// TODO
}
-void wxDC::DoSetClippingRegion( long x, long y
- ,long width, long height
+void wxDC::DoSetClippingRegion( wxCoord x, wxCoord y
+ ,wxCoord width, wxCoord height
)
{
// TODO
// TODO
}
-void wxDC::DoFloodFill( long x
- ,long y
+void wxDC::DoFloodFill( wxCoord x
+ ,wxCoord y
,const wxColour& col
,int style
)
// TODO
}
-bool wxDC::DoGetPixel(long x, long y, wxColour *col) const
+bool wxDC::DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const
{
// TODO
return(TRUE);
}
-void wxDC::DoCrossHair(long x, long y)
+void wxDC::DoCrossHair(wxCoord x, wxCoord y)
{
// TODO
}
-void wxDC::DoDrawLine(long x1, long y1, long x2, long y2)
+void wxDC::DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2)
{
// TODO
}
-void wxDC::DoDrawArc( long x1, long y1
- ,long x2, long y2
- ,long xc, long yc
+void wxDC::DoDrawArc( wxCoord x1, wxCoord y1
+ ,wxCoord x2, wxCoord y2
+ ,wxCoord xc, wxCoord yc
)
{
// TODO
}
-void wxDC::DoDrawPoint(long x, long y)
+void wxDC::DoDrawPoint(wxCoord x, wxCoord y)
{
// TODO
}
void wxDC::DoDrawPolygon(int n, wxPoint points[]
- ,long xoffset, long yoffset
+ ,wxCoord xoffset, wxCoord yoffset
,int fillStyle
)
{
}
void wxDC::DoDrawLines( int n, wxPoint points[]
- ,long xoffset, long yoffset
+ ,wxCoord xoffset, wxCoord yoffset
)
{
// TODO
}
-void wxDC::DoDrawRectangle(long x, long y, long width, long height)
+void wxDC::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{
// TODO
}
-void wxDC::DoDrawRoundedRectangle( long x, long y
- ,long width, long height
+void wxDC::DoDrawRoundedRectangle( wxCoord x, wxCoord y
+ ,wxCoord width, wxCoord height
,double radius
)
{
// TODO
}
-void wxDC::DoDrawEllipse(long x, long y, long width, long height)
+void wxDC::DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{
// TODO
}
-void wxDC::DoDrawEllipticArc( long x
- ,long y
- ,long w
- ,long h
+void wxDC::DoDrawEllipticArc( wxCoord x
+ ,wxCoord y
+ ,wxCoord w
+ ,wxCoord h
,double sa
,double ea
)
// TODO
}
-void wxDC::DoDrawIcon(const wxIcon& icon, long x, long y)
+void wxDC::DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y)
{
// TODO
}
void wxDC::DoDrawBitmap( const wxBitmap &bmp
- ,long x, long y
+ ,wxCoord x, wxCoord y
,bool useMask
)
{
// TODO
}
-void wxDC::DoDrawText(const wxString& text, long x, long y)
+void wxDC::DoDrawText(const wxString& text, wxCoord x, wxCoord y)
{
// TODO
}
// text metrics
// ---------------------------------------------------------------------------
-long wxDC::GetCharHeight() const
+wxCoord wxDC::GetCharHeight() const
{
// TODO
return(1);
}
-long wxDC::GetCharWidth() const
+wxCoord wxDC::GetCharWidth() const
{
// TODO
return(1);
}
-void wxDC::GetTextExtent( const wxString& string
- ,long* x
- ,long* y
- ,long* decent
- ,long* externalLeading
- ,wxFont* theFont
- ) const
+void wxDC::DoGetTextExtent( const wxString& string
+ ,wxCoord* x
+ ,wxCoord* y
+ ,wxCoord* decent
+ ,wxCoord* externalLeading
+ ,wxFont* theFont
+ ) const
{
// TODO:
}
SetMapMode(m_mappingMode);
}
-void wxDC::SetLogicalOrigin( long x, long y )
+void wxDC::SetLogicalOrigin( wxCoord x, wxCoord y )
{
// TODO:
};
-void wxDC::SetDeviceOrigin( long x, long y )
+void wxDC::SetDeviceOrigin( wxCoord x, wxCoord y )
{
// TODO:
};
// coordinates transformations
// ---------------------------------------------------------------------------
-long wxDCBase::DeviceToLogicalX(long x) const
+wxCoord wxDCBase::DeviceToLogicalX(wxCoord x) const
{
- long new_x = x - m_deviceOriginX;
+ wxCoord new_x = x - m_deviceOriginX;
if (new_x > 0)
- return (long)((double)(new_x) / m_scaleX + 0.5) * m_signX + m_logicalOriginX;
+ return (wxCoord)((double)(new_x) / m_scaleX + 0.5) * m_signX + m_logicalOriginX;
else
- return (long)((double)(new_x) / m_scaleX - 0.5) * m_signX + m_logicalOriginX;
+ return (wxCoord)((double)(new_x) / m_scaleX - 0.5) * m_signX + m_logicalOriginX;
};
-long wxDCBase::DeviceToLogicalXRel(long x) const
+wxCoord wxDCBase::DeviceToLogicalXRel(wxCoord x) const
{
if (x > 0)
- return (long)((double)(x) / m_scaleX + 0.5);
+ return (wxCoord)((double)(x) / m_scaleX + 0.5);
else
- return (long)((double)(x) / m_scaleX - 0.5);
+ return (wxCoord)((double)(x) / m_scaleX - 0.5);
};
-long wxDCBase::DeviceToLogicalY(long y) const
+wxCoord wxDCBase::DeviceToLogicalY(wxCoord y) const
{
- long new_y = y - m_deviceOriginY;
+ wxCoord new_y = y - m_deviceOriginY;
if (new_y > 0)
- return (long)((double)(new_y) / m_scaleY + 0.5) * m_signY + m_logicalOriginY;
+ return (wxCoord)((double)(new_y) / m_scaleY + 0.5) * m_signY + m_logicalOriginY;
else
- return (long)((double)(new_y) / m_scaleY - 0.5) * m_signY + m_logicalOriginY;
+ return (wxCoord)((double)(new_y) / m_scaleY - 0.5) * m_signY + m_logicalOriginY;
};
-long wxDCBase::DeviceToLogicalYRel(long y) const
+wxCoord wxDCBase::DeviceToLogicalYRel(wxCoord y) const
{
if (y > 0)
- return (long)((double)(y) / m_scaleY + 0.5);
+ return (wxCoord)((double)(y) / m_scaleY + 0.5);
else
- return (long)((double)(y) / m_scaleY - 0.5);
+ return (wxCoord)((double)(y) / m_scaleY - 0.5);
};
-long wxDCBase::LogicalToDeviceX(long x) const
+wxCoord wxDCBase::LogicalToDeviceX(wxCoord x) const
{
- long new_x = x - m_logicalOriginX;
+ wxCoord new_x = x - m_logicalOriginX;
if (new_x > 0)
- return (long)((double)(new_x) * m_scaleX + 0.5) * m_signX + m_deviceOriginX;
+ return (wxCoord)((double)(new_x) * m_scaleX + 0.5) * m_signX + m_deviceOriginX;
else
- return (long)((double)(new_x) * m_scaleX - 0.5) * m_signX + m_deviceOriginX;
+ return (wxCoord)((double)(new_x) * m_scaleX - 0.5) * m_signX + m_deviceOriginX;
};
-long wxDCBase::LogicalToDeviceXRel(long x) const
+wxCoord wxDCBase::LogicalToDeviceXRel(wxCoord x) const
{
if (x > 0)
- return (long)((double)(x) * m_scaleX + 0.5);
+ return (wxCoord)((double)(x) * m_scaleX + 0.5);
else
- return (long)((double)(x) * m_scaleX - 0.5);
+ return (wxCoord)((double)(x) * m_scaleX - 0.5);
};
-long wxDCBase::LogicalToDeviceY(long y) const
+wxCoord wxDCBase::LogicalToDeviceY(wxCoord y) const
{
- long new_y = y - m_logicalOriginY;
+ wxCoord new_y = y - m_logicalOriginY;
if (new_y > 0)
- return (long)((double)(new_y) * m_scaleY + 0.5) * m_signY + m_deviceOriginY;
+ return (wxCoord)((double)(new_y) * m_scaleY + 0.5) * m_signY + m_deviceOriginY;
else
- return (long)((double)(new_y) * m_scaleY - 0.5) * m_signY + m_deviceOriginY;
+ return (wxCoord)((double)(new_y) * m_scaleY - 0.5) * m_signY + m_deviceOriginY;
};
-long wxDCBase::LogicalToDeviceYRel(long y) const
+wxCoord wxDCBase::LogicalToDeviceYRel(wxCoord y) const
{
if (y > 0)
- return (long)((double)(y) * m_scaleY + 0.5);
+ return (wxCoord)((double)(y) * m_scaleY + 0.5);
else
- return (long)((double)(y) * m_scaleY - 0.5);
+ return (wxCoord)((double)(y) * m_scaleY - 0.5);
};
// ---------------------------------------------------------------------------
// bit blit
// ---------------------------------------------------------------------------
-bool wxDC::DoBlit( long xdest
- ,long ydest
- ,long width
- ,long height
+bool wxDC::DoBlit( wxCoord xdest
+ ,wxCoord ydest
+ ,wxCoord width
+ ,wxCoord height
,wxDC *source
- ,long xsrc
- ,long ysrc
+ ,wxCoord xsrc
+ ,wxCoord ysrc
,int rop
,bool useMask
)
float *descent, float *externalLeading,
wxFont *theFont, bool use16bit) const
{
- long x1, y1, descent1, externalLeading1;
+ wxCoord x1, y1, descent1, externalLeading1;
GetTextExtent(string, & x1, & y1, & descent1, & externalLeading1, theFont, use16bit);
*x = x1; *y = y1;
if (descent)