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[wxWidgets.git] / include / wx / os2 / dcscreen.h
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 #ifndef _WX_DCSCREEN_H_
 #define _WX_DCSCREEN_H_
 
-#ifdef __GNUG__
-#pragma interface "dcscreen.h"
-#endif
-
 #include "wx/dcclient.h"
 
 class WXDLLEXPORT wxScreenDC: public wxWindowDC
 {
-  DECLARE_DYNAMIC_CLASS(wxScreenDC)
-
  public:
-  // Create a DC representing the whole screen
-  wxScreenDC();
-  ~wxScreenDC();
-
-  // Compatibility with X's requirements for
-  // drawing on top of all windows
-  static bool StartDrawingOnTop(wxWindow* WXUNUSED(window)) { return TRUE; }
-  static bool StartDrawingOnTop(wxRect* WXUNUSED(rect) = NULL) { return TRUE; }
-  static bool EndDrawingOnTop() { return TRUE; }
-};
+    //
+    // Create a DC representing the whole screen
+    //
+    wxScreenDC();
+
+    //
+    // Compatibility with X's requirements for
+    // drawing on top of all windows
+    //
+    static bool StartDrawingOnTop(wxWindow* WXUNUSED(pWindow)) { return TRUE; }
+    static bool StartDrawingOnTop(wxRect* WXUNUSED(prect) = NULL) { return TRUE; }
+    static bool EndDrawingOnTop() { return TRUE; }
+
+protected:
+    virtual void DoGetSize( int* pnWidth
+                           ,int* pnHeight
+                          ) const;
+
+private:
+  DECLARE_DYNAMIC_CLASS(wxScreenDC)
+}; // end of CLASS wxScreenDC
 
 #endif
     // _WX_DCSCREEN_H_