.Append(this);
// fix we have
if ( ret )
{
- SendMessage
+ ::SendMessage
(
GetHwnd(),
WM_UPDATEUISTATE,
);
}
- // Native look is full screen window on Smartphones and Standard SDK
+ // Native look is full screen window on Smartphones and Standard SDK
#if defined(__WXWINCE__)
if ( style & wxMAXIMIZE )
- {
- this->Maximize();
- }
+ {
+ this->Maximize();
+ }
#endif
-#ifdef __SMARTPHONE__
- SetLeftMenu(wxID_EXIT, _("Done"));
+#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
SetRightMenu(); // to nothing for initialization
#endif
{
// don't use wxWindow version as we want to call DoShowWindow() ourselves
if ( !wxWindowBase::Show(show) )
- return FALSE;
+ return false;
int nShowCmd;
if ( show )
// show and maximize
nShowCmd = SW_MAXIMIZE;
- // This is necessary, or no window appears
+ // This is necessary, or no window appears
#ifdef __WINCE_STANDARDSDK__
- DoShowWindow(SW_SHOW);
+ DoShowWindow(SW_SHOW);
#endif
- m_maximizeOnShow = FALSE;
+ m_maximizeOnShow = false;
}
else // just show
{
{
::BringWindowToTop(GetHwnd());
- wxActivateEvent event(wxEVT_ACTIVATE, TRUE, m_windowId);
+ wxActivateEvent event(wxEVT_ACTIVATE, true, m_windowId);
event.SetEventObject( this );
GetEventHandler()->ProcessEvent(event);
}
}
}
- return TRUE;
+ return true;
}
// ----------------------------------------------------------------------------
bool wxTopLevelWindowMSW::IsMaximized() const
{
#ifdef __WXWINCE__
- return FALSE;
+ return false;
#else
return ::IsZoomed(GetHwnd()) != 0;
#endif
bool wxTopLevelWindowMSW::IsIconized() const
{
#ifdef __WXWINCE__
- return FALSE;
+ return false;
#else
// also update the current state
((wxTopLevelWindowMSW *)this)->m_iconized = ::IsIconic(GetHwnd()) != 0;
if ( show == IsFullScreen() )
{
// nothing to do
- return TRUE;
+ return true;
}
m_fsIsShowing = show;
m_fsOldSize.width, m_fsOldSize.height, SWP_FRAMECHANGED);
}
- return TRUE;
+ return true;
}
// ----------------------------------------------------------------------------
{
wxLogLastError(_T("EnableMenuItem(SC_CLOSE)"));
- return FALSE;
+ return false;
}
#ifndef __WXWINCE__
// update appearance immediately
#endif
#endif // !__WXMICROWIN__
- return TRUE;
+ return true;
}
#ifndef __WXWINCE__
bool wxTopLevelWindowMSW::SetShape(const wxRegion& region)
{
- wxCHECK_MSG( HasFlag(wxFRAME_SHAPED), FALSE,
+ wxCHECK_MSG( HasFlag(wxFRAME_SHAPED), false,
_T("Shaped windows must be created with the wxFRAME_SHAPED style."));
// The empty region signifies that the shape should be removed from the
if (::SetWindowRgn(GetHwnd(), NULL, TRUE) == 0)
{
wxLogLastError(_T("SetWindowRgn"));
- return FALSE;
+ return false;
}
- return TRUE;
+ return true;
}
// Windows takes ownership of the region, so
if (::SetWindowRgn(GetHwnd(), hrgn, TRUE) == 0)
{
wxLogLastError(_T("SetWindowRgn"));
- return FALSE;
+ return false;
}
- return TRUE;
+ return true;
}
#endif // !__WXWINCE__
+void wxTopLevelWindowMSW::RequestUserAttention(int flags)
+{
+ // check if we can use FlashWindowEx(): unfortunately an explicit test for
+ // FLASHW_STOP, for example, doesn't work because MSVC6 headers do #define
+ // it but don't provide FlashWindowEx() declaration
+#if (WINVER >= 0x0500 && (defined FLASHW_STOP))
+ // available in the headers, check if it is supported by the system
+ typedef BOOL (WINAPI *FlashWindowEx_t)(FLASHWINFO *pfwi);
+ FlashWindowEx_t s_pfnFlashWindowEx = NULL;
+ if ( !s_pfnFlashWindowEx )
+ {
+ wxDynamicLibrary dllUser32(_T("user32.dll"));
+ s_pfnFlashWindowEx = (FlashWindowEx_t)
+ dllUser32.GetSymbol(_T("FlashWindowEx"));
+
+ // we can safely unload user32.dll here, it's goign to remain loaded as
+ // long as the program is running anyhow
+ }
+
+ if ( s_pfnFlashWindowEx )
+ {
+ WinStruct<FLASHWINFO> fwi;
+ fwi.hwnd = GetHwnd();
+ fwi.dwFlags = FLASHW_ALL;
+ if ( flags & wxUSER_ATTENTION_INFO )
+ {
+ // just flash a few times
+ fwi.uCount = 3;
+ }
+ else // wxUSER_ATTENTION_ERROR
+ {
+ // flash until the user notices it
+ fwi.dwFlags |= FLASHW_TIMERNOFG;
+ }
+
+ s_pfnFlashWindowEx(&fwi);
+ }
+ else // FlashWindowEx() not available
+#endif // FlashWindowEx() defined
+ {
+ wxUnusedVar(flags);
+#ifndef __WXWINCE__
+ ::FlashWindow(GetHwnd(), TRUE);
+#endif // __WXWINCE__
+ }
+}
+
// ----------------------------------------------------------------------------
// wxTopLevelWindow event handling
// ----------------------------------------------------------------------------
#if defined(__WXWINCE__) && !defined(__WINCE_STANDARDSDK__) && !defined(__HANDHELDPC__)
SHINITDLGINFO shidi;
shidi.dwMask = SHIDIM_FLAGS;
- shidi.dwFlags = SHIDIF_DONEBUTTON |
- SHIDIF_SIZEDLGFULLSCREEN;
+ shidi.dwFlags = SHIDIF_SIZEDLGFULLSCREEN
+#ifndef __SMARTPHONE__
+ | SHIDIF_DONEBUTTON
+#endif
+ ;
shidi.hDlg = hDlg;
SHInitDialog( &shidi );
#else // no SHInitDialog()
ms_hwnd = NULL;
ms_className = NULL;
- return TRUE;
+ return true;
}
void wxTLWHiddenParentModule::OnExit()