- virtual int MainLoop();
- virtual void ExitMainLoop();
- virtual bool Initialized();
- virtual bool Pending();
- virtual void Dispatch();
- virtual bool Yield(bool onlyIfNeeded = FALSE);
- virtual bool ProcessIdle();
-
- /* Idle Processing */
- void OnIdle(wxIdleEvent& event);
- // Send idle event to all top-level windows.
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents();
- // Send idle event to window and all subwindows
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(wxWindowCocoa* win);
-
- static bool Initialize();
- static void CleanUp();
-
+ virtual void Exit();
+
+ virtual void WakeUpIdle();
+
+ virtual bool Initialize(int& argc, wxChar **argv);
+ virtual void CleanUp();
+ virtual bool CallOnInit();
+
+