virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) ;
virtual bool IsFullScreen() const ;
+ virtual bool SetTransparent(wxByte alpha);
+ virtual bool CanSetTransparent();
+
+
// implementation from now on
// --------------------------
virtual void Lower();
virtual bool Show( bool show = true );
+ virtual void SetExtraStyle(long exStyle) ;
+
virtual void MacSetBackgroundBrush( const wxBrush &brush ) ;
- bool MacUsesCompositing() { return m_macUsesCompositing; }
virtual void MacInstallTopLevelWindowEventHandler() ;
- void MacSetMetalAppearance( bool on ) ;
bool MacGetMetalAppearance() const ;
void MacChangeWindowAttributes( wxUint32 attributesToSet , wxUint32 attributesToClear ) ;
// should the frame be maximized when it will be shown? set by Maximize()
// when it is called while the frame is hidden
bool m_maximizeOnShow;
- bool m_macUsesCompositing ;
-
+
WXWindow m_macWindow ;
wxWindowMac* m_macFocus ;
static wxTopLevelWindowMac *s_macDeactivateWindow;
private :
+ // KH: We cannot let this be called directly since the metal appearance is now managed by an
+ // extra style. Calling this function directly can result in blank white window backgrounds.
+ // This is because the ExtraStyle flags get out of sync with the metal appearance and the metal
+ // logic & checks cease to work as expected. To set the metal appearance, use SetExtraStyle.
+ void MacSetMetalAppearance( bool on ) ;
+
WXEVENTHANDLERREF m_macEventHandler ;
DECLARE_EVENT_TABLE()