#include "wx/hashmap.h"
#include "wx/cocoa/ObjcPose.h"
+typedef struct _NSRect NSRect;
+
WX_DECLARE_OBJC_HASHMAP(NSView);
class wxCocoaNSView
{
static void *sm_cocoaObserver;
public:
virtual void Cocoa_FrameChanged(void) = 0;
+ virtual bool Cocoa_drawRect(const NSRect &rect) = 0;
};
#endif // _WX_COCOA_NSVIEW_H_