+void wxWindowBase::InheritAttributes()
+{
+ const wxWindowBase * const parent = GetParent();
+ if ( !parent )
+ return;
+
+ // we only inherit attributes which had been explicitly set for the parent
+ // which ensures that this only happens if the user really wants it and
+ // not by default which wouldn't make any sense in modern GUIs where the
+ // controls don't all use the same fonts (nor colours)
+ if ( parent->m_inheritFont && !m_hasFont )
+ SetFont(parent->GetFont());
+
+ // in addition, there is a possibility to explicitly forbid inheriting
+ // colours at each class level by overriding ShouldInheritColours()
+ if ( ShouldInheritColours() )
+ {
+ if ( parent->m_inheritFgCol && !m_hasFgCol )
+ SetForegroundColour(parent->GetForegroundColour());
+
+ // inheriting (solid) background colour is wrong as it totally breaks
+ // any kind of themed backgrounds
+ //
+ // instead, the controls should use the same background as their parent
+ // (ideally by not drawing it at all)
+#if 0
+ if ( parent->m_inheritBgCol && !m_hasBgCol )
+ SetBackgroundColour(parent->GetBackgroundColour());
+#endif // 0
+ }
+}
+
+/* static */ wxVisualAttributes
+wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
+{
+ // it is important to return valid values for all attributes from here,
+ // GetXXX() below rely on this
+ wxVisualAttributes attrs;
+ attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
+ attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
+
+ // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
+ // the usual background colour than wxSYS_COLOUR_BTNFACE.
+ // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
+ // colour on other platforms.
+
+#if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
+ attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
+#else
+ attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
+#endif
+ return attrs;
+}
+
+wxColour wxWindowBase::GetBackgroundColour() const
+{
+ if ( !m_backgroundColour.Ok() )
+ {
+ wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") );
+
+ // get our default background colour
+ wxColour colBg = GetDefaultAttributes().colBg;
+
+ // we must return some valid colour to avoid redoing this every time
+ // and also to avoid surprizing the applications written for older
+ // wxWidgets versions where GetBackgroundColour() always returned
+ // something -- so give them something even if it doesn't make sense
+ // for this window (e.g. it has a themed background)
+ if ( !colBg.Ok() )
+ colBg = GetClassDefaultAttributes().colBg;
+
+ return colBg;
+ }
+ else
+ return m_backgroundColour;
+}
+
+wxColour wxWindowBase::GetForegroundColour() const
+{
+ // logic is the same as above
+ if ( !m_hasFgCol && !m_foregroundColour.Ok() )
+ {
+ wxASSERT_MSG( !m_hasFgCol, _T("we have invalid explicit fg colour?") );
+
+ wxColour colFg = GetDefaultAttributes().colFg;
+
+ if ( !colFg.Ok() )
+ colFg = GetClassDefaultAttributes().colFg;
+
+ return colFg;
+ }
+ else
+ return m_foregroundColour;
+}
+