#ifndef _WX_COCOA_APP_H_
#define _WX_COCOA_APP_H_
-// entrypoint
-int WXDLLEXPORT wxEntry( int argc, char *argv[] );
-
// Represents the application. Derive OnInit and declare
// a new App object to start application
class WXDLLEXPORT wxApp: public wxAppBase
inline void CocoaRequestIdle() { m_isIdle = true; }
protected:
WX_NSApplication m_cocoaApp;
+ WX_NSThread m_cocoaMainThread;
void CocoaInstallIdleHandler();
bool m_isIdle;
virtual bool Initialized();
virtual bool Pending();
virtual void Dispatch();
+
+ virtual void Exit();
+
virtual bool Yield(bool onlyIfNeeded = FALSE);
- virtual bool ProcessIdle();
-
- /* Idle Processing */
- void OnIdle(wxIdleEvent& event);
- // Send idle event to all top-level windows.
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents();
- // Send idle event to window and all subwindows
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(wxWindowCocoa* win);
+ virtual void WakeUpIdle() { CocoaRequestIdle(); }
- static bool Initialize();
- static void CleanUp();
+ virtual bool Initialize(int& argc, wxChar **argv);
+ virtual void CleanUp();
+ virtual bool CallOnInit();
+
virtual bool OnInit();
virtual bool OnInitGui();
- void DeletePendingObjects();
+
+#ifdef __WXDEBUG__
+ virtual void OnAssert(const wxChar *file, int line, const wxChar *cond, const wxChar *msg);
+ bool IsInAssert() const { return m_isInAssert; }
+#endif // __WXDEBUG__
+
+private:
+#ifdef __WXDEBUG__
+ bool m_isInAssert;
+#endif // __WXDEBUG__
};
#endif // _WX_COCOA_APP_H_