#include "wx/app.h"
#include "wx/frame.h"
#include "wx/dialog.h"
+ #include "wx/dc.h"
#include "wx/intl.h"
#include "wx/log.h"
- #include "wx/cocoa/ObjcPose.h"
#endif
+#include "wx/cocoa/ObjcPose.h"
+
#if wxUSE_WX_RESOURCES
# include "wx/resource.h"
#endif
// wxDebugContext::SetStream(NULL, NULL);
#endif
+ wxDC::CocoaShutdownTextSystem();
#if wxUSE_LOG
// do it as the very last thing because everything else can log messages
delete wxLog::SetActiveTarget(NULL);
// Create the app using the sharedApplication method
m_cocoaApp = [NSApplication sharedApplication];
+ wxDC::CocoaInitializeTextSystem();
// [ m_cocoaApp setDelegate:m_cocoaApp ];
#if 0
wxLogDebug("Just for kicks");