#ifndef __WX_COCOA_LISTBOX_H__
#define __WX_COCOA_LISTBOX_H__
-//#include "wx/cocoa/NSTableView.h"
+#include "wx/cocoa/NSTableView.h"
+
+#include "wx/dynarray.h"
// ========================================================================
// wxListBox
// ========================================================================
-class WXDLLEXPORT wxListBox: public wxListBoxBase //, protected wxCocoaNSTableView
+class WXDLLEXPORT wxListBox: public wxListBoxBase, protected wxCocoaNSTableView
{
DECLARE_DYNAMIC_CLASS(wxListBox)
DECLARE_EVENT_TABLE()
// initialization
// ------------------------------------------------------------------------
public:
- wxListBox() { }
+ wxListBox() { m_cocoaItems = NULL; }
wxListBox(wxWindow *parent, wxWindowID winid,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
{
Create(parent, winid, pos, size, n, choices, style, validator, name);
}
+ wxListBox(wxWindow *parent, wxWindowID winid,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxArrayString& choices,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxListBoxNameStr)
+ {
+ Create(parent, winid, pos, size, choices, style, validator, name);
+ }
bool Create(wxWindow *parent, wxWindowID winid,
const wxPoint& pos = wxDefaultPosition,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxListBoxNameStr);
+ bool Create(wxWindow *parent, wxWindowID winid,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxArrayString& choices,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxListBoxNameStr);
virtual ~wxListBox();
// ------------------------------------------------------------------------
// Cocoa callbacks
// ------------------------------------------------------------------------
protected:
+ virtual int CocoaDataSource_numberOfRows();
+ virtual struct objc_object* CocoaDataSource_objectForTableColumn(
+ WX_NSTableColumn tableColumn, int rowIndex);
+ WX_NSMutableArray m_cocoaItems;
+ wxArrayPtrVoid m_clientData;
+ struct objc_object *m_cocoaDataSource;
// ------------------------------------------------------------------------
// Implementation
// ------------------------------------------------------------------------