// global settings
// ----------------------------------------------------------------------------
+// define this to 1 if you want icons to behave as bitmaps
+#define wxICON_IS_BITMAP 0
+
// define this to 0 when building wxBase library
#define wxUSE_GUI 1
-#define WXWIN_COMPATIBILITY 0
- // Compatibility with 1.68 API.
- // Level 0: no backward compatibility, all new features
- // Level 1: Some compatibility. In fact
- // the compatibility code is now very minimal so there
- // is little advantage to setting it to 1.
-
// ----------------------------------------------------------------------------
// General features
// ----------------------------------------------------------------------------
+#define wxUSE_FILESYSTEM 1 // better have this is you want to compile wxHTML
+
+#if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )
+#define wxUSE_LONGLONG 1
+#endif
+
+#define wxUSE_NET_API 1 // Utilize OS/2's UPM netapi's
+
#define wxUSE_CONFIG 1
// Use wxConfig, with CreateConfig in wxApp
-#define WXWIN_COMPATIBILITY 0
- // Compatibility with 1.68 API.
- // Level 0: no backward compatibility, all new features
- // Level 1: Some compatibility. In fact
- // the compatibility code is now very minimal so there
- // is little advantage to setting it to 1.
-
#define wxUSE_POSTSCRIPT 1
// 0 for no PostScript device context
#define wxUSE_AFM_FOR_POSTSCRIPT 1
#define wxUSE_TIMEDATE 1
// 0 for no wxTime/wxDate classes
+#define wxUSE_MENUS 1
+ // 0 for no menus
+
+#define wxUSE_JOYSTICK 1
+ // 0 for no joystick functions
+
#define wxUSE_CLIPBOARD 1
// 0 for no clipboard functions
+#define wxUSE_PLOT 1
+ // 0 for no generic plot functions
+
#define wxUSE_SPLINES 1
// 0 for no splines
#define wxUSE_DRAG_AND_DROP 1
// 0 for no drag and drop
-#define wxUSE_TOOLBAR 1
- // Define 1 to use toolbar classes
#define wxUSE_BUTTONBAR 1
// Define 1 to use buttonbar classes (enhanced toolbar
// for MS Windows)
#define wxUSE_CHECKLISTBOX 1
// Define 1 to compile check listbox
-
-#define wxUSE_CHOICE 1
- // Define 1 to compile choice
-
#define wxUSE_CARET 1
// Define 1 to use wxCaret class
+#define wxUSE_TREECTRL 1
+ // Define 1 to use wxTree* classes
#define wxUSE_XPM_IN_OS2 1
// Define 1 to support the XPM package in wxBitmap.
#define wxUSE_IMAGE_LOADING_IN_OS2 1
// since you may well need to output
// an error log in a production
// version (or non-debugging beta)
+#if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )
+#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
+#else
#define wxUSE_GLOBAL_MEMORY_OPERATORS 1
+#endif
// In debug mode, cause new and delete to be redefined globally.
// If this causes problems (e.g. link errors), set this to 0.
// Set this to 0 if your compiler can't cope
// with omission of prototype parameters.
-#define wxUSE_ODBC 0
- // Define 1 to use ODBC classes
+#define wxUSE_ODBC 1
+ // Define 1 to use ODBC classes
+
+#define wxODBC_FWD_ONLY_CURSORS 1
+ // For backward compatibility reasons, this parameter now only
+ // controls the default scrolling method used by cursors. This
+ // default behavior can be overriden by setting the second param
+ // of wxDB::GetDbConnection() to indicate whether the connection
+ // (and any wxTable()s that use the connection) should support
+ // forward only scrolling of cursors, or both forward and backward
+ // Support for backward scrolling cursors is dependent on the
+ // data source as well as the ODBC driver being used.
+
+#define wxODBC_BACKWARD_COMPATABILITY 0
+ // Default is 0. Set to 1 to use the deprecated classes, enum
+ // types, function, member variables. With a setting of 1, full
+ // backward compatability with the 2.0.x release is possible.
+ // It is STRONGLY recommended that this be set to 0, as
+ // future development will be done only on the non-deprecated
+ // functions/classes/member variables/etc.
#define wxUSE_IOSTREAMH 1
// VC++ 4.2 and above allows <iostream> and <iostream.h>
// and make the library thread safe
#define wxUSE_ZLIB 1
// Use zlib for compression in streams and PNG code
+#define wxUSE_IMAGE 1
+ // Set to 1 for wxImage support (recommended).
#define wxUSE_LIBPNG 1
- // Use PNG bitmap code
+ // Set to 1 for PNG format support
#define wxUSE_LIBJPEG 1
- // Use JPEG bitmap code
+ // Set to 1 for JPEG format support
+#define wxUSE_LIBTIFF 1
+ // Set to 1 for TIFF format support
+#define wxUSE_GIF 1
+ // Set to 1 for GIF format support
+#define wxUSE_PNM 1
+ // Set to 1 for PNM format support
+#define wxUSE_PCX 1
+ // Set to 1 for PCX format support
+#define wxUSE_XPM 1
+ // Set to 1 for XPM format support
+
#define wxUSE_SERIAL 1
// Use serialization (requires utils/serialize)
#define wxUSE_DYNLIB_CLASS 1
// wxToolBar class
#define wxUSE_TOOLBAR 1
+#define wxUSE_TOOLBAR_NATIVE 1
// wxStatusBar class
#define wxUSE_STATUSBAR 1
+// wxSpinCtrl class
+#define wxUSE_SPINCTRL 1
+
// progress dialog class for lengthy operations
#define wxUSE_PROGRESSDLG 1
#define wxUSE_OWNER_DRAWN 1
// Owner-drawn menus and listboxes
+#define wxUSE_NEW_GRID 1
+ // Define 1 to use the new drid classes
/*
* Any platform
*
// complains about deallocating
// arrays of wxPoints if wxPoint is a class.
-#define wxUSE_DRAG_AND_DROP 1
-
#define wxUSE_PORTABLE_FONTS_IN_OS2 0
// Define 1 to use new portable font scheme in Windows
// (used by default under X)
#define wxUSE_GENERIC_DIALOGS_IN_OS2 0
// Define 1 to use generic dialogs in Windows, even though
// they duplicate native common dialog (e.g. wxColourDialog)
+
+#define wxUSE_SNGLINST_CHECKER 1
+
+#define wxUSE_GEOMETRY 1
+ // needed for wxCanvas
+#define wxUSE_MENUS 1
+
+
#endif
// _WX_SETUP_H_